-const DynamicThreadPool = require('../lib/dynamic')
+const { DynamicThreadPool, PoolEvents } = require('poolifier')
let resolved = 0
-let maxReached = 0
+let poolFull = 0
+let poolBusy = 0
const pool = new DynamicThreadPool(10, 20, './yourWorker.js', {
errorHandler: e => console.error(e),
onlineHandler: () => console.log('worker is online')
})
-pool.emitter.on('FullPool', () => maxReached++)
+pool.emitter.on(PoolEvents.full, () => poolFull++)
+pool.emitter.on(PoolEvents.busy, () => poolBusy++)
-const start = Date.now()
+const start = performance.now()
const iterations = 1000
-for (let i = 0; i <= iterations; i++) {
- pool.execute({}).then(res => {
- resolved++
- if (resolved === iterations) {
- console.log('Time take is ' + (Date.now() - start))
- console.log('The pool was full for ' + maxReached + ' times')
- }
- })
+for (let i = 1; i <= iterations; i++) {
+ pool
+ .execute({})
+ .then(() => {
+ resolved++
+ if (resolved === iterations) {
+ console.log('Time taken is ' + (performance.now() - start))
+ console.log('The pool was full for ' + poolFull + ' times')
+ return console.log('The pool was busy for ' + poolBusy + ' times')
+ }
+ return null
+ })
+ .catch(err => console.error(err))
}