* when physical changes or tuning is being done to the structure.
*/
+final int MaxCubeHeight = 6;
+final int NumBackTowers = 16;
+
public Model buildModel() {
// Shorthand helpers for specifying wiring more quickly
// Utility value if you need the height of a cube shorthand
final float CH = Cube.EDGE_HEIGHT;
final float CW = Cube.EDGE_WIDTH ;
-
-
// Positions for the bass box
final float BBY = BassBox.EDGE_HEIGHT + BoothFloor.PLEXI_WIDTH;
// Single cubes can be constructed directly here if you need them
Cube[] singleCubes = new Cube[] {
// new Cube(15, int( Cube.EDGE_HEIGHT), 39, 0, 10, 0, WRL), // Back left channel behind speaker
- //new Cube(0, 0, 0, 0, 45, rz, wiring),
+ //new Cube(x, y, z, rx, ry, rz, wiring),
+ //new Cube(0,0,0,0,225,0, WRR),
};
// The bass box!
////////////////////////////////////////////////////////////////////////
// dan's proposed lattice
- ArrayList<StaggeredTower> scubes = new ArrayList<StaggeredTower>();
- if (NumBackTowers != 9) exit();
- for (int i=0; i<NumBackTowers; i++) scubes.add(new StaggeredTower(
- (i+1)*CW, // x
- (i % 2 == 0) ? 0 : CH * 2./3. , // y
- - ((i % 2 == 0) ? 0 : 11) + 97 , // z
- -135, (i % 2 == 0) ? MaxCubeHeight : MaxCubeHeight-1) ); // num cubes
-
- ArrayList<Cube> dcubes = new ArrayList<Cube>();
- for (int i=1; i<6; i++) {
- if (i>1) dcubes.add(new Cube(-6+CW*4/3*i , 0, 0, 0, 0, 0, WRR));
- dcubes.add(new Cube(-6+CW*4/3*i+CW*2/3., CH*.5, 0, 0, 0, 0, WRR));
- }
+ ArrayList<StaggeredTower> scubes = new ArrayList<StaggeredTower>();
+ //if (NumBackTowers != 25) exit();
+ for (int i=0; i<NumBackTowers/2; i++) scubes.add(new StaggeredTower(
+ (i+1)*CW, // x
+ (i % 2 == 0) ? 0 : CH * 2./3. , // y
+ - ((i % 2 == 0) ? 11 : 0) + 80 , // z
+ -45, (i % 2 == 0) ? MaxCubeHeight : MaxCubeHeight) ); // num cubes
+
+// for (int i=0; i<NumBackTowers/2; i++) scubes.add(new StaggeredTower(
+// (i+1)*CW, // x
+// (i % 2 == 0) ? 0 : CH * 2./3. , // y
+// - ((i % 2 == 0) ? 0 : 11) + 80 - pow(CH*CH + CW*CW, .5), // z
+// 225, (i % 2 == 0) ? MaxCubeHeight : MaxCubeHeight-1) );
+
+ // for (int i=0; i<2 ; i++) scubes.add(new StaggeredTower(
+ // (i+1)*CW, // x
+ // 0 , // y
+ // - 0 + 97 - 2*pow(CH*CH + CW*CW, .5), // z
+ // 225, MaxCubeHeight ) );
+
+ ArrayList<Cube> dcubes = new ArrayList<Cube>();
+ // for (int i=1; i<6; i++) {
+ // if (i>1) dcubes.add(new Cube(-6+CW*4/3*i , 0, 0, 0, 0, 0, WRR));
+ // dcubes.add(new Cube(-6+CW*4/3*i+CW*2/3., CH*.5, 0, 0, 0, 0, WRR));
+ // }
+
+float current_x_position = 0;
+// scubes.add(new StaggeredTower(//tower 1
+// current_x_position, // x
+// 15 , // y
+// 0 , // z
+// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
+// current_x_position += 25.25;
+// scubes.add(new StaggeredTower(// tower 2
+// current_x_position, // x
+// 0 , // y
+// -10.5 , // z
+// 45, 6, new Cube.Wiring[] { WFR, WFL, WRR, WRR, WFL, WRR}) );
+// current_x_position += 25.25;
+// scubes.add(new StaggeredTower(//tower 3
+// current_x_position, // x
+// 15 , // y
+// 0, // z
+// 45, 6, new Cube.Wiring[] { WRR, WFL, WRR, WRR, WFL, WRR}) );
+// current_x_position += 25.25;
+// scubes.add(new StaggeredTower(//tower 4
+// current_x_position, // x
+// 0, // y
+// -10.5 , // z
+// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
+// current_x_position += 28;
+// scubes.add(new StaggeredTower(//tower 5
+// current_x_position, // x
+// 15 , // y
+// -4.5 , // z
+// 45, 6, new Cube.Wiring[] { WRR, WFL, WRR, WFL, WRR, WFL}) );
+// current_x_position += 28;
+// scubes.add(new StaggeredTower(//tower 6
+// current_x_position, // x
+// 0 , // y
+// -10.5, // z
+// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
+// current_x_position += 25.25;
+// scubes.add(new StaggeredTower(// tower 7
+// current_x_position, // x
+// 15 , // y
+// 0, // z
+// 45, 6, new Cube.Wiring[] { WRR, WFL, WRR, WFL, WRR, WFL}) );
+// current_x_position += 25.25;
+// scubes.add(new StaggeredTower(//tower 8
+// current_x_position, // x
+// 0 , // y
+// -10.5 , // z
+// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
+// current_x_position += 25.25;
+// scubes.add(new StaggeredTower(//tower 9
+// current_x_position, // x
+// 15 , // y
+// 0, // z
+// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
+// current_x_position += 25.25;
+
+// //TOWERS ON DANCE FLOOR
+// scubes.add(new StaggeredTower(//tower 10
+// 83.75+39+43-124.5, // x
+// 0, // y
+// -47.5-43, // z
+// 45, 4, new Cube.Wiring[]{ WRR, WFL, WFL, WRR}) );
+// scubes.add(new StaggeredTower(//tower 11
+// 83.75, // x
+// 0, // y
+// -47.5, // z
+// 45, 4, new Cube.Wiring[]{ WFL, WRR, WRR, WFL}) );
+// scubes.add(new StaggeredTower(//tower 12
+// 83.75+39, // x
+// 0, // y
+// -47.5, // z
+// 45, 4, new Cube.Wiring[]{ WRR, WFL, WFL, WRR}) );
+// scubes.add(new StaggeredTower(//tower 13
+// 83.75+39+43, // x
+// 0, // y
+// -47.5-43, // z
+// 45, 4, new Cube.Wiring[]{ WFL, WRR, WFL, WRR}) );
+
+// scubes.add(new StaggeredTower(// Single cube on top of tower 4
+// 42, // x
+// 112 , // y
+// 72, // z
+// -10, 1, new Cube.Wiring[]{ WRL}) );
+
+
+
+
+
+
//////////////////////////////////////////////////////////////////////
// BENEATH HERE SHOULD NOT REQUIRE ANY MODIFICATION!!!! //
// These guts just convert the shorthand mappings into usable objects
ArrayList<Tower> towerList = new ArrayList<Tower>();
ArrayList<Cube> tower;
- Cube[] cubes = new Cube[100];
+ Cube[] cubes = new Cube[200];
int cubeIndex = 1;
float px, pz, ny;
for (TowerMapping tm : towerCubes) {
towerList.add(new Tower(tower));
}
+
+ for (Cube cube : singleCubes) {
+ cubes[cubeIndex++] = cube;
+ }
+ for (Cube cube : dcubes) {
+ cubes[cubeIndex++] = cube;
+ }
for (StaggeredTower st : scubes) {
tower = new ArrayList<Cube>();
- for (int i=0; i < st.n; i++)
- tower.add(cubes[cubeIndex++] = new Cube(st.x, st.y + CH* 4/3.*i, st.z, 0, st.r, 0, WRR));
+ for (int i=0; i < st.n; i++) {
+ Cube.Wiring w = (i < st.wiring.length) ? st.wiring[i] : WRR;
+ tower.add(cubes[cubeIndex++] = new Cube(st.x, st.y + CH* 4/3.*i, st.z, 0, st.r, 0, w));
+ }
towerList.add(new Tower(tower));
- }
+ }
- for (Cube cube : singleCubes) cubes[cubeIndex++] = cube;
- for (Cube cube : dcubes) cubes[cubeIndex++] = cube;
-
- return new Model(towerList, cubes, bassBox, speakers);
+ return new Model(towerList, cubes, bassBox, speakers);
}
/**
// 8 channels map to: 3, 4, 7, 8, 13, 14, 15, 16.
return new PandaMapping[] {
- // new PandaMapping(
- // "10.200.1.30", new ChannelMapping[] {
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 39, 40, 41, 42 }), // 30 J3 *
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 37, 38, 36, 35}), // 30 J4 //ORIG *
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 30 J7 *
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 16, 17, 18, 19}), // 30 J8 *
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 30 J13 (not working)
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 30 J14 (unplugged)
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 30 J15 (unplugged)
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 53, 54, 55, 72 }), // 30 J16
- // }),
+ new PandaMapping(
+ "10.200.1.28", new ChannelMapping[] {
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 37, 38, 39 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 43, 44, 45 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 46, 47, 48 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // new front thing
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // new back thing
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 13, 14, 15 }), // new back thing
+ }),
new PandaMapping(
"10.200.1.29", new ChannelMapping[] {
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,2,3,4}), // 29 J3 (not connected)
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,2,3,4 }), // 29 J4 (not connected)
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,2,3,4}), // 29 J7
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,2,3,4}), // 29 J8 //XXX
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 8,9,10}), // 29 J13 //XX //bassbox (not working)
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 8,9,10 }), // 29 J14 (not working)
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 14,15,16,17 }), // 29 J15
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 14,15,16,17 }), // 29 J16
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 19, 20, 21 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 4, 5, 6 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 7, 8, 9 }),
+
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 10, 11, 12 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 16, 17, 18 }),
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 34, 35, 36}),
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 19, 20, 21}),
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 22, 23, 24}),
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 25, 26, 27}),
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 28, 29, 30}),
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 31, 32, 33}),
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
}),
new PandaMapping(
- "10.200.1.28", new ChannelMapping[] {
-/* new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 60, 61, 62, 63 }), // 28 J3
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 33, 34, 32, 31}), // 28 J4
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 45, 46, 47, 48 }), // 28 J7
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 24, 25, 26, 27}), // 28 J8
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 4, 5, 6, 7}), // 28 J13
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 64, 65, 66, 67 }), // 28 J14
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 68, 69, 70, 71 }), // 28 J15
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 49, 50, 51, 52}), // 28 J16
-*/
+ "10.200.1.30", new ChannelMapping[] {
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 40, 41, 42 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 22, 23, 24 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 25, 26, 27 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 28, 29, 30 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 31, 32, 33 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 34, 35, 36 }),
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,1,1}), // 30 J3 *
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,1,1}), // 30 J4 //ORIG *
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 37, 38, 39}), // 30 J7 *
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 40, 41, 42}), // 30 J8 *
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 43, 44, 45}), // 30 J13 (not working)
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 46, 47, 48}), // 30 J14 (unplugged)
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 49, 50, 51}), // 30 J15 (unplugged)
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 52, 53, 54}), // 30 J16
}),
- // new PandaMapping(
- // "10.200.1.31", new ChannelMapping[] {
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 31 J3
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 31 J4
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 73}), // 31 J7
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 24, 25, 26, 27}), // 31 J8
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 31 J13
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 56, 57, 58, 59}), // 31 J14
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 20, 21, 22, 23}), // 31 J15
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 31 J16
- // }),
+// new PandaMapping(
+// "10.200.1.31", new ChannelMapping[] {
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 65, 66}), // J3
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,1}), // J4
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 55, 56}), // 30 J7
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 57, 58}), // J8
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 59, 60}), // J13
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 61, 62}), // 30 J14
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 63, 64}), // J15
+// new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,1}), // J16
+// }),
+
+ // new PandaMapping(
+ // "10.200.1.32", new ChannelMapping[] {
+ // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J3
+ // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J4
+ // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 67, 68}), // 30 J7
+ // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 69, 70}), // J8
+ // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J13
+ // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 30 J14
+ // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J15
+ // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J16
+ // }),
};
}
class StaggeredTower {
public final float x, y, z, r;
public final int n;
- StaggeredTower(float _x, float _y, float _z, float _r, int _n) { x=_x; y=_y; z=_z; r=_r; n=_n;}
+ public final Cube.Wiring[] wiring;
+ StaggeredTower(float _x, float _y, float _z, float _r, int _n) { this(_x, _y, _z, _r, _n, new Cube.Wiring[]{}); }
+ StaggeredTower(float _x, float _y, float _z, float _r, int _n, Cube.Wiring[] _wiring) { x=_x; y=_y; z=_z; r=_r; n=_n; wiring=_wiring;}
}
/**