feat: make IWRR strategy worker readiness aware
[poolifier.git] / src / worker / worker-options.ts
1 /**
2 * Enumeration of kill behaviors.
3 */
4 export const KillBehaviors = Object.freeze({
5 /**
6 * If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but a task is still executing or queued, then the worker **wont** be deleted.
7 */
8 SOFT: 'SOFT',
9 /**
10 * If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but a task is still executing or queued, then the worker will be deleted.
11 */
12 HARD: 'HARD'
13 } as const)
14
15 /**
16 * Kill behavior.
17 */
18 export type KillBehavior = keyof typeof KillBehaviors
19
20 /**
21 * Options for workers.
22 */
23 export interface WorkerOptions {
24 /**
25 * Maximum waiting time in milliseconds for tasks.
26 *
27 * After this time, newly created workers will be terminated.
28 * The last active time of your worker unit will be updated when a task is submitted to a worker or when a worker terminate a task.
29 *
30 * - If `killBehavior` is set to `KillBehaviors.HARD` this value represents also the timeout for the tasks that you submit to the pool,
31 * when this timeout expires your tasks is interrupted and the worker is killed if is not part of the minimum size of the pool.
32 * - If `killBehavior` is set to `KillBehaviors.SOFT` your tasks have no timeout and your workers will not be terminated until your task is completed.
33 *
34 * @defaultValue 60000
35 */
36 maxInactiveTime?: number
37 /**
38 * Whether your worker will perform asynchronous or not.
39 *
40 * @defaultValue false
41 * @deprecated This option will be removed in the next major version.
42 */
43 async?: boolean
44 /**
45 * `killBehavior` dictates if your worker will be deleted in case that a task is active on it.
46 *
47 * - SOFT: If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but a task is still executing or queued, then the worker **won't** be deleted.
48 * - HARD: If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but a task is still executing or queued, then the worker will be deleted.
49 *
50 * This option only apply to the newly created workers.
51 *
52 * @defaultValue KillBehaviors.SOFT
53 */
54 killBehavior?: KillBehavior
55 }