errorHandler: e => console.error(e),
onlineHandler: () => console.info('worker is online')
})
+let poolReady = 0
let poolBusy = 0
+pool.emitter.on(PoolEvents.ready, () => poolReady++)
pool.emitter.on(PoolEvents.busy, () => poolBusy++)
let resolved = 0
resolved++
if (resolved === iterations) {
console.info('Time taken is ' + (performance.now() - start))
+ console.info('The pool was ready for ' + poolReady + ' times')
return console.info('The pool was busy for ' + poolBusy + ' times')
}
return null