2 * VC-1 and WMV3 decoder - DSP functions AltiVec-optimized
3 * Copyright (c) 2006 Konstantin Shishkov
5 * This file is part of FFmpeg.
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
23 #include "libavutil/attributes.h"
24 #include "libavutil/cpu.h"
25 #include "libavutil/ppc/cpu.h"
26 #include "libavutil/ppc/types_altivec.h"
27 #include "libavutil/ppc/util_altivec.h"
28 #include "libavcodec/vc1dsp.h"
32 // main steps of 8x8 transform
33 #define STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_rnd) \
35 t0 = vec_sl(vec_add(s0, s4), vec_2); \
36 t0 = vec_add(vec_sl(t0, vec_1), t0); \
37 t0 = vec_add(t0, vec_rnd); \
38 t1 = vec_sl(vec_sub(s0, s4), vec_2); \
39 t1 = vec_add(vec_sl(t1, vec_1), t1); \
40 t1 = vec_add(t1, vec_rnd); \
41 t2 = vec_add(vec_sl(s6, vec_2), vec_sl(s6, vec_1)); \
42 t2 = vec_add(t2, vec_sl(s2, vec_4)); \
43 t3 = vec_add(vec_sl(s2, vec_2), vec_sl(s2, vec_1)); \
44 t3 = vec_sub(t3, vec_sl(s6, vec_4)); \
45 t4 = vec_add(t0, t2); \
46 t5 = vec_add(t1, t3); \
47 t6 = vec_sub(t1, t3); \
48 t7 = vec_sub(t0, t2); \
50 t0 = vec_sl(vec_add(s1, s3), vec_4); \
51 t0 = vec_add(t0, vec_sl(s5, vec_3)); \
52 t0 = vec_add(t0, vec_sl(s7, vec_2)); \
53 t0 = vec_add(t0, vec_sub(s5, s3)); \
55 t1 = vec_sl(vec_sub(s1, s5), vec_4); \
56 t1 = vec_sub(t1, vec_sl(s7, vec_3)); \
57 t1 = vec_sub(t1, vec_sl(s3, vec_2)); \
58 t1 = vec_sub(t1, vec_add(s1, s7)); \
60 t2 = vec_sl(vec_sub(s7, s3), vec_4); \
61 t2 = vec_add(t2, vec_sl(s1, vec_3)); \
62 t2 = vec_add(t2, vec_sl(s5, vec_2)); \
63 t2 = vec_add(t2, vec_sub(s1, s7)); \
65 t3 = vec_sl(vec_sub(s5, s7), vec_4); \
66 t3 = vec_sub(t3, vec_sl(s3, vec_3)); \
67 t3 = vec_add(t3, vec_sl(s1, vec_2)); \
68 t3 = vec_sub(t3, vec_add(s3, s5)); \
70 s0 = vec_add(t4, t0); \
71 s1 = vec_add(t5, t1); \
72 s2 = vec_add(t6, t2); \
73 s3 = vec_add(t7, t3); \
74 s4 = vec_sub(t7, t3); \
75 s5 = vec_sub(t6, t2); \
76 s6 = vec_sub(t5, t1); \
77 s7 = vec_sub(t4, t0); \
80 #define SHIFT_HOR8(s0, s1, s2, s3, s4, s5, s6, s7) \
82 s0 = vec_sra(s0, vec_3); \
83 s1 = vec_sra(s1, vec_3); \
84 s2 = vec_sra(s2, vec_3); \
85 s3 = vec_sra(s3, vec_3); \
86 s4 = vec_sra(s4, vec_3); \
87 s5 = vec_sra(s5, vec_3); \
88 s6 = vec_sra(s6, vec_3); \
89 s7 = vec_sra(s7, vec_3); \
92 #define SHIFT_VERT8(s0, s1, s2, s3, s4, s5, s6, s7) \
94 s0 = vec_sra(s0, vec_7); \
95 s1 = vec_sra(s1, vec_7); \
96 s2 = vec_sra(s2, vec_7); \
97 s3 = vec_sra(s3, vec_7); \
98 s4 = vec_sra(vec_add(s4, vec_1s), vec_7); \
99 s5 = vec_sra(vec_add(s5, vec_1s), vec_7); \
100 s6 = vec_sra(vec_add(s6, vec_1s), vec_7); \
101 s7 = vec_sra(vec_add(s7, vec_1s), vec_7); \
104 /* main steps of 4x4 transform */
105 #define STEP4(s0, s1, s2, s3, vec_rnd) \
107 t1 = vec_add(vec_sl(s0, vec_4), s0); \
108 t1 = vec_add(t1, vec_rnd); \
109 t2 = vec_add(vec_sl(s2, vec_4), s2); \
110 t0 = vec_add(t1, t2); \
111 t1 = vec_sub(t1, t2); \
112 t3 = vec_sl(vec_sub(s3, s1), vec_1); \
113 t3 = vec_add(t3, vec_sl(t3, vec_2)); \
114 t2 = vec_add(t3, vec_sl(s1, vec_5)); \
115 t3 = vec_add(t3, vec_sl(s3, vec_3)); \
116 t3 = vec_add(t3, vec_sl(s3, vec_2)); \
117 s0 = vec_add(t0, t2); \
118 s1 = vec_sub(t1, t3); \
119 s2 = vec_add(t1, t3); \
120 s3 = vec_sub(t0, t2); \
123 #define SHIFT_HOR4(s0, s1, s2, s3) \
124 s0 = vec_sra(s0, vec_3); \
125 s1 = vec_sra(s1, vec_3); \
126 s2 = vec_sra(s2, vec_3); \
127 s3 = vec_sra(s3, vec_3);
129 #define SHIFT_VERT4(s0, s1, s2, s3) \
130 s0 = vec_sra(s0, vec_7); \
131 s1 = vec_sra(s1, vec_7); \
132 s2 = vec_sra(s2, vec_7); \
133 s3 = vec_sra(s3, vec_7);
135 /** Do inverse transform on 8x8 block
137 static void vc1_inv_trans_8x8_altivec(int16_t block
[64])
139 vector
signed short src0
, src1
, src2
, src3
, src4
, src5
, src6
, src7
;
140 vector
signed int s0
, s1
, s2
, s3
, s4
, s5
, s6
, s7
;
141 vector
signed int s8
, s9
, sA
, sB
, sC
, sD
, sE
, sF
;
142 vector
signed int t0
, t1
, t2
, t3
, t4
, t5
, t6
, t7
;
143 const vector
signed int vec_64
= vec_sl(vec_splat_s32(4), vec_splat_u32(4));
144 const vector
unsigned int vec_7
= vec_splat_u32(7);
145 const vector
unsigned int vec_4
= vec_splat_u32(4);
146 const vector
signed int vec_4s
= vec_splat_s32(4);
147 const vector
unsigned int vec_3
= vec_splat_u32(3);
148 const vector
unsigned int vec_2
= vec_splat_u32(2);
149 const vector
signed int vec_1s
= vec_splat_s32(1);
150 const vector
unsigned int vec_1
= vec_splat_u32(1);
152 src0
= vec_ld( 0, block
);
153 src1
= vec_ld( 16, block
);
154 src2
= vec_ld( 32, block
);
155 src3
= vec_ld( 48, block
);
156 src4
= vec_ld( 64, block
);
157 src5
= vec_ld( 80, block
);
158 src6
= vec_ld( 96, block
);
159 src7
= vec_ld(112, block
);
161 s0
= vec_unpackl(src0
);
162 s1
= vec_unpackl(src1
);
163 s2
= vec_unpackl(src2
);
164 s3
= vec_unpackl(src3
);
165 s4
= vec_unpackl(src4
);
166 s5
= vec_unpackl(src5
);
167 s6
= vec_unpackl(src6
);
168 s7
= vec_unpackl(src7
);
169 s8
= vec_unpackh(src0
);
170 s9
= vec_unpackh(src1
);
171 sA
= vec_unpackh(src2
);
172 sB
= vec_unpackh(src3
);
173 sC
= vec_unpackh(src4
);
174 sD
= vec_unpackh(src5
);
175 sE
= vec_unpackh(src6
);
176 sF
= vec_unpackh(src7
);
177 STEP8(s0
, s1
, s2
, s3
, s4
, s5
, s6
, s7
, vec_4s
);
178 SHIFT_HOR8(s0
, s1
, s2
, s3
, s4
, s5
, s6
, s7
);
179 STEP8(s8
, s9
, sA
, sB
, sC
, sD
, sE
, sF
, vec_4s
);
180 SHIFT_HOR8(s8
, s9
, sA
, sB
, sC
, sD
, sE
, sF
);
181 src0
= vec_pack(s8
, s0
);
182 src1
= vec_pack(s9
, s1
);
183 src2
= vec_pack(sA
, s2
);
184 src3
= vec_pack(sB
, s3
);
185 src4
= vec_pack(sC
, s4
);
186 src5
= vec_pack(sD
, s5
);
187 src6
= vec_pack(sE
, s6
);
188 src7
= vec_pack(sF
, s7
);
189 TRANSPOSE8(src0
, src1
, src2
, src3
, src4
, src5
, src6
, src7
);
191 s0
= vec_unpackl(src0
);
192 s1
= vec_unpackl(src1
);
193 s2
= vec_unpackl(src2
);
194 s3
= vec_unpackl(src3
);
195 s4
= vec_unpackl(src4
);
196 s5
= vec_unpackl(src5
);
197 s6
= vec_unpackl(src6
);
198 s7
= vec_unpackl(src7
);
199 s8
= vec_unpackh(src0
);
200 s9
= vec_unpackh(src1
);
201 sA
= vec_unpackh(src2
);
202 sB
= vec_unpackh(src3
);
203 sC
= vec_unpackh(src4
);
204 sD
= vec_unpackh(src5
);
205 sE
= vec_unpackh(src6
);
206 sF
= vec_unpackh(src7
);
207 STEP8(s0
, s1
, s2
, s3
, s4
, s5
, s6
, s7
, vec_64
);
208 SHIFT_VERT8(s0
, s1
, s2
, s3
, s4
, s5
, s6
, s7
);
209 STEP8(s8
, s9
, sA
, sB
, sC
, sD
, sE
, sF
, vec_64
);
210 SHIFT_VERT8(s8
, s9
, sA
, sB
, sC
, sD
, sE
, sF
);
211 src0
= vec_pack(s8
, s0
);
212 src1
= vec_pack(s9
, s1
);
213 src2
= vec_pack(sA
, s2
);
214 src3
= vec_pack(sB
, s3
);
215 src4
= vec_pack(sC
, s4
);
216 src5
= vec_pack(sD
, s5
);
217 src6
= vec_pack(sE
, s6
);
218 src7
= vec_pack(sF
, s7
);
220 vec_st(src0
, 0, block
);
221 vec_st(src1
, 16, block
);
222 vec_st(src2
, 32, block
);
223 vec_st(src3
, 48, block
);
224 vec_st(src4
, 64, block
);
225 vec_st(src5
, 80, block
);
226 vec_st(src6
, 96, block
);
227 vec_st(src7
,112, block
);
230 /** Do inverse transform on 8x4 part of block
232 static void vc1_inv_trans_8x4_altivec(uint8_t *dest
, int stride
, int16_t *block
)
234 vector
signed short src0
, src1
, src2
, src3
, src4
, src5
, src6
, src7
;
235 vector
signed int s0
, s1
, s2
, s3
, s4
, s5
, s6
, s7
;
236 vector
signed int s8
, s9
, sA
, sB
, sC
, sD
, sE
, sF
;
237 vector
signed int t0
, t1
, t2
, t3
, t4
, t5
, t6
, t7
;
238 const vector
signed int vec_64
= vec_sl(vec_splat_s32(4), vec_splat_u32(4));
239 const vector
unsigned int vec_7
= vec_splat_u32(7);
240 const vector
unsigned int vec_5
= vec_splat_u32(5);
241 const vector
unsigned int vec_4
= vec_splat_u32(4);
242 const vector
signed int vec_4s
= vec_splat_s32(4);
243 const vector
unsigned int vec_3
= vec_splat_u32(3);
244 const vector
unsigned int vec_2
= vec_splat_u32(2);
245 const vector
unsigned int vec_1
= vec_splat_u32(1);
246 vector
unsigned char tmp
;
247 vector
signed short tmp2
, tmp3
;
248 vector
unsigned char perm0
, perm1
, p0
, p1
, p
;
250 src0
= vec_ld( 0, block
);
251 src1
= vec_ld( 16, block
);
252 src2
= vec_ld( 32, block
);
253 src3
= vec_ld( 48, block
);
254 src4
= vec_ld( 64, block
);
255 src5
= vec_ld( 80, block
);
256 src6
= vec_ld( 96, block
);
257 src7
= vec_ld(112, block
);
259 TRANSPOSE8(src0
, src1
, src2
, src3
, src4
, src5
, src6
, src7
);
260 s0
= vec_unpackl(src0
);
261 s1
= vec_unpackl(src1
);
262 s2
= vec_unpackl(src2
);
263 s3
= vec_unpackl(src3
);
264 s4
= vec_unpackl(src4
);
265 s5
= vec_unpackl(src5
);
266 s6
= vec_unpackl(src6
);
267 s7
= vec_unpackl(src7
);
268 s8
= vec_unpackh(src0
);
269 s9
= vec_unpackh(src1
);
270 sA
= vec_unpackh(src2
);
271 sB
= vec_unpackh(src3
);
272 sC
= vec_unpackh(src4
);
273 sD
= vec_unpackh(src5
);
274 sE
= vec_unpackh(src6
);
275 sF
= vec_unpackh(src7
);
276 STEP8(s0
, s1
, s2
, s3
, s4
, s5
, s6
, s7
, vec_4s
);
277 SHIFT_HOR8(s0
, s1
, s2
, s3
, s4
, s5
, s6
, s7
);
278 STEP8(s8
, s9
, sA
, sB
, sC
, sD
, sE
, sF
, vec_4s
);
279 SHIFT_HOR8(s8
, s9
, sA
, sB
, sC
, sD
, sE
, sF
);
280 src0
= vec_pack(s8
, s0
);
281 src1
= vec_pack(s9
, s1
);
282 src2
= vec_pack(sA
, s2
);
283 src3
= vec_pack(sB
, s3
);
284 src4
= vec_pack(sC
, s4
);
285 src5
= vec_pack(sD
, s5
);
286 src6
= vec_pack(sE
, s6
);
287 src7
= vec_pack(sF
, s7
);
288 TRANSPOSE8(src0
, src1
, src2
, src3
, src4
, src5
, src6
, src7
);
290 s0
= vec_unpackh(src0
);
291 s1
= vec_unpackh(src1
);
292 s2
= vec_unpackh(src2
);
293 s3
= vec_unpackh(src3
);
294 s8
= vec_unpackl(src0
);
295 s9
= vec_unpackl(src1
);
296 sA
= vec_unpackl(src2
);
297 sB
= vec_unpackl(src3
);
298 STEP4(s0
, s1
, s2
, s3
, vec_64
);
299 SHIFT_VERT4(s0
, s1
, s2
, s3
);
300 STEP4(s8
, s9
, sA
, sB
, vec_64
);
301 SHIFT_VERT4(s8
, s9
, sA
, sB
);
302 src0
= vec_pack(s0
, s8
);
303 src1
= vec_pack(s1
, s9
);
304 src2
= vec_pack(s2
, sA
);
305 src3
= vec_pack(s3
, sB
);
307 p0
= vec_lvsl (0, dest
);
308 p1
= vec_lvsl (stride
, dest
);
309 p
= vec_splat_u8 (-1);
310 perm0
= vec_mergeh (p
, p0
);
311 perm1
= vec_mergeh (p
, p1
);
313 #define ADD(dest,src,perm) \
314 /* *(uint64_t *)&tmp = *(uint64_t *)dest; */ \
315 tmp = vec_ld (0, dest); \
316 tmp2 = (vector signed short)vec_perm (tmp, vec_splat_u8(0), perm); \
317 tmp3 = vec_adds (tmp2, src); \
318 tmp = vec_packsu (tmp3, tmp3); \
319 vec_ste ((vector unsigned int)tmp, 0, (unsigned int *)dest); \
320 vec_ste ((vector unsigned int)tmp, 4, (unsigned int *)dest);
322 ADD (dest
, src0
, perm0
) dest
+= stride
;
323 ADD (dest
, src1
, perm1
) dest
+= stride
;
324 ADD (dest
, src2
, perm0
) dest
+= stride
;
325 ADD (dest
, src3
, perm1
)
328 #define PUT_OP_U8_ALTIVEC(d, s, dst) d = s
329 #define AVG_OP_U8_ALTIVEC(d, s, dst) d = vec_avg(dst, s)
331 #define OP_U8_ALTIVEC PUT_OP_U8_ALTIVEC
332 #define PREFIX_no_rnd_vc1_chroma_mc8_altivec put_no_rnd_vc1_chroma_mc8_altivec
333 #include "h264chroma_template.c"
335 #undef PREFIX_no_rnd_vc1_chroma_mc8_altivec
337 #define OP_U8_ALTIVEC AVG_OP_U8_ALTIVEC
338 #define PREFIX_no_rnd_vc1_chroma_mc8_altivec avg_no_rnd_vc1_chroma_mc8_altivec
339 #include "h264chroma_template.c"
341 #undef PREFIX_no_rnd_vc1_chroma_mc8_altivec
343 #endif /* HAVE_ALTIVEC */
345 av_cold
void ff_vc1dsp_init_ppc(VC1DSPContext
*dsp
)
348 if (!PPC_ALTIVEC(av_get_cpu_flags()))
351 dsp
->vc1_inv_trans_8x8
= vc1_inv_trans_8x8_altivec
;
352 dsp
->vc1_inv_trans_8x4
= vc1_inv_trans_8x4_altivec
;
353 dsp
->put_no_rnd_vc1_chroma_pixels_tab
[0] = put_no_rnd_vc1_chroma_mc8_altivec
;
354 dsp
->avg_no_rnd_vc1_chroma_pixels_tab
[0] = avg_no_rnd_vc1_chroma_mc8_altivec
;
355 #endif /* HAVE_ALTIVEC */