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1 | using System; |
2 | using System.Collections.Generic; | |
3 | using System.Text; | |
4 | using CecSharp; | |
5 | ||
6 | namespace CecConfigGui | |
7 | { | |
8 | public enum UpdateEventType | |
9 | { | |
10 | ProcessCompleted, | |
11 | StatusText, | |
12 | ProgressBar, | |
13 | TVVendorId, | |
14 | BaseDevicePhysicalAddress, | |
15 | BaseDevice, | |
16 | HDMIPort, | |
17 | PhysicalAddress, | |
18 | HasAVRDevice, | |
19 | AVRVendorId, | |
f976869e LOK |
20 | Configuration, |
21 | MenuLanguage | |
006b76b9 LOK |
22 | } |
23 | ||
24 | public class UpdateEvent : EventArgs | |
25 | { | |
26 | public UpdateEvent(UpdateEventType type, bool value) | |
27 | { | |
28 | Type = type; | |
29 | BoolValue = value; | |
30 | } | |
31 | ||
32 | public UpdateEvent(UpdateEventType type, int value) | |
33 | { | |
34 | Type = type; | |
35 | IntValue = value; | |
36 | } | |
37 | ||
38 | public UpdateEvent(UpdateEventType type, string value) | |
39 | { | |
40 | Type = type; | |
41 | StringValue = value; | |
42 | } | |
43 | ||
44 | public UpdateEvent(LibCECConfiguration config) | |
45 | { | |
46 | Type = UpdateEventType.Configuration; | |
47 | ConfigValue = config; | |
48 | } | |
49 | ||
50 | public UpdateEventType Type; | |
51 | public bool BoolValue = false; | |
52 | public int IntValue = -1; | |
53 | public string StringValue = String.Empty; | |
54 | public LibCECConfiguration ConfigValue = null; | |
55 | } | |
56 | ||
57 | public abstract class UpdateProcess | |
58 | { | |
59 | public UpdateProcess() | |
60 | { | |
61 | } | |
62 | ||
63 | public void SendEvent(UpdateEventType type, bool value) | |
64 | { | |
65 | EventHandler<UpdateEvent> temp = EventHandler; | |
66 | if (temp != null) | |
67 | temp(this, new UpdateEvent(type, value)); | |
68 | } | |
69 | ||
70 | public void SendEvent(UpdateEventType type, int value) | |
71 | { | |
72 | EventHandler<UpdateEvent> temp = EventHandler; | |
73 | if (temp != null) | |
74 | temp(this, new UpdateEvent(type, value)); | |
75 | } | |
76 | ||
77 | public void SendEvent(UpdateEventType type, string value) | |
78 | { | |
79 | EventHandler<UpdateEvent> temp = EventHandler; | |
80 | if (temp != null) | |
81 | temp(this, new UpdateEvent(type, value)); | |
82 | } | |
83 | ||
84 | public void SendEvent(LibCECConfiguration config) | |
85 | { | |
86 | EventHandler<UpdateEvent> temp = EventHandler; | |
87 | if (temp != null) | |
88 | temp(this, new UpdateEvent(config)); | |
89 | } | |
90 | ||
91 | public void Run() | |
92 | { | |
93 | Process(); | |
94 | SendEvent(UpdateEventType.ProcessCompleted, true); | |
95 | } | |
96 | ||
97 | public abstract void Process(); | |
98 | public event EventHandler<UpdateEvent> EventHandler; | |
99 | } | |
100 | } |