2 * This file is part of the libCEC(R) library.
4 * libCEC(R) is Copyright (C) 2011-2012 Pulse-Eight Limited. All rights reserved.
5 * libCEC(R) is an original work, containing original code.
7 * libCEC(R) is a trademark of Pulse-Eight Limited.
9 * This program is dual-licensed; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
24 * Alternatively, you can license this library under a commercial license,
25 * please contact Pulse-Eight Licensing for more information.
27 * For more information contact:
28 * Pulse-Eight Licensing <license@pulse-eight.com>
29 * http://www.pulse-eight.com/
30 * http://www.pulse-eight.net/
33 #include "USBCECAdapterMessageQueue.h"
34 #include "USBCECAdapterCommunication.h"
35 #include "../platform/sockets/socket.h"
36 #include "../LibCEC.h"
39 using namespace PLATFORM
;
42 #define MESSAGE_QUEUE_SIGNAL_WAIT_TIME 1000
44 CCECAdapterMessageQueueEntry::CCECAdapterMessageQueueEntry(CCECAdapterMessageQueue
*queue
, CCECAdapterMessage
*message
) :
47 m_iPacketsLeft(message
->IsTranmission() ? message
->Size() / 4 : 1),
51 CCECAdapterMessageQueueEntry::~CCECAdapterMessageQueueEntry(void) { }
53 void CCECAdapterMessageQueueEntry::Broadcast(void)
55 CLockObject
lock(m_mutex
);
56 m_condition
.Broadcast();
59 bool CCECAdapterMessageQueueEntry::MessageReceived(const CCECAdapterMessage
&message
)
63 if (IsResponse(message
))
65 switch (message
.Message())
67 case MSGCODE_COMMAND_ACCEPTED
:
68 bHandled
= MessageReceivedCommandAccepted(message
);
70 case MSGCODE_TRANSMIT_SUCCEEDED
:
71 bHandled
= MessageReceivedTransmitSucceeded(message
);
74 bHandled
= MessageReceivedResponse(message
);
82 void CCECAdapterMessageQueueEntry::Signal(void)
84 CLockObject
lock(m_mutex
);
89 bool CCECAdapterMessageQueueEntry::Wait(uint32_t iTimeout
)
92 /* wait until we receive a signal when the tranmission succeeded */
94 CLockObject
lock(m_mutex
);
95 bReturn
= m_bSucceeded
? true : m_condition
.Wait(m_mutex
, m_bSucceeded
, iTimeout
);
101 bool CCECAdapterMessageQueueEntry::IsWaiting(void)
103 CLockObject
lock(m_mutex
);
107 cec_adapter_messagecode
CCECAdapterMessageQueueEntry::MessageCode(void)
109 return m_message
->Message();
112 bool CCECAdapterMessageQueueEntry::IsResponse(const CCECAdapterMessage
&msg
)
114 cec_adapter_messagecode msgCode
= msg
.Message();
115 return msgCode
== MessageCode() ||
116 (m_message
->IsTranmission() && msgCode
== MSGCODE_TIMEOUT_ERROR
) ||
117 msgCode
== MSGCODE_COMMAND_ACCEPTED
||
118 msgCode
== MSGCODE_COMMAND_REJECTED
||
119 (m_message
->IsTranmission() && msgCode
== MSGCODE_HIGH_ERROR
) ||
120 (m_message
->IsTranmission() && msgCode
== MSGCODE_LOW_ERROR
) ||
121 (m_message
->IsTranmission() && msgCode
== MSGCODE_RECEIVE_FAILED
) ||
122 (m_message
->IsTranmission() && msgCode
== MSGCODE_TRANSMIT_FAILED_LINE
) ||
123 (m_message
->IsTranmission() && msgCode
== MSGCODE_TRANSMIT_FAILED_ACK
) ||
124 (m_message
->IsTranmission() && msgCode
== MSGCODE_TRANSMIT_FAILED_TIMEOUT_DATA
) ||
125 (m_message
->IsTranmission() && msgCode
== MSGCODE_TRANSMIT_FAILED_TIMEOUT_LINE
) ||
126 (m_message
->IsTranmission() && msgCode
== MSGCODE_TRANSMIT_SUCCEEDED
);
129 const char *CCECAdapterMessageQueueEntry::ToString(void) const
131 /* CEC transmissions got the 'set ack polarity' msgcode, which doesn't look nice */
132 if (m_message
->IsTranmission())
133 return "CEC transmission";
135 return CCECAdapterMessage::ToString(m_message
->Message());
138 bool CCECAdapterMessageQueueEntry::MessageReceivedCommandAccepted(const CCECAdapterMessage
&message
)
140 bool bSendSignal(false);
141 bool bHandled(false);
143 CLockObject
lock(m_mutex
);
144 if (m_iPacketsLeft
> 0)
149 /* log this message */
151 strLog
.Format("%s - command accepted", ToString());
152 if (m_iPacketsLeft
> 0)
153 strLog
.AppendFormat(" - waiting for %d more", m_iPacketsLeft
);
154 m_queue
->m_com
->m_callback
->GetLib()->AddLog(CEC_LOG_DEBUG
, strLog
);
156 /* no more packets left and not a transmission, so we're done */
157 if (!m_message
->IsTranmission() && m_iPacketsLeft
== 0)
159 m_message
->state
= ADAPTER_MESSAGE_STATE_SENT_ACKED
;
160 m_message
->response
= message
.packet
;
173 bool CCECAdapterMessageQueueEntry::MessageReceivedTransmitSucceeded(const CCECAdapterMessage
&message
)
176 CLockObject
lock(m_mutex
);
177 if (m_iPacketsLeft
== 0)
179 /* transmission succeeded, so we're done */
180 m_queue
->m_com
->m_callback
->GetLib()->AddLog(CEC_LOG_DEBUG
, "%s - transmit succeeded", ToString());
181 m_message
->state
= ADAPTER_MESSAGE_STATE_SENT_ACKED
;
182 m_message
->response
= message
.packet
;
186 /* error, we expected more acks
187 since the messages are processed in order, this should not happen, so this is an error situation */
188 m_queue
->m_com
->m_callback
->GetLib()->AddLog(CEC_LOG_WARNING
, "%s - received 'transmit succeeded' but not enough 'command accepted' messages (%d left)", ToString(), m_iPacketsLeft
);
189 m_message
->state
= ADAPTER_MESSAGE_STATE_ERROR
;
198 bool CCECAdapterMessageQueueEntry::MessageReceivedResponse(const CCECAdapterMessage
&message
)
201 CLockObject
lock(m_mutex
);
202 m_queue
->m_com
->m_callback
->GetLib()->AddLog(CEC_LOG_DEBUG
, "%s - received response - %s", ToString(), message
.ToString().c_str());
203 m_message
->response
= message
.packet
;
204 if (m_message
->IsTranmission())
205 m_message
->state
= message
.Message() == MSGCODE_TRANSMIT_SUCCEEDED
? ADAPTER_MESSAGE_STATE_SENT_ACKED
: ADAPTER_MESSAGE_STATE_SENT_NOT_ACKED
;
207 m_message
->state
= ADAPTER_MESSAGE_STATE_SENT_ACKED
;
216 CCECAdapterMessageQueue::~CCECAdapterMessageQueue(void)
222 void CCECAdapterMessageQueue::Clear(void)
225 CLockObject
lock(m_mutex
);
226 m_writeQueue
.Clear();
230 void *CCECAdapterMessageQueue::Process(void)
232 CCECAdapterMessageQueueEntry
*message(NULL
);
235 /* wait for a new message */
236 if (m_writeQueue
.Pop(message
, MESSAGE_QUEUE_SIGNAL_WAIT_TIME
) && message
)
238 /* write this message */
240 CLockObject
lock(m_mutex
);
241 m_com
->WriteToDevice(message
->m_message
);
243 if (message
->m_message
->state
== ADAPTER_MESSAGE_STATE_ERROR
||
244 message
->m_message
->Message() == MSGCODE_START_BOOTLOADER
)
255 void CCECAdapterMessageQueue::MessageReceived(const CCECAdapterMessage
&msg
)
257 bool bHandled(false);
258 CLockObject
lock(m_mutex
);
259 /* send the received message to each entry in the queue until it is handled */
260 for (map
<uint64_t, CCECAdapterMessageQueueEntry
*>::iterator it
= m_messages
.begin(); !bHandled
&& it
!= m_messages
.end(); it
++)
261 bHandled
= it
->second
->MessageReceived(msg
);
265 /* the message wasn't handled */
266 bool bIsError(m_com
->HandlePoll(msg
));
267 m_com
->m_callback
->GetLib()->AddLog(bIsError
? CEC_LOG_WARNING
: CEC_LOG_DEBUG
, msg
.ToString());
269 /* push this message to the current frame */
270 if (!bIsError
&& msg
.PushToCecCommand(m_currentCECFrame
))
272 /* and push the current frame back over the callback method when a full command was received */
273 if (m_com
->IsInitialised())
274 m_com
->m_callback
->OnCommandReceived(m_currentCECFrame
);
276 /* clear the current frame */
277 m_currentCECFrame
.Clear();
282 void CCECAdapterMessageQueue::AddData(uint8_t *data
, size_t iLen
)
284 for (size_t iPtr
= 0; iPtr
< iLen
; iPtr
++)
286 bool bFullMessage(false);
288 CLockObject
lock(m_mutex
);
289 bFullMessage
= m_incomingAdapterMessage
.PushReceivedByte(data
[iPtr
]);
294 /* a full message was received */
295 CCECAdapterMessage newMessage
;
296 newMessage
.packet
= m_incomingAdapterMessage
.packet
;
297 MessageReceived(newMessage
);
299 /* clear the current message */
300 CLockObject
lock(m_mutex
);
301 m_incomingAdapterMessage
.Clear();
306 bool CCECAdapterMessageQueue::Write(CCECAdapterMessage
*msg
)
308 msg
->state
= ADAPTER_MESSAGE_STATE_WAITING_TO_BE_SENT
;
310 /* set the correct line timeout */
311 if (msg
->IsTranmission())
313 m_com
->SetLineTimeout(msg
->lineTimeout
);
316 CCECAdapterMessageQueueEntry
*entry
= new CCECAdapterMessageQueueEntry(this, msg
);
317 uint64_t iEntryId(0);
318 /* add to the wait for ack queue */
319 if (msg
->Message() != MSGCODE_START_BOOTLOADER
)
321 CLockObject
lock(m_mutex
);
322 iEntryId
= m_iNextMessage
++;
323 m_messages
.insert(make_pair(iEntryId
, entry
));
326 /* add the message to the write queue */
327 m_writeQueue
.Push(entry
);
332 if (!entry
->Wait(msg
->transmit_timeout
<= 5 ? CEC_DEFAULT_TRANSMIT_WAIT
: msg
->transmit_timeout
))
334 m_com
->m_callback
->GetLib()->AddLog(CEC_LOG_DEBUG
, "command '%s' was not acked by the controller", CCECAdapterMessage::ToString(msg
->Message()));
335 msg
->state
= ADAPTER_MESSAGE_STATE_SENT_NOT_ACKED
;
339 if (msg
->Message() != MSGCODE_START_BOOTLOADER
)
341 CLockObject
lock(m_mutex
);
342 m_messages
.erase(iEntryId
);