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1// Copyright (C) 2006 Erik Dahlberg
2//
3// This file is part of LSystem3d.
4//
5// LSystem3D is free software; you can redistribute it and/or
6// modify it under the terms of the GNU General Public License
7// as published by the Free Software Foundation; either version 2
8// of the License, or (at your option) any later version.
9//
10// LSystem3D is distributed in the hope that it will be useful,
11// but WITHOUT ANY WARRANTY; without even the implied warranty of
12// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13// GNU General Public License for more details.
14//
15// You should have received a copy of the GNU General Public License
16// along with LSystem3D; if not, write to the Free Software
17// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19
20
21
22#include "coordinate.h"
23
24
25
26/**
27 * Constructor
28 */
29Coordinate::Coordinate()
30{
31 setXYZ(0.0, 0.0, 0.0);
32}
33
34
35
36/**
37 * Destructor
38 */
39Coordinate::~Coordinate()
40{
41}
42
43
44
45/**
46 * Get x-coordinate
47 * @return the x-coordinate
48 */
49double Coordinate::getX()
50{
51 return _x;
52}
53
54
55
56/**
57 * Get y-coordinate
58 * @return the y-coordinate
59 */
60double Coordinate::getY()
61{
62 return _y;
63}
64
65
66
67/**
68 * Get z-coordinate
69 * @return the z-coordinate
70 */
71double Coordinate::getZ()
72{
73 return _z;
74}
75
76
77
78/**
79 * Set coordinate
80 * @param x the x-coordinate
81 * @param y the y-coordinate
82 * @param z the z-coordinate
83 */
84void Coordinate::setXYZ(double x, double y, double z)
85{
86 _x = x;
87 _y = y;
88 _z = z;
89}