4 /* $Revision: 18099 $ on $Date:: 2012-06-06 09:16:19 -0700 #$ */
11 * This document is licensed under the SGI Free Software B License Version
12 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
16 # define GL_APIENTRYP GL_APIENTRY*
19 /*------------------------------------------------------------------------*
20 * OES extension tokens
21 *------------------------------------------------------------------------*/
23 /* GL_OES_compressed_ETC1_RGB8_texture */
24 #ifndef GL_OES_compressed_ETC1_RGB8_texture
25 #define GL_ETC1_RGB8_OES 0x8D64
28 /* GL_OES_compressed_paletted_texture */
29 #ifndef GL_OES_compressed_paletted_texture
30 #define GL_PALETTE4_RGB8_OES 0x8B90
31 #define GL_PALETTE4_RGBA8_OES 0x8B91
32 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
33 #define GL_PALETTE4_RGBA4_OES 0x8B93
34 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
35 #define GL_PALETTE8_RGB8_OES 0x8B95
36 #define GL_PALETTE8_RGBA8_OES 0x8B96
37 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
38 #define GL_PALETTE8_RGBA4_OES 0x8B98
39 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
43 #ifndef GL_OES_depth24
44 #define GL_DEPTH_COMPONENT24_OES 0x81A6
48 #ifndef GL_OES_depth32
49 #define GL_DEPTH_COMPONENT32_OES 0x81A7
52 /* GL_OES_depth_texture */
53 /* No new tokens introduced by this extension. */
55 /* GL_OES_EGL_image */
56 #ifndef GL_OES_EGL_image
57 typedef void* GLeglImageOES
;
60 /* GL_OES_EGL_image_external */
61 #ifndef GL_OES_EGL_image_external
62 /* GLeglImageOES defined in GL_OES_EGL_image already. */
63 #define GL_TEXTURE_EXTERNAL_OES 0x8D65
64 #define GL_SAMPLER_EXTERNAL_OES 0x8D66
65 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
66 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
69 /* GL_OES_element_index_uint */
70 #ifndef GL_OES_element_index_uint
71 #define GL_UNSIGNED_INT 0x1405
74 /* GL_OES_get_program_binary */
75 #ifndef GL_OES_get_program_binary
76 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
77 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
78 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
81 /* GL_OES_mapbuffer */
82 #ifndef GL_OES_mapbuffer
83 #define GL_WRITE_ONLY_OES 0x88B9
84 #define GL_BUFFER_ACCESS_OES 0x88BB
85 #define GL_BUFFER_MAPPED_OES 0x88BC
86 #define GL_BUFFER_MAP_POINTER_OES 0x88BD
89 /* GL_OES_packed_depth_stencil */
90 #ifndef GL_OES_packed_depth_stencil
91 #define GL_DEPTH_STENCIL_OES 0x84F9
92 #define GL_UNSIGNED_INT_24_8_OES 0x84FA
93 #define GL_DEPTH24_STENCIL8_OES 0x88F0
96 /* GL_OES_required_internalformat */
97 /* No new tokens introduced by this extension. */
99 /* GL_OES_rgb8_rgba8 */
100 #ifndef GL_OES_rgb8_rgba8
101 #define GL_RGB8_OES 0x8051
102 #define GL_RGBA8_OES 0x8058
105 /* GL_OES_standard_derivatives */
106 #ifndef GL_OES_standard_derivatives
107 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
110 /* GL_OES_stencil1 */
111 #ifndef GL_OES_stencil1
112 #define GL_STENCIL_INDEX1_OES 0x8D46
115 /* GL_OES_stencil4 */
116 #ifndef GL_OES_stencil4
117 #define GL_STENCIL_INDEX4_OES 0x8D47
120 /* GL_OES_texture_3D */
121 #ifndef GL_OES_texture_3D
122 #define GL_TEXTURE_WRAP_R_OES 0x8072
123 #define GL_TEXTURE_3D_OES 0x806F
124 #define GL_TEXTURE_BINDING_3D_OES 0x806A
125 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
126 #define GL_SAMPLER_3D_OES 0x8B5F
127 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
130 /* GL_OES_texture_float */
131 /* No new tokens introduced by this extension. */
133 /* GL_OES_texture_float_linear */
134 /* No new tokens introduced by this extension. */
136 /* GL_OES_texture_half_float */
137 #ifndef GL_OES_texture_half_float
138 #define GL_HALF_FLOAT_OES 0x8D61
141 /* GL_OES_texture_half_float_linear */
142 /* No new tokens introduced by this extension. */
144 /* GL_OES_texture_npot */
145 /* No new tokens introduced by this extension. */
147 /* GL_OES_vertex_array_object */
148 #ifndef GL_OES_vertex_array_object
149 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
152 /* GL_OES_vertex_half_float */
153 /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
155 /* GL_OES_vertex_type_10_10_10_2 */
156 #ifndef GL_OES_vertex_type_10_10_10_2
157 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
158 #define GL_INT_10_10_10_2_OES 0x8DF7
161 /*------------------------------------------------------------------------*
162 * AMD extension tokens
163 *------------------------------------------------------------------------*/
165 /* GL_AMD_compressed_3DC_texture */
166 #ifndef GL_AMD_compressed_3DC_texture
167 #define GL_3DC_X_AMD 0x87F9
168 #define GL_3DC_XY_AMD 0x87FA
171 /* GL_AMD_compressed_ATC_texture */
172 #ifndef GL_AMD_compressed_ATC_texture
173 #define GL_ATC_RGB_AMD 0x8C92
174 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
175 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
178 /* GL_AMD_performance_monitor */
179 #ifndef GL_AMD_performance_monitor
180 #define GL_COUNTER_TYPE_AMD 0x8BC0
181 #define GL_COUNTER_RANGE_AMD 0x8BC1
182 #define GL_UNSIGNED_INT64_AMD 0x8BC2
183 #define GL_PERCENTAGE_AMD 0x8BC3
184 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
185 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
186 #define GL_PERFMON_RESULT_AMD 0x8BC6
189 /* GL_AMD_program_binary_Z400 */
190 #ifndef GL_AMD_program_binary_Z400
191 #define GL_Z400_BINARY_AMD 0x8740
194 /*------------------------------------------------------------------------*
195 * ANGLE extension tokens
196 *------------------------------------------------------------------------*/
198 /* GL_ANGLE_framebuffer_blit */
199 #ifndef GL_ANGLE_framebuffer_blit
200 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
201 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
202 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
203 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
206 /* GL_ANGLE_framebuffer_multisample */
207 #ifndef GL_ANGLE_framebuffer_multisample
208 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
209 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
210 #define GL_MAX_SAMPLES_ANGLE 0x8D57
213 /* GL_ANGLE_instanced_arrays */
214 #ifndef GL_ANGLE_instanced_arrays
215 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
218 /* GL_ANGLE_pack_reverse_row_order */
219 #ifndef GL_ANGLE_pack_reverse_row_order
220 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
223 /* GL_ANGLE_texture_compression_dxt3 */
224 #ifndef GL_ANGLE_texture_compression_dxt3
225 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
228 /* GL_ANGLE_texture_compression_dxt5 */
229 #ifndef GL_ANGLE_texture_compression_dxt5
230 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
233 /* GL_ANGLE_texture_usage */
234 #ifndef GL_ANGLE_texture_usage
235 #define GL_TEXTURE_USAGE_ANGLE 0x93A2
236 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
239 /* GL_ANGLE_translated_shader_source */
240 #ifndef GL_ANGLE_translated_shader_source
241 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
244 /*------------------------------------------------------------------------*
245 * APPLE extension tokens
246 *------------------------------------------------------------------------*/
248 /* GL_APPLE_rgb_422 */
249 #ifndef GL_APPLE_rgb_422
250 #define GL_RGB_422_APPLE 0x8A1F
251 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
252 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
255 /* GL_APPLE_framebuffer_multisample */
256 #ifndef GL_APPLE_framebuffer_multisample
257 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
258 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
259 #define GL_MAX_SAMPLES_APPLE 0x8D57
260 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
261 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
262 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
263 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
266 /* GL_APPLE_texture_format_BGRA8888 */
267 #ifndef GL_APPLE_texture_format_BGRA8888
268 #define GL_BGRA_EXT 0x80E1
271 /* GL_APPLE_texture_max_level */
272 #ifndef GL_APPLE_texture_max_level
273 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
276 /*------------------------------------------------------------------------*
277 * ARM extension tokens
278 *------------------------------------------------------------------------*/
280 /* GL_ARM_mali_shader_binary */
281 #ifndef GL_ARM_mali_shader_binary
282 #define GL_MALI_SHADER_BINARY_ARM 0x8F60
286 /* No new tokens introduced by this extension. */
288 /*------------------------------------------------------------------------*
289 * EXT extension tokens
290 *------------------------------------------------------------------------*/
292 /* GL_EXT_blend_minmax */
293 #ifndef GL_EXT_blend_minmax
294 #define GL_MIN_EXT 0x8007
295 #define GL_MAX_EXT 0x8008
298 /* GL_EXT_color_buffer_half_float */
299 #ifndef GL_EXT_color_buffer_half_float
300 #define GL_RGBA16F_EXT 0x881A
301 #define GL_RGB16F_EXT 0x881B
302 #define GL_RG16F_EXT 0x822F
303 #define GL_R16F_EXT 0x822D
304 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
305 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
308 /* GL_EXT_debug_label */
309 #ifndef GL_EXT_debug_label
310 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
311 #define GL_PROGRAM_OBJECT_EXT 0x8B40
312 #define GL_SHADER_OBJECT_EXT 0x8B48
313 #define GL_BUFFER_OBJECT_EXT 0x9151
314 #define GL_QUERY_OBJECT_EXT 0x9153
315 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
318 /* GL_EXT_debug_marker */
319 /* No new tokens introduced by this extension. */
321 /* GL_EXT_discard_framebuffer */
322 #ifndef GL_EXT_discard_framebuffer
323 #define GL_COLOR_EXT 0x1800
324 #define GL_DEPTH_EXT 0x1801
325 #define GL_STENCIL_EXT 0x1802
328 /* GL_EXT_multisampled_render_to_texture */
329 #ifndef GL_EXT_multisampled_render_to_texture
330 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
331 #define GL_RENDERBUFFER_SAMPLES_EXT 0x9133
332 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x9134
333 #define GL_MAX_SAMPLES_EXT 0x9135
336 /* GL_EXT_multi_draw_arrays */
337 /* No new tokens introduced by this extension. */
339 /* GL_EXT_occlusion_query_boolean */
340 #ifndef GL_EXT_occlusion_query_boolean
341 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
342 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
343 #define GL_CURRENT_QUERY_EXT 0x8865
344 #define GL_QUERY_RESULT_EXT 0x8866
345 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
348 /* GL_EXT_read_format_bgra */
349 #ifndef GL_EXT_read_format_bgra
350 #define GL_BGRA_EXT 0x80E1
351 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
352 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
355 /* GL_EXT_robustness */
356 #ifndef GL_EXT_robustness
357 /* reuse GL_NO_ERROR */
358 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
359 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
360 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
361 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
362 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
363 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
364 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261
367 /* GL_EXT_separate_shader_objects */
368 #ifndef GL_EXT_separate_shader_objects
369 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001
370 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
371 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
372 #define GL_PROGRAM_SEPARABLE_EXT 0x8258
373 #define GL_ACTIVE_PROGRAM_EXT 0x8259
374 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
377 /* GL_EXT_shader_texture_lod */
378 /* No new tokens introduced by this extension. */
380 /* GL_EXT_shadow_samplers */
381 #ifndef GL_EXT_shadow_samplers
382 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
383 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
384 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
385 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
390 #define GL_SRGB_EXT 0x8C40
391 #define GL_SRGB_ALPHA_EXT 0x8C42
392 #define GL_SRGB8_ALPHA8_EXT 0x8C43
393 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
396 /* GL_EXT_texture_compression_dxt1 */
397 #ifndef GL_EXT_texture_compression_dxt1
398 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
399 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
402 /* GL_EXT_texture_filter_anisotropic */
403 #ifndef GL_EXT_texture_filter_anisotropic
404 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
405 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
408 /* GL_EXT_texture_format_BGRA8888 */
409 #ifndef GL_EXT_texture_format_BGRA8888
410 #define GL_BGRA_EXT 0x80E1
413 /* GL_EXT_texture_rg */
414 #ifndef GL_EXT_texture_rg
415 #define GL_RED_EXT 0x1903
416 #define GL_RG_EXT 0x8227
417 #define GL_R8_EXT 0x8229
418 #define GL_RG8_EXT 0x822B
421 /* GL_EXT_texture_storage */
422 #ifndef GL_EXT_texture_storage
423 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
424 #define GL_ALPHA8_EXT 0x803C
425 #define GL_LUMINANCE8_EXT 0x8040
426 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
427 #define GL_RGBA32F_EXT 0x8814
428 #define GL_RGB32F_EXT 0x8815
429 #define GL_ALPHA32F_EXT 0x8816
430 #define GL_LUMINANCE32F_EXT 0x8818
431 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819
432 /* reuse GL_RGBA16F_EXT */
433 /* reuse GL_RGB16F_EXT */
434 #define GL_ALPHA16F_EXT 0x881C
435 #define GL_LUMINANCE16F_EXT 0x881E
436 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F
437 #define GL_RGB10_A2_EXT 0x8059
438 #define GL_RGB10_EXT 0x8052
439 #define GL_BGRA8_EXT 0x93A1
440 #define GL_R8_EXT 0x8229
441 #define GL_RG8_EXT 0x822B
442 #define GL_R32F_EXT 0x822E
443 #define GL_RG32F_EXT 0x8230
444 #define GL_R16F_EXT 0x822D
445 #define GL_RG16F_EXT 0x822F
448 /* GL_EXT_texture_type_2_10_10_10_REV */
449 #ifndef GL_EXT_texture_type_2_10_10_10_REV
450 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
453 /* GL_EXT_unpack_subimage */
454 #ifndef GL_EXT_unpack_subimage
455 #define GL_UNPACK_ROW_LENGTH 0x0CF2
456 #define GL_UNPACK_SKIP_ROWS 0x0CF3
457 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
460 /*------------------------------------------------------------------------*
461 * DMP extension tokens
462 *------------------------------------------------------------------------*/
464 /* GL_DMP_shader_binary */
465 #ifndef GL_DMP_shader_binary
466 #define GL_SHADER_BINARY_DMP 0x9250
469 /*------------------------------------------------------------------------*
470 * FJ extension tokens
471 *------------------------------------------------------------------------*/
473 /* GL_FJ_shader_binary_GCCSO */
474 #ifndef GL_FJ_shader_binary_GCCSO
475 #define GCCSO_SHADER_BINARY_FJ 0x9260
478 /*------------------------------------------------------------------------*
479 * IMG extension tokens
480 *------------------------------------------------------------------------*/
482 /* GL_IMG_program_binary */
483 #ifndef GL_IMG_program_binary
484 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130
487 /* GL_IMG_read_format */
488 #ifndef GL_IMG_read_format
489 #define GL_BGRA_IMG 0x80E1
490 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
493 /* GL_IMG_shader_binary */
494 #ifndef GL_IMG_shader_binary
495 #define GL_SGX_BINARY_IMG 0x8C0A
498 /* GL_IMG_texture_compression_pvrtc */
499 #ifndef GL_IMG_texture_compression_pvrtc
500 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
501 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
502 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
503 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
506 /* GL_IMG_multisampled_render_to_texture */
507 #ifndef GL_IMG_multisampled_render_to_texture
508 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
509 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
510 #define GL_MAX_SAMPLES_IMG 0x9135
511 #define GL_TEXTURE_SAMPLES_IMG 0x9136
514 /*------------------------------------------------------------------------*
515 * NV extension tokens
516 *------------------------------------------------------------------------*/
518 /* GL_NV_coverage_sample */
519 #ifndef GL_NV_coverage_sample
520 #define GL_COVERAGE_COMPONENT_NV 0x8ED0
521 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1
522 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
523 #define GL_COVERAGE_BUFFERS_NV 0x8ED3
524 #define GL_COVERAGE_SAMPLES_NV 0x8ED4
525 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
526 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
527 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
528 #define GL_COVERAGE_BUFFER_BIT_NV 0x8000
531 /* GL_NV_depth_nonlinear */
532 #ifndef GL_NV_depth_nonlinear
533 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
536 /* GL_NV_draw_buffers */
537 #ifndef GL_NV_draw_buffers
538 #define GL_MAX_DRAW_BUFFERS_NV 0x8824
539 #define GL_DRAW_BUFFER0_NV 0x8825
540 #define GL_DRAW_BUFFER1_NV 0x8826
541 #define GL_DRAW_BUFFER2_NV 0x8827
542 #define GL_DRAW_BUFFER3_NV 0x8828
543 #define GL_DRAW_BUFFER4_NV 0x8829
544 #define GL_DRAW_BUFFER5_NV 0x882A
545 #define GL_DRAW_BUFFER6_NV 0x882B
546 #define GL_DRAW_BUFFER7_NV 0x882C
547 #define GL_DRAW_BUFFER8_NV 0x882D
548 #define GL_DRAW_BUFFER9_NV 0x882E
549 #define GL_DRAW_BUFFER10_NV 0x882F
550 #define GL_DRAW_BUFFER11_NV 0x8830
551 #define GL_DRAW_BUFFER12_NV 0x8831
552 #define GL_DRAW_BUFFER13_NV 0x8832
553 #define GL_DRAW_BUFFER14_NV 0x8833
554 #define GL_DRAW_BUFFER15_NV 0x8834
555 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0
556 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1
557 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2
558 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3
559 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4
560 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5
561 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6
562 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7
563 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8
564 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9
565 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA
566 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB
567 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC
568 #define GL_COLOR_ATTACHMENT13_NV 0x8CED
569 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE
570 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF
573 /* GL_NV_fbo_color_attachments */
574 #ifndef GL_NV_fbo_color_attachments
575 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
576 /* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
581 #define GL_ALL_COMPLETED_NV 0x84F2
582 #define GL_FENCE_STATUS_NV 0x84F3
583 #define GL_FENCE_CONDITION_NV 0x84F4
586 /* GL_NV_read_buffer */
587 #ifndef GL_NV_read_buffer
588 #define GL_READ_BUFFER_NV 0x0C02
591 /* GL_NV_read_buffer_front */
592 /* No new tokens introduced by this extension. */
594 /* GL_NV_read_depth */
595 /* No new tokens introduced by this extension. */
597 /* GL_NV_read_depth_stencil */
598 /* No new tokens introduced by this extension. */
600 /* GL_NV_read_stencil */
601 /* No new tokens introduced by this extension. */
603 /* GL_NV_texture_compression_s3tc_update */
604 /* No new tokens introduced by this extension. */
606 /* GL_NV_texture_npot_2D_mipmap */
607 /* No new tokens introduced by this extension. */
609 /*------------------------------------------------------------------------*
610 * QCOM extension tokens
611 *------------------------------------------------------------------------*/
613 /* GL_QCOM_alpha_test */
614 #ifndef GL_QCOM_alpha_test
615 #define GL_ALPHA_TEST_QCOM 0x0BC0
616 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
617 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2
620 /* GL_QCOM_driver_control */
621 /* No new tokens introduced by this extension. */
623 /* GL_QCOM_extended_get */
624 #ifndef GL_QCOM_extended_get
625 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2
626 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
627 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4
628 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
629 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6
630 #define GL_TEXTURE_TYPE_QCOM 0x8BD7
631 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
632 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
633 #define GL_TEXTURE_TARGET_QCOM 0x8BDA
634 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
635 #define GL_STATE_RESTORE 0x8BDC
638 /* GL_QCOM_extended_get2 */
639 /* No new tokens introduced by this extension. */
641 /* GL_QCOM_perfmon_global_mode */
642 #ifndef GL_QCOM_perfmon_global_mode
643 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
646 /* GL_QCOM_writeonly_rendering */
647 #ifndef GL_QCOM_writeonly_rendering
648 #define GL_WRITEONLY_RENDERING_QCOM 0x8823
651 /* GL_QCOM_tiled_rendering */
652 #ifndef GL_QCOM_tiled_rendering
653 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
654 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
655 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
656 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
657 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
658 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
659 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
660 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
661 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
662 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
663 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
664 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
665 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
666 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
667 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
668 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
669 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
670 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
671 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
672 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
673 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
674 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
675 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
676 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
677 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
678 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
679 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
680 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
681 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
682 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
683 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
684 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
687 /*------------------------------------------------------------------------*
688 * VIV extension tokens
689 *------------------------------------------------------------------------*/
691 /* GL_VIV_shader_binary */
692 #ifndef GL_VIV_shader_binary
693 #define GL_SHADER_BINARY_VIV 0x8FC4
696 /*------------------------------------------------------------------------*
697 * End of extension tokens, start of corresponding extension functions
698 *------------------------------------------------------------------------*/
700 /*------------------------------------------------------------------------*
701 * OES extension functions
702 *------------------------------------------------------------------------*/
704 /* GL_OES_compressed_ETC1_RGB8_texture */
705 #ifndef GL_OES_compressed_ETC1_RGB8_texture
706 #define GL_OES_compressed_ETC1_RGB8_texture 1
709 /* GL_OES_compressed_paletted_texture */
710 #ifndef GL_OES_compressed_paletted_texture
711 #define GL_OES_compressed_paletted_texture 1
715 #ifndef GL_OES_depth24
716 #define GL_OES_depth24 1
720 #ifndef GL_OES_depth32
721 #define GL_OES_depth32 1
724 /* GL_OES_depth_texture */
725 #ifndef GL_OES_depth_texture
726 #define GL_OES_depth_texture 1
729 /* GL_OES_EGL_image */
730 #ifndef GL_OES_EGL_image
731 #define GL_OES_EGL_image 1
732 #ifdef GL_GLEXT_PROTOTYPES
733 GL_APICALL
void GL_APIENTRY
glEGLImageTargetTexture2DOES (GLenum target
, GLeglImageOES image
);
734 GL_APICALL
void GL_APIENTRY
glEGLImageTargetRenderbufferStorageOES (GLenum target
, GLeglImageOES image
);
736 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC
) (GLenum target
, GLeglImageOES image
);
737 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC
) (GLenum target
, GLeglImageOES image
);
740 /* GL_OES_EGL_image_external */
741 #ifndef GL_OES_EGL_image_external
742 #define GL_OES_EGL_image_external 1
743 /* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
746 /* GL_OES_element_index_uint */
747 #ifndef GL_OES_element_index_uint
748 #define GL_OES_element_index_uint 1
751 /* GL_OES_fbo_render_mipmap */
752 #ifndef GL_OES_fbo_render_mipmap
753 #define GL_OES_fbo_render_mipmap 1
756 /* GL_OES_fragment_precision_high */
757 #ifndef GL_OES_fragment_precision_high
758 #define GL_OES_fragment_precision_high 1
761 /* GL_OES_get_program_binary */
762 #ifndef GL_OES_get_program_binary
763 #define GL_OES_get_program_binary 1
764 #ifdef GL_GLEXT_PROTOTYPES
765 GL_APICALL
void GL_APIENTRY
glGetProgramBinaryOES (GLuint program
, GLsizei bufSize
, GLsizei
*length
, GLenum
*binaryFormat
, GLvoid
*binary
);
766 GL_APICALL
void GL_APIENTRY
glProgramBinaryOES (GLuint program
, GLenum binaryFormat
, const GLvoid
*binary
, GLint length
);
768 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC
) (GLuint program
, GLsizei bufSize
, GLsizei
*length
, GLenum
*binaryFormat
, GLvoid
*binary
);
769 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC
) (GLuint program
, GLenum binaryFormat
, const GLvoid
*binary
, GLint length
);
772 /* GL_OES_mapbuffer */
773 #ifndef GL_OES_mapbuffer
774 #define GL_OES_mapbuffer 1
775 #ifdef GL_GLEXT_PROTOTYPES
776 GL_APICALL
void* GL_APIENTRY
glMapBufferOES (GLenum target
, GLenum access
);
777 GL_APICALL GLboolean GL_APIENTRY
glUnmapBufferOES (GLenum target
);
778 GL_APICALL
void GL_APIENTRY
glGetBufferPointervOES (GLenum target
, GLenum pname
, GLvoid
** params
);
780 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC
) (GLenum target
, GLenum access
);
781 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC
) (GLenum target
);
782 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC
) (GLenum target
, GLenum pname
, GLvoid
** params
);
785 /* GL_OES_packed_depth_stencil */
786 #ifndef GL_OES_packed_depth_stencil
787 #define GL_OES_packed_depth_stencil 1
790 /* GL_OES_required_internalformat */
791 #ifndef GL_OES_required_internalformat
792 #define GL_OES_required_internalformat 1
795 /* GL_OES_rgb8_rgba8 */
796 #ifndef GL_OES_rgb8_rgba8
797 #define GL_OES_rgb8_rgba8 1
800 /* GL_OES_standard_derivatives */
801 #ifndef GL_OES_standard_derivatives
802 #define GL_OES_standard_derivatives 1
805 /* GL_OES_stencil1 */
806 #ifndef GL_OES_stencil1
807 #define GL_OES_stencil1 1
810 /* GL_OES_stencil4 */
811 #ifndef GL_OES_stencil4
812 #define GL_OES_stencil4 1
815 /* GL_OES_texture_3D */
816 #ifndef GL_OES_texture_3D
817 #define GL_OES_texture_3D 1
818 #ifdef GL_GLEXT_PROTOTYPES
819 GL_APICALL
void GL_APIENTRY
glTexImage3DOES (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
);
820 GL_APICALL
void GL_APIENTRY
glTexSubImage3DOES (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const GLvoid
* pixels
);
821 GL_APICALL
void GL_APIENTRY
glCopyTexSubImage3DOES (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
822 GL_APICALL
void GL_APIENTRY
glCompressedTexImage3DOES (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const GLvoid
* data
);
823 GL_APICALL
void GL_APIENTRY
glCompressedTexSubImage3DOES (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const GLvoid
* data
);
824 GL_APICALL
void GL_APIENTRY
glFramebufferTexture3DOES (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
);
826 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
);
827 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const GLvoid
* pixels
);
828 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
829 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const GLvoid
* data
);
830 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const GLvoid
* data
);
831 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES
) (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
);
834 /* GL_OES_texture_float */
835 #ifndef GL_OES_texture_float
836 #define GL_OES_texture_float 1
839 /* GL_OES_texture_float_linear */
840 #ifndef GL_OES_texture_float_linear
841 #define GL_OES_texture_float_linear 1
844 /* GL_OES_texture_half_float */
845 #ifndef GL_OES_texture_half_float
846 #define GL_OES_texture_half_float 1
849 /* GL_OES_texture_half_float_linear */
850 #ifndef GL_OES_texture_half_float_linear
851 #define GL_OES_texture_half_float_linear 1
854 /* GL_OES_texture_npot */
855 #ifndef GL_OES_texture_npot
856 #define GL_OES_texture_npot 1
859 /* GL_OES_vertex_array_object */
860 #ifndef GL_OES_vertex_array_object
861 #define GL_OES_vertex_array_object 1
862 #ifdef GL_GLEXT_PROTOTYPES
863 GL_APICALL
void GL_APIENTRY
glBindVertexArrayOES (GLuint array
);
864 GL_APICALL
void GL_APIENTRY
glDeleteVertexArraysOES (GLsizei n
, const GLuint
*arrays
);
865 GL_APICALL
void GL_APIENTRY
glGenVertexArraysOES (GLsizei n
, GLuint
*arrays
);
866 GL_APICALL GLboolean GL_APIENTRY
glIsVertexArrayOES (GLuint array
);
868 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC
) (GLuint array
);
869 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC
) (GLsizei n
, const GLuint
*arrays
);
870 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC
) (GLsizei n
, GLuint
*arrays
);
871 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC
) (GLuint array
);
874 /* GL_OES_vertex_half_float */
875 #ifndef GL_OES_vertex_half_float
876 #define GL_OES_vertex_half_float 1
879 /* GL_OES_vertex_type_10_10_10_2 */
880 #ifndef GL_OES_vertex_type_10_10_10_2
881 #define GL_OES_vertex_type_10_10_10_2 1
884 /*------------------------------------------------------------------------*
885 * AMD extension functions
886 *------------------------------------------------------------------------*/
888 /* GL_AMD_compressed_3DC_texture */
889 #ifndef GL_AMD_compressed_3DC_texture
890 #define GL_AMD_compressed_3DC_texture 1
893 /* GL_AMD_compressed_ATC_texture */
894 #ifndef GL_AMD_compressed_ATC_texture
895 #define GL_AMD_compressed_ATC_texture 1
898 /* AMD_performance_monitor */
899 #ifndef GL_AMD_performance_monitor
900 #define GL_AMD_performance_monitor 1
901 #ifdef GL_GLEXT_PROTOTYPES
902 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorGroupsAMD (GLint
*numGroups
, GLsizei groupsSize
, GLuint
*groups
);
903 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorCountersAMD (GLuint group
, GLint
*numCounters
, GLint
*maxActiveCounters
, GLsizei counterSize
, GLuint
*counters
);
904 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorGroupStringAMD (GLuint group
, GLsizei bufSize
, GLsizei
*length
, GLchar
*groupString
);
905 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorCounterStringAMD (GLuint group
, GLuint counter
, GLsizei bufSize
, GLsizei
*length
, GLchar
*counterString
);
906 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorCounterInfoAMD (GLuint group
, GLuint counter
, GLenum pname
, GLvoid
*data
);
907 GL_APICALL
void GL_APIENTRY
glGenPerfMonitorsAMD (GLsizei n
, GLuint
*monitors
);
908 GL_APICALL
void GL_APIENTRY
glDeletePerfMonitorsAMD (GLsizei n
, GLuint
*monitors
);
909 GL_APICALL
void GL_APIENTRY
glSelectPerfMonitorCountersAMD (GLuint monitor
, GLboolean enable
, GLuint group
, GLint numCounters
, GLuint
*countersList
);
910 GL_APICALL
void GL_APIENTRY
glBeginPerfMonitorAMD (GLuint monitor
);
911 GL_APICALL
void GL_APIENTRY
glEndPerfMonitorAMD (GLuint monitor
);
912 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorCounterDataAMD (GLuint monitor
, GLenum pname
, GLsizei dataSize
, GLuint
*data
, GLint
*bytesWritten
);
914 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC
) (GLint
*numGroups
, GLsizei groupsSize
, GLuint
*groups
);
915 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC
) (GLuint group
, GLint
*numCounters
, GLint
*maxActiveCounters
, GLsizei counterSize
, GLuint
*counters
);
916 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC
) (GLuint group
, GLsizei bufSize
, GLsizei
*length
, GLchar
*groupString
);
917 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC
) (GLuint group
, GLuint counter
, GLsizei bufSize
, GLsizei
*length
, GLchar
*counterString
);
918 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC
) (GLuint group
, GLuint counter
, GLenum pname
, GLvoid
*data
);
919 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC
) (GLsizei n
, GLuint
*monitors
);
920 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC
) (GLsizei n
, GLuint
*monitors
);
921 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC
) (GLuint monitor
, GLboolean enable
, GLuint group
, GLint numCounters
, GLuint
*countersList
);
922 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC
) (GLuint monitor
);
923 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC
) (GLuint monitor
);
924 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC
) (GLuint monitor
, GLenum pname
, GLsizei dataSize
, GLuint
*data
, GLint
*bytesWritten
);
927 /* GL_AMD_program_binary_Z400 */
928 #ifndef GL_AMD_program_binary_Z400
929 #define GL_AMD_program_binary_Z400 1
932 /*------------------------------------------------------------------------*
933 * ANGLE extension functions
934 *------------------------------------------------------------------------*/
936 /* GL_ANGLE_framebuffer_blit */
937 #ifndef GL_ANGLE_framebuffer_blit
938 #define GL_ANGLE_framebuffer_blit 1
939 #ifdef GL_GLEXT_PROTOTYPES
940 GL_APICALL
void GL_APIENTRY
glBlitFramebufferANGLE (GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
);
942 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC
) (GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
);
945 /* GL_ANGLE_framebuffer_multisample */
946 #ifndef GL_ANGLE_framebuffer_multisample
947 #define GL_ANGLE_framebuffer_multisample 1
948 #ifdef GL_GLEXT_PROTOTYPES
949 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleANGLE (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
951 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
954 #ifndef GL_ANGLE_instanced_arrays
955 #ifdef GL_GLEXT_PROTOTYPES
956 GL_APICALL
void GL_APIENTRY
glDrawArraysInstancedANGLE (GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
);
957 GL_APICALL
void GL_APIENTRY
glDrawElementsInstancedANGLE (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei primcount
);
958 GL_APICALL
void GL_APIENTRY
glVertexAttribDivisorANGLE (GLuint index
, GLuint divisor
);
960 typedef void (GL_APIENTRYP PFLGLDRAWARRAYSINSTANCEDANGLEPROC
) (GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
);
961 typedef void (GL_APIENTRYP PFLGLDRAWELEMENTSINSTANCEDANGLEPROC
) (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei primcount
);
962 typedef void (GL_APIENTRYP PFLGLVERTEXATTRIBDIVISORANGLEPROC
) (GLuint index
, GLuint divisor
);
965 /* GL_ANGLE_pack_reverse_row_order */
966 #ifndef GL_ANGLE_pack_reverse_row_order
967 #define GL_ANGLE_pack_reverse_row_order 1
970 /* GL_ANGLE_texture_compression_dxt3 */
971 #ifndef GL_ANGLE_texture_compression_dxt3
972 #define GL_ANGLE_texture_compression_dxt3 1
975 /* GL_ANGLE_texture_compression_dxt5 */
976 #ifndef GL_ANGLE_texture_compression_dxt5
977 #define GL_ANGLE_texture_compression_dxt5 1
980 /* GL_ANGLE_texture_usage */
981 #ifndef GL_ANGLE_texture_usage
982 #define GL_ANGLE_texture_usage 1
985 #ifndef GL_ANGLE_translated_shader_source
986 #define GL_ANGLE_translated_shader_source 1
987 #ifdef GL_GLEXT_PROTOTYPES
988 GL_APICALL
void GL_APIENTRY
glGetTranslatedShaderSourceANGLE (GLuint shader
, GLsizei bufsize
, GLsizei
*length
, GLchar
*source
);
990 typedef void (GL_APIENTRYP PFLGLGETTRANSLATEDSHADERSOURCEANGLEPROC
) (GLuint shader
, GLsizei bufsize
, GLsizei
*length
, GLchar
*source
);
993 /*------------------------------------------------------------------------*
994 * APPLE extension functions
995 *------------------------------------------------------------------------*/
997 /* GL_APPLE_rgb_422 */
998 #ifndef GL_APPLE_rgb_422
999 #define GL_APPLE_rgb_422 1
1002 /* GL_APPLE_framebuffer_multisample */
1003 #ifndef GL_APPLE_framebuffer_multisample
1004 #define GL_APPLE_framebuffer_multisample 1
1005 #ifdef GL_GLEXT_PROTOTYPES
1006 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleAPPLE (GLenum
, GLsizei
, GLenum
, GLsizei
, GLsizei
);
1007 GL_APICALL
void GL_APIENTRY
glResolveMultisampleFramebufferAPPLE (void);
1008 #endif /* GL_GLEXT_PROTOTYPES */
1009 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1010 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC
) (void);
1013 /* GL_APPLE_texture_format_BGRA8888 */
1014 #ifndef GL_APPLE_texture_format_BGRA8888
1015 #define GL_APPLE_texture_format_BGRA8888 1
1018 /* GL_APPLE_texture_max_level */
1019 #ifndef GL_APPLE_texture_max_level
1020 #define GL_APPLE_texture_max_level 1
1023 /*------------------------------------------------------------------------*
1024 * ARM extension functions
1025 *------------------------------------------------------------------------*/
1027 /* GL_ARM_mali_shader_binary */
1028 #ifndef GL_ARM_mali_shader_binary
1029 #define GL_ARM_mali_shader_binary 1
1033 #ifndef GL_ARM_rgba8
1034 #define GL_ARM_rgba8 1
1037 /*------------------------------------------------------------------------*
1038 * EXT extension functions
1039 *------------------------------------------------------------------------*/
1041 /* GL_EXT_blend_minmax */
1042 #ifndef GL_EXT_blend_minmax
1043 #define GL_EXT_blend_minmax 1
1046 /* GL_EXT_color_buffer_half_float */
1047 #ifndef GL_EXT_color_buffer_half_float
1048 #define GL_EXT_color_buffer_half_float 1
1051 /* GL_EXT_debug_label */
1052 #ifndef GL_EXT_debug_label
1053 #define GL_EXT_debug_label 1
1054 #ifdef GL_GLEXT_PROTOTYPES
1055 GL_APICALL
void GL_APIENTRY
glLabelObjectEXT (GLenum type
, GLuint object
, GLsizei length
, const GLchar
*label
);
1056 GL_APICALL
void GL_APIENTRY
glGetObjectLabelEXT (GLenum type
, GLuint object
, GLsizei bufSize
, GLsizei
*length
, GLchar
*label
);
1058 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC
) (GLenum type
, GLuint object
, GLsizei length
, const GLchar
*label
);
1059 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC
) (GLenum type
, GLuint object
, GLsizei bufSize
, GLsizei
*length
, GLchar
*label
);
1062 /* GL_EXT_debug_marker */
1063 #ifndef GL_EXT_debug_marker
1064 #define GL_EXT_debug_marker 1
1065 #ifdef GL_GLEXT_PROTOTYPES
1066 GL_APICALL
void GL_APIENTRY
glInsertEventMarkerEXT (GLsizei length
, const GLchar
*marker
);
1067 GL_APICALL
void GL_APIENTRY
glPushGroupMarkerEXT (GLsizei length
, const GLchar
*marker
);
1068 GL_APICALL
void GL_APIENTRY
glPopGroupMarkerEXT (void);
1070 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC
) (GLsizei length
, const GLchar
*marker
);
1071 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC
) (GLsizei length
, const GLchar
*marker
);
1072 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC
) (void);
1075 /* GL_EXT_discard_framebuffer */
1076 #ifndef GL_EXT_discard_framebuffer
1077 #define GL_EXT_discard_framebuffer 1
1078 #ifdef GL_GLEXT_PROTOTYPES
1079 GL_APICALL
void GL_APIENTRY
glDiscardFramebufferEXT (GLenum target
, GLsizei numAttachments
, const GLenum
*attachments
);
1081 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC
) (GLenum target
, GLsizei numAttachments
, const GLenum
*attachments
);
1084 /* GL_EXT_multisampled_render_to_texture */
1085 #ifndef GL_EXT_multisampled_render_to_texture
1086 #define GL_EXT_multisampled_render_to_texture 1
1087 #ifdef GL_GLEXT_PROTOTYPES
1088 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleEXT (GLenum
, GLsizei
, GLenum
, GLsizei
, GLsizei
);
1089 GL_APICALL
void GL_APIENTRY
glFramebufferTexture2DMultisampleEXT (GLenum
, GLenum
, GLenum
, GLuint
, GLint
, GLsizei
);
1091 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1092 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC
) (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLsizei samples
);
1095 #ifndef GL_EXT_multi_draw_arrays
1096 #define GL_EXT_multi_draw_arrays 1
1097 #ifdef GL_GLEXT_PROTOTYPES
1098 GL_APICALL
void GL_APIENTRY
glMultiDrawArraysEXT (GLenum
, GLint
*, GLsizei
*, GLsizei
);
1099 GL_APICALL
void GL_APIENTRY
glMultiDrawElementsEXT (GLenum
, const GLsizei
*, GLenum
, const GLvoid
* *, GLsizei
);
1100 #endif /* GL_GLEXT_PROTOTYPES */
1101 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC
) (GLenum mode
, GLint
*first
, GLsizei
*count
, GLsizei primcount
);
1102 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC
) (GLenum mode
, const GLsizei
*count
, GLenum type
, const GLvoid
* *indices
, GLsizei primcount
);
1105 /* GL_EXT_occlusion_query_boolean */
1106 #ifndef GL_EXT_occlusion_query_boolean
1107 #define GL_EXT_occlusion_query_boolean 1
1108 #ifdef GL_GLEXT_PROTOTYPES
1109 GL_APICALL
void GL_APIENTRY
glGenQueriesEXT (GLsizei n
, GLuint
*ids
);
1110 GL_APICALL
void GL_APIENTRY
glDeleteQueriesEXT (GLsizei n
, const GLuint
*ids
);
1111 GL_APICALL GLboolean GL_APIENTRY
glIsQueryEXT (GLuint id
);
1112 GL_APICALL
void GL_APIENTRY
glBeginQueryEXT (GLenum target
, GLuint id
);
1113 GL_APICALL
void GL_APIENTRY
glEndQueryEXT (GLenum target
);
1114 GL_APICALL
void GL_APIENTRY
glGetQueryivEXT (GLenum target
, GLenum pname
, GLint
*params
);
1115 GL_APICALL
void GL_APIENTRY
glGetQueryObjectuivEXT (GLuint id
, GLenum pname
, GLuint
*params
);
1117 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC
) (GLsizei n
, GLuint
*ids
);
1118 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC
) (GLsizei n
, const GLuint
*ids
);
1119 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC
) (GLuint id
);
1120 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC
) (GLenum target
, GLuint id
);
1121 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC
) (GLenum target
);
1122 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC
) (GLenum target
, GLenum pname
, GLint
*params
);
1123 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC
) (GLuint id
, GLenum pname
, GLuint
*params
);
1126 /* GL_EXT_read_format_bgra */
1127 #ifndef GL_EXT_read_format_bgra
1128 #define GL_EXT_read_format_bgra 1
1131 /* GL_EXT_robustness */
1132 #ifndef GL_EXT_robustness
1133 #define GL_EXT_robustness 1
1134 #ifdef GL_GLEXT_PROTOTYPES
1135 GL_APICALL GLenum GL_APIENTRY
glGetGraphicsResetStatusEXT (void);
1136 GL_APICALL
void GL_APIENTRY
glReadnPixelsEXT (GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLsizei bufSize
, void *data
);
1137 GL_APICALL
void GL_APIENTRY
glGetnUniformfvEXT (GLuint program
, GLint location
, GLsizei bufSize
, float *params
);
1138 GL_APICALL
void GL_APIENTRY
glGetnUniformivEXT (GLuint program
, GLint location
, GLsizei bufSize
, GLint
*params
);
1140 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC
) (void);
1141 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC
) (GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLsizei bufSize
, void *data
);
1142 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC
) (GLuint program
, GLint location
, GLsizei bufSize
, float *params
);
1143 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC
) (GLuint program
, GLint location
, GLsizei bufSize
, GLint
*params
);
1146 /* GL_EXT_separate_shader_objects */
1147 #ifndef GL_EXT_separate_shader_objects
1148 #define GL_EXT_separate_shader_objects 1
1149 #ifdef GL_GLEXT_PROTOTYPES
1150 GL_APICALL
void GL_APIENTRY
glUseProgramStagesEXT (GLuint pipeline
, GLbitfield stages
, GLuint program
);
1151 GL_APICALL
void GL_APIENTRY
glActiveShaderProgramEXT (GLuint pipeline
, GLuint program
);
1152 GL_APICALL GLuint GL_APIENTRY
glCreateShaderProgramvEXT (GLenum type
, GLsizei count
, const GLchar
**strings
);
1153 GL_APICALL
void GL_APIENTRY
glBindProgramPipelineEXT (GLuint pipeline
);
1154 GL_APICALL
void GL_APIENTRY
glDeleteProgramPipelinesEXT (GLsizei n
, const GLuint
*pipelines
);
1155 GL_APICALL
void GL_APIENTRY
glGenProgramPipelinesEXT (GLsizei n
, GLuint
*pipelines
);
1156 GL_APICALL GLboolean GL_APIENTRY
glIsProgramPipelineEXT (GLuint pipeline
);
1157 GL_APICALL
void GL_APIENTRY
glProgramParameteriEXT (GLuint program
, GLenum pname
, GLint value
);
1158 GL_APICALL
void GL_APIENTRY
glGetProgramPipelineivEXT (GLuint pipeline
, GLenum pname
, GLint
*params
);
1159 GL_APICALL
void GL_APIENTRY
glProgramUniform1iEXT (GLuint program
, GLint location
, GLint x
);
1160 GL_APICALL
void GL_APIENTRY
glProgramUniform2iEXT (GLuint program
, GLint location
, GLint x
, GLint y
);
1161 GL_APICALL
void GL_APIENTRY
glProgramUniform3iEXT (GLuint program
, GLint location
, GLint x
, GLint y
, GLint z
);
1162 GL_APICALL
void GL_APIENTRY
glProgramUniform4iEXT (GLuint program
, GLint location
, GLint x
, GLint y
, GLint z
, GLint w
);
1163 GL_APICALL
void GL_APIENTRY
glProgramUniform1fEXT (GLuint program
, GLint location
, GLfloat x
);
1164 GL_APICALL
void GL_APIENTRY
glProgramUniform2fEXT (GLuint program
, GLint location
, GLfloat x
, GLfloat y
);
1165 GL_APICALL
void GL_APIENTRY
glProgramUniform3fEXT (GLuint program
, GLint location
, GLfloat x
, GLfloat y
, GLfloat z
);
1166 GL_APICALL
void GL_APIENTRY
glProgramUniform4fEXT (GLuint program
, GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
);
1167 GL_APICALL
void GL_APIENTRY
glProgramUniform1ivEXT (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1168 GL_APICALL
void GL_APIENTRY
glProgramUniform2ivEXT (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1169 GL_APICALL
void GL_APIENTRY
glProgramUniform3ivEXT (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1170 GL_APICALL
void GL_APIENTRY
glProgramUniform4ivEXT (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1171 GL_APICALL
void GL_APIENTRY
glProgramUniform1fvEXT (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1172 GL_APICALL
void GL_APIENTRY
glProgramUniform2fvEXT (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1173 GL_APICALL
void GL_APIENTRY
glProgramUniform3fvEXT (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1174 GL_APICALL
void GL_APIENTRY
glProgramUniform4fvEXT (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1175 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix2fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1176 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix3fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1177 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix4fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1178 GL_APICALL
void GL_APIENTRY
glValidateProgramPipelineEXT (GLuint pipeline
);
1179 GL_APICALL
void GL_APIENTRY
glGetProgramPipelineInfoLogEXT (GLuint pipeline
, GLsizei bufSize
, GLsizei
*length
, GLchar
*infoLog
);
1181 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC
) (GLuint pipeline
, GLbitfield stages
, GLuint program
);
1182 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC
) (GLuint pipeline
, GLuint program
);
1183 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC
) (GLenum type
, GLsizei count
, const GLchar
**strings
);
1184 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC
) (GLuint pipeline
);
1185 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC
) (GLsizei n
, const GLuint
*pipelines
);
1186 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC
) (GLsizei n
, GLuint
*pipelines
);
1187 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC
) (GLuint pipeline
);
1188 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC
) (GLuint program
, GLenum pname
, GLint value
);
1189 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC
) (GLuint pipeline
, GLenum pname
, GLint
*params
);
1190 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC
) (GLuint program
, GLint location
, GLint x
);
1191 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC
) (GLuint program
, GLint location
, GLint x
, GLint y
);
1192 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC
) (GLuint program
, GLint location
, GLint x
, GLint y
, GLint z
);
1193 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC
) (GLuint program
, GLint location
, GLint x
, GLint y
, GLint z
, GLint w
);
1194 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC
) (GLuint program
, GLint location
, GLfloat x
);
1195 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC
) (GLuint program
, GLint location
, GLfloat x
, GLfloat y
);
1196 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC
) (GLuint program
, GLint location
, GLfloat x
, GLfloat y
, GLfloat z
);
1197 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC
) (GLuint program
, GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
);
1198 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1199 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1200 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1201 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1202 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1203 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1204 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1205 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1206 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1207 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1208 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1209 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC
) (GLuint pipeline
);
1210 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC
) (GLuint pipeline
, GLsizei bufSize
, GLsizei
*length
, GLchar
*infoLog
);
1213 /* GL_EXT_shader_texture_lod */
1214 #ifndef GL_EXT_shader_texture_lod
1215 #define GL_EXT_shader_texture_lod 1
1218 /* GL_EXT_shadow_samplers */
1219 #ifndef GL_EXT_shadow_samplers
1220 #define GL_EXT_shadow_samplers 1
1225 #define GL_EXT_sRGB 1
1228 /* GL_EXT_texture_compression_dxt1 */
1229 #ifndef GL_EXT_texture_compression_dxt1
1230 #define GL_EXT_texture_compression_dxt1 1
1233 /* GL_EXT_texture_filter_anisotropic */
1234 #ifndef GL_EXT_texture_filter_anisotropic
1235 #define GL_EXT_texture_filter_anisotropic 1
1238 /* GL_EXT_texture_format_BGRA8888 */
1239 #ifndef GL_EXT_texture_format_BGRA8888
1240 #define GL_EXT_texture_format_BGRA8888 1
1243 /* GL_EXT_texture_rg */
1244 #ifndef GL_EXT_texture_rg
1245 #define GL_EXT_texture_rg 1
1248 /* GL_EXT_texture_storage */
1249 #ifndef GL_EXT_texture_storage
1250 #define GL_EXT_texture_storage 1
1251 #ifdef GL_GLEXT_PROTOTYPES
1252 GL_APICALL
void GL_APIENTRY
glTexStorage1DEXT (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
);
1253 GL_APICALL
void GL_APIENTRY
glTexStorage2DEXT (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1254 GL_APICALL
void GL_APIENTRY
glTexStorage3DEXT (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
);
1255 GL_APICALL
void GL_APIENTRY
glTextureStorage1DEXT (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
);
1256 GL_APICALL
void GL_APIENTRY
glTextureStorage2DEXT (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1257 GL_APICALL
void GL_APIENTRY
glTextureStorage3DEXT (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
);
1259 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC
) (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
);
1260 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC
) (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1261 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC
) (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
);
1262 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC
) (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
);
1263 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC
) (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1264 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC
) (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
);
1267 /* GL_EXT_texture_type_2_10_10_10_REV */
1268 #ifndef GL_EXT_texture_type_2_10_10_10_REV
1269 #define GL_EXT_texture_type_2_10_10_10_REV 1
1272 /* GL_EXT_unpack_subimage */
1273 #ifndef GL_EXT_unpack_subimage
1274 #define GL_EXT_unpack_subimage 1
1277 /*------------------------------------------------------------------------*
1278 * DMP extension functions
1279 *------------------------------------------------------------------------*/
1281 /* GL_DMP_shader_binary */
1282 #ifndef GL_DMP_shader_binary
1283 #define GL_DMP_shader_binary 1
1286 /*------------------------------------------------------------------------*
1287 * FJ extension functions
1288 *------------------------------------------------------------------------*/
1290 /* GL_FJ_shader_binary_GCCSO */
1291 #ifndef GL_FJ_shader_binary_GCCSO
1292 #define GL_FJ_shader_binary_GCCSO 1
1295 /*------------------------------------------------------------------------*
1296 * IMG extension functions
1297 *------------------------------------------------------------------------*/
1299 /* GL_IMG_program_binary */
1300 #ifndef GL_IMG_program_binary
1301 #define GL_IMG_program_binary 1
1304 /* GL_IMG_read_format */
1305 #ifndef GL_IMG_read_format
1306 #define GL_IMG_read_format 1
1309 /* GL_IMG_shader_binary */
1310 #ifndef GL_IMG_shader_binary
1311 #define GL_IMG_shader_binary 1
1314 /* GL_IMG_texture_compression_pvrtc */
1315 #ifndef GL_IMG_texture_compression_pvrtc
1316 #define GL_IMG_texture_compression_pvrtc 1
1319 /* GL_IMG_multisampled_render_to_texture */
1320 #ifndef GL_IMG_multisampled_render_to_texture
1321 #define GL_IMG_multisampled_render_to_texture 1
1322 #ifdef GL_GLEXT_PROTOTYPES
1323 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleIMG (GLenum
, GLsizei
, GLenum
, GLsizei
, GLsizei
);
1324 GL_APICALL
void GL_APIENTRY
glFramebufferTexture2DMultisampleIMG (GLenum
, GLenum
, GLenum
, GLuint
, GLint
, GLsizei
);
1326 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1327 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG
) (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLsizei samples
);
1330 /*------------------------------------------------------------------------*
1331 * NV extension functions
1332 *------------------------------------------------------------------------*/
1334 /* GL_NV_coverage_sample */
1335 #ifndef GL_NV_coverage_sample
1336 #define GL_NV_coverage_sample 1
1337 #ifdef GL_GLEXT_PROTOTYPES
1338 GL_APICALL
void GL_APIENTRY
glCoverageMaskNV (GLboolean mask
);
1339 GL_APICALL
void GL_APIENTRY
glCoverageOperationNV (GLenum operation
);
1341 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC
) (GLboolean mask
);
1342 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC
) (GLenum operation
);
1345 /* GL_NV_depth_nonlinear */
1346 #ifndef GL_NV_depth_nonlinear
1347 #define GL_NV_depth_nonlinear 1
1350 /* GL_NV_draw_buffers */
1351 #ifndef GL_NV_draw_buffers
1352 #define GL_NV_draw_buffers 1
1353 #ifdef GL_GLEXT_PROTOTYPES
1354 GL_APICALL
void GL_APIENTRY
glDrawBuffersNV (GLsizei n
, const GLenum
*bufs
);
1356 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC
) (GLsizei n
, const GLenum
*bufs
);
1359 /* GL_NV_fbo_color_attachments */
1360 #ifndef GL_NV_fbo_color_attachments
1361 #define GL_NV_fbo_color_attachments 1
1366 #define GL_NV_fence 1
1367 #ifdef GL_GLEXT_PROTOTYPES
1368 GL_APICALL
void GL_APIENTRY
glDeleteFencesNV (GLsizei
, const GLuint
*);
1369 GL_APICALL
void GL_APIENTRY
glGenFencesNV (GLsizei
, GLuint
*);
1370 GL_APICALL GLboolean GL_APIENTRY
glIsFenceNV (GLuint
);
1371 GL_APICALL GLboolean GL_APIENTRY
glTestFenceNV (GLuint
);
1372 GL_APICALL
void GL_APIENTRY
glGetFenceivNV (GLuint
, GLenum
, GLint
*);
1373 GL_APICALL
void GL_APIENTRY
glFinishFenceNV (GLuint
);
1374 GL_APICALL
void GL_APIENTRY
glSetFenceNV (GLuint
, GLenum
);
1376 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC
) (GLsizei n
, const GLuint
*fences
);
1377 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC
) (GLsizei n
, GLuint
*fences
);
1378 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC
) (GLuint fence
);
1379 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC
) (GLuint fence
);
1380 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC
) (GLuint fence
, GLenum pname
, GLint
*params
);
1381 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC
) (GLuint fence
);
1382 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC
) (GLuint fence
, GLenum condition
);
1385 /* GL_NV_read_buffer */
1386 #ifndef GL_NV_read_buffer
1387 #define GL_NV_read_buffer 1
1388 #ifdef GL_GLEXT_PROTOTYPES
1389 GL_APICALL
void GL_APIENTRY
glReadBufferNV (GLenum mode
);
1391 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC
) (GLenum mode
);
1394 /* GL_NV_read_buffer_front */
1395 #ifndef GL_NV_read_buffer_front
1396 #define GL_NV_read_buffer_front 1
1399 /* GL_NV_read_depth */
1400 #ifndef GL_NV_read_depth
1401 #define GL_NV_read_depth 1
1404 /* GL_NV_read_depth_stencil */
1405 #ifndef GL_NV_read_depth_stencil
1406 #define GL_NV_read_depth_stencil 1
1409 /* GL_NV_read_stencil */
1410 #ifndef GL_NV_read_stencil
1411 #define GL_NV_read_stencil 1
1414 /* GL_NV_texture_compression_s3tc_update */
1415 #ifndef GL_NV_texture_compression_s3tc_update
1416 #define GL_NV_texture_compression_s3tc_update 1
1419 /* GL_NV_texture_npot_2D_mipmap */
1420 #ifndef GL_NV_texture_npot_2D_mipmap
1421 #define GL_NV_texture_npot_2D_mipmap 1
1424 /*------------------------------------------------------------------------*
1425 * QCOM extension functions
1426 *------------------------------------------------------------------------*/
1428 /* GL_QCOM_alpha_test */
1429 #ifndef GL_QCOM_alpha_test
1430 #define GL_QCOM_alpha_test 1
1431 #ifdef GL_GLEXT_PROTOTYPES
1432 GL_APICALL
void GL_APIENTRY
glAlphaFuncQCOM (GLenum func
, GLclampf ref
);
1434 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC
) (GLenum func
, GLclampf ref
);
1437 /* GL_QCOM_driver_control */
1438 #ifndef GL_QCOM_driver_control
1439 #define GL_QCOM_driver_control 1
1440 #ifdef GL_GLEXT_PROTOTYPES
1441 GL_APICALL
void GL_APIENTRY
glGetDriverControlsQCOM (GLint
*num
, GLsizei size
, GLuint
*driverControls
);
1442 GL_APICALL
void GL_APIENTRY
glGetDriverControlStringQCOM (GLuint driverControl
, GLsizei bufSize
, GLsizei
*length
, GLchar
*driverControlString
);
1443 GL_APICALL
void GL_APIENTRY
glEnableDriverControlQCOM (GLuint driverControl
);
1444 GL_APICALL
void GL_APIENTRY
glDisableDriverControlQCOM (GLuint driverControl
);
1446 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC
) (GLint
*num
, GLsizei size
, GLuint
*driverControls
);
1447 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC
) (GLuint driverControl
, GLsizei bufSize
, GLsizei
*length
, GLchar
*driverControlString
);
1448 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC
) (GLuint driverControl
);
1449 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC
) (GLuint driverControl
);
1452 /* GL_QCOM_extended_get */
1453 #ifndef GL_QCOM_extended_get
1454 #define GL_QCOM_extended_get 1
1455 #ifdef GL_GLEXT_PROTOTYPES
1456 GL_APICALL
void GL_APIENTRY
glExtGetTexturesQCOM (GLuint
*textures
, GLint maxTextures
, GLint
*numTextures
);
1457 GL_APICALL
void GL_APIENTRY
glExtGetBuffersQCOM (GLuint
*buffers
, GLint maxBuffers
, GLint
*numBuffers
);
1458 GL_APICALL
void GL_APIENTRY
glExtGetRenderbuffersQCOM (GLuint
*renderbuffers
, GLint maxRenderbuffers
, GLint
*numRenderbuffers
);
1459 GL_APICALL
void GL_APIENTRY
glExtGetFramebuffersQCOM (GLuint
*framebuffers
, GLint maxFramebuffers
, GLint
*numFramebuffers
);
1460 GL_APICALL
void GL_APIENTRY
glExtGetTexLevelParameterivQCOM (GLuint texture
, GLenum face
, GLint level
, GLenum pname
, GLint
*params
);
1461 GL_APICALL
void GL_APIENTRY
glExtTexObjectStateOverrideiQCOM (GLenum target
, GLenum pname
, GLint param
);
1462 GL_APICALL
void GL_APIENTRY
glExtGetTexSubImageQCOM (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, GLvoid
*texels
);
1463 GL_APICALL
void GL_APIENTRY
glExtGetBufferPointervQCOM (GLenum target
, GLvoid
**params
);
1465 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC
) (GLuint
*textures
, GLint maxTextures
, GLint
*numTextures
);
1466 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC
) (GLuint
*buffers
, GLint maxBuffers
, GLint
*numBuffers
);
1467 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC
) (GLuint
*renderbuffers
, GLint maxRenderbuffers
, GLint
*numRenderbuffers
);
1468 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC
) (GLuint
*framebuffers
, GLint maxFramebuffers
, GLint
*numFramebuffers
);
1469 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC
) (GLuint texture
, GLenum face
, GLint level
, GLenum pname
, GLint
*params
);
1470 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC
) (GLenum target
, GLenum pname
, GLint param
);
1471 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, GLvoid
*texels
);
1472 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC
) (GLenum target
, GLvoid
**params
);
1475 /* GL_QCOM_extended_get2 */
1476 #ifndef GL_QCOM_extended_get2
1477 #define GL_QCOM_extended_get2 1
1478 #ifdef GL_GLEXT_PROTOTYPES
1479 GL_APICALL
void GL_APIENTRY
glExtGetShadersQCOM (GLuint
*shaders
, GLint maxShaders
, GLint
*numShaders
);
1480 GL_APICALL
void GL_APIENTRY
glExtGetProgramsQCOM (GLuint
*programs
, GLint maxPrograms
, GLint
*numPrograms
);
1481 GL_APICALL GLboolean GL_APIENTRY
glExtIsProgramBinaryQCOM (GLuint program
);
1482 GL_APICALL
void GL_APIENTRY
glExtGetProgramBinarySourceQCOM (GLuint program
, GLenum shadertype
, GLchar
*source
, GLint
*length
);
1484 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC
) (GLuint
*shaders
, GLint maxShaders
, GLint
*numShaders
);
1485 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC
) (GLuint
*programs
, GLint maxPrograms
, GLint
*numPrograms
);
1486 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC
) (GLuint program
);
1487 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC
) (GLuint program
, GLenum shadertype
, GLchar
*source
, GLint
*length
);
1490 /* GL_QCOM_perfmon_global_mode */
1491 #ifndef GL_QCOM_perfmon_global_mode
1492 #define GL_QCOM_perfmon_global_mode 1
1495 /* GL_QCOM_writeonly_rendering */
1496 #ifndef GL_QCOM_writeonly_rendering
1497 #define GL_QCOM_writeonly_rendering 1
1500 /* GL_QCOM_tiled_rendering */
1501 #ifndef GL_QCOM_tiled_rendering
1502 #define GL_QCOM_tiled_rendering 1
1503 #ifdef GL_GLEXT_PROTOTYPES
1504 GL_APICALL
void GL_APIENTRY
glStartTilingQCOM (GLuint x
, GLuint y
, GLuint width
, GLuint height
, GLbitfield preserveMask
);
1505 GL_APICALL
void GL_APIENTRY
glEndTilingQCOM (GLbitfield preserveMask
);
1507 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC
) (GLuint x
, GLuint y
, GLuint width
, GLuint height
, GLbitfield preserveMask
);
1508 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC
) (GLbitfield preserveMask
);
1511 /*------------------------------------------------------------------------*
1512 * VIV extension tokens
1513 *------------------------------------------------------------------------*/
1515 /* GL_VIV_shader_binary */
1516 #ifndef GL_VIV_shader_binary
1517 #define GL_VIV_shader_binary 1
1524 #endif /* __gl2ext_h_ */