| 1 | /** |
| 2 | * Enumeration of kill behaviors. |
| 3 | */ |
| 4 | export const KillBehaviors: Readonly<{ SOFT: 'SOFT'; HARD: 'HARD' }> = |
| 5 | Object.freeze({ |
| 6 | /** |
| 7 | * If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but the worker is stealing tasks or a task is executing or queued, then the worker **wont** be deleted. |
| 8 | */ |
| 9 | SOFT: 'SOFT', |
| 10 | /** |
| 11 | * If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but the worker is stealing tasks or a task is executing or queued, then the worker will be deleted. |
| 12 | */ |
| 13 | HARD: 'HARD', |
| 14 | } as const) |
| 15 | |
| 16 | /** |
| 17 | * Kill behavior. |
| 18 | */ |
| 19 | export type KillBehavior = keyof typeof KillBehaviors |
| 20 | |
| 21 | /** |
| 22 | * Handler called when a worker is killed. |
| 23 | */ |
| 24 | export type KillHandler = () => void | Promise<void> |
| 25 | |
| 26 | /** |
| 27 | * Options for workers. |
| 28 | */ |
| 29 | export interface WorkerOptions { |
| 30 | /** |
| 31 | * `killBehavior` dictates if your worker will be deleted in case a task is active on it. |
| 32 | * |
| 33 | * - SOFT: If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but the worker is stealing tasks or a task is executing or queued, then the worker **won't** be deleted. |
| 34 | * - HARD: If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but the worker is stealing tasks or a task is executing or queued, then the worker will be deleted. |
| 35 | * |
| 36 | * This option only apply to the newly created workers. |
| 37 | * @defaultValue KillBehaviors.SOFT |
| 38 | */ |
| 39 | killBehavior?: KillBehavior |
| 40 | /** |
| 41 | * Maximum waiting time in milliseconds for tasks on newly created workers. It must be greater or equal than 5. |
| 42 | * |
| 43 | * After this time, newly created workers will be terminated. |
| 44 | * The last active time of your worker will be updated when it terminates a task. |
| 45 | * |
| 46 | * - If `killBehavior` is set to `KillBehaviors.HARD` this value represents also the timeout for the tasks that you submit to the pool, |
| 47 | * when this timeout expires your tasks is interrupted before completion and removed. The worker is killed if is not part of the minimum size of the pool. |
| 48 | * - If `killBehavior` is set to `KillBehaviors.SOFT` your tasks have no timeout and your workers will not be terminated until your task is completed. |
| 49 | * @defaultValue 60000 |
| 50 | */ |
| 51 | maxInactiveTime?: number |
| 52 | /** |
| 53 | * The function to call when a worker is killed. |
| 54 | * @defaultValue `() => {}` |
| 55 | */ |
| 56 | killHandler?: KillHandler |
| 57 | } |