1 import { cpus
} from
'os'
2 import type { IPoolInternal
} from
'../pool-internal'
3 import type { IPoolWorker
} from
'../pool-worker'
4 import { AbstractWorkerChoiceStrategy
} from
'./abstract-worker-choice-strategy'
5 import type { RequiredStatistics
} from
'./selection-strategies-types'
8 * Virtual task runtime.
16 * Selects the next worker with a weighted round robin scheduling algorithm.
17 * Loosely modeled after the weighted round robin queueing algorithm: https://en.wikipedia.org/wiki/Weighted_round_robin.
19 * @template Worker Type of worker which manages the strategy.
20 * @template Data Type of data sent to the worker. This can only be serializable data.
21 * @template Response Type of response of execution. This can only be serializable data.
23 export class WeightedRoundRobinWorkerChoiceStrategy
<
24 Worker
extends IPoolWorker
,
27 > extends AbstractWorkerChoiceStrategy
<Worker
, Data
, Response
> {
29 public readonly requiredStatistics
: RequiredStatistics
= {
34 * Worker index where the previous task was submitted.
36 private previousWorkerIndex
: number = 0
38 * Worker index where the current task will be submitted.
40 private currentWorkerIndex
: number = 0
42 * Default worker weight.
44 private defaultWorkerWeight
: number
46 * Per worker virtual task runtime map.
48 private readonly workersTaskRunTime
: Map
<Worker
, TaskRunTime
> = new Map
<
54 * Constructs a worker choice strategy that selects with a weighted round robin scheduling algorithm.
56 * @param pool The pool instance.
58 public constructor (pool
: IPoolInternal
<Worker
, Data
, Response
>) {
60 this.defaultWorkerWeight
= this.computeWorkerWeight()
61 this.initWorkersTaskRunTime()
65 public resetStatistics (): boolean {
66 this.workersTaskRunTime
.clear()
67 this.initWorkersTaskRunTime()
72 public choose (): Worker
{
73 const currentWorker
= this.pool
.workers
[this.currentWorkerIndex
]
75 this.isDynamicPool
=== true &&
76 this.workersTaskRunTime
.has(currentWorker
) === false
78 this.initWorkerTaskRunTime(currentWorker
)
80 const workerVirtualTaskRunTime
=
81 this.getWorkerVirtualTaskRunTime(currentWorker
) ?? 0
82 const workerTaskWeight
=
83 this.workersTaskRunTime
.get(currentWorker
)?.weight
??
84 this.defaultWorkerWeight
85 if (this.currentWorkerIndex
=== this.previousWorkerIndex
) {
86 const workerTaskRunTime
=
87 (this.workersTaskRunTime
.get(currentWorker
)?.runTime
?? 0) +
88 workerVirtualTaskRunTime
89 this.setWorkerTaskRunTime(
95 this.setWorkerTaskRunTime(currentWorker
, workerTaskWeight
, 0)
97 if (workerVirtualTaskRunTime
< workerTaskWeight
) {
98 this.previousWorkerIndex
= this.currentWorkerIndex
100 this.previousWorkerIndex
= this.currentWorkerIndex
101 this.currentWorkerIndex
=
102 this.pool
.workers
.length
- 1 === this.currentWorkerIndex
104 : this.currentWorkerIndex
+ 1
106 return this.pool
.workers
[this.currentWorkerIndex
]
109 private initWorkersTaskRunTime (): void {
110 for (const worker
of this.pool
.workers
) {
111 this.initWorkerTaskRunTime(worker
)
115 private initWorkerTaskRunTime (worker
: Worker
): void {
116 this.setWorkerTaskRunTime(worker
, this.defaultWorkerWeight
, 0)
119 private setWorkerTaskRunTime (
124 this.workersTaskRunTime
.set(worker
, {
130 private getWorkerVirtualTaskRunTime (worker
: Worker
): number | undefined {
131 return this.pool
.getWorkerAverageTasksRunTime(worker
)
134 private computeWorkerWeight (): number {
135 let cpusCycleTimeWeight
= 0
136 for (const cpu
of cpus()) {
137 // CPU estimated cycle time
138 const numberOfDigit
= cpu
.speed
.toString().length
- 1
139 const cpuCycleTime
= 1 / (cpu
.speed
/ Math.pow(10, numberOfDigit
))
140 cpusCycleTimeWeight
+= cpuCycleTime
* Math.pow(10, numberOfDigit
)
142 return Math.round(cpusCycleTimeWeight
/ cpus().length
)