1 import type { KillBehavior
} from
'../utility-types'
4 * Kill behavior enumeration
6 export const killBehaviorEnumeration
= Object.freeze({
12 * Options for workers.
14 export interface WorkerOptions
{
16 * Maximum waiting time in milliseconds for tasks.
17 * After this time, newly created workers will be terminated.
18 * The last active time of your worker unit will be updated when a task is submitted to a worker or when a worker terminate a task.
19 * If killBehavior is set to HARD this value represents also the timeout for the tasks that you submit to the pool,
20 * when this timeout expires your tasks is interrupted and the worker is killed if is not part of the minimum size of the pool.
21 * If killBehavior is set to SOFT your tasks have no timeout and your workers will not be terminated until your task is
25 maxInactiveTime
?: number
27 * Whether your worker will perform asynchronous or not.
33 * killBehavior dictates if your async unit ( worker/process ) will be deleted in case that a task is active on it.
34 * SOFT: If current time - last active time is greater than maxInactiveTime option, but a task is still running then the worker will be not deleted.
35 * HARD: If last active time is greater than maxInactiveTime option, but a task is still running then the worker will be deleted.
36 * This option only apply to the newly created workers.
40 killBehavior
?: KillBehavior