2 * Kill behavior enumeration
4 export const killBehaviorEnumeration
= Object.freeze({
10 * Options for workers.
12 export interface WorkerOptions
{
14 * Maximum waiting time in milliseconds for tasks.
15 * After this time, newly created workers will be terminated.
16 * The last active time of your worker unit will be updated when a task is submitted to a worker or when a worker terminate a task.
17 * If `killBehavior` is set to `HARD` this value represents also the timeout for the tasks that you submit to the pool,
18 * when this timeout expires your tasks is interrupted and the worker is killed if it is not part of the minimum size of the pool.
19 * If `killBehavior` is set to `SOFT` your tasks have no timeout and your workers will not be terminated until your task is finished.
23 maxInactiveTime
?: number
25 * Whether your worker will perform asynchronous or not.
31 * killBehavior dictates if your async unit ( worker/process ) will be deleted in case that a task is active on it.
32 * SOFT: If current time - last active time is greater than `maxInactiveTime` option, but a task is still running then the worker will be not deleted.
33 * HARD: If last active time is greater than `maxInactiveTime` option, but a task is still running then the worker will be deleted.
34 * This option only apply to the newly created workers.
38 killBehavior
?: 'HARD' | 'SOFT'