| 1 | // Copyright (C) 2006 Erik Dahlberg |
| 2 | // |
| 3 | // This file is part of LSystem3D. |
| 4 | // |
| 5 | // LSystem3D is free software; you can redistribute it and/or |
| 6 | // modify it under the terms of the GNU General Public License |
| 7 | // as published by the Free Software Foundation; either version 2 |
| 8 | // of the License, or (at your option) any later version. |
| 9 | // |
| 10 | // LSystem3D is distributed in the hope that it will be useful, |
| 11 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 13 | // GNU General Public License for more details. |
| 14 | // |
| 15 | // You should have received a copy of the GNU General Public License |
| 16 | // along with LSystem3D; if not, write to the Free Software |
| 17 | // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| 18 | |
| 19 | |
| 20 | |
| 21 | |
| 22 | #ifndef LSYSTEM3D_H |
| 23 | #define LSYSTEM3D_H |
| 24 | |
| 25 | |
| 26 | |
| 27 | /** |
| 28 | * The main class |
| 29 | */ |
| 30 | class LSystem3D |
| 31 | { |
| 32 | public: |
| 33 | |
| 34 | /** |
| 35 | * Constructor |
| 36 | */ |
| 37 | LSystem3D(int argc, char *argv[]); |
| 38 | |
| 39 | /** |
| 40 | * Destructor |
| 41 | */ |
| 42 | ~LSystem3D(); |
| 43 | }; |
| 44 | |
| 45 | |
| 46 | |
| 47 | #endif |