*/
#include <string>
-#include <libcec/CECExports.h>
-#include <libcec/CECTypes.h>
+#include <cec.h>
#include "util/buffer.h"
namespace CEC
* ICECAdapter implementation
*/
//@{
+ CLibCEC(const char *strDeviceName, cec_device_type_list types);
CLibCEC(const char *strDeviceName, cec_logical_address iLogicalAddress = CECDEVICE_PLAYBACKDEVICE1, uint16_t iPhysicalAddress = CEC_DEFAULT_PHYSICAL_ADDRESS);
virtual ~CLibCEC(void);
virtual bool PingAdapter(void);
virtual bool StartBootloader(void);
- virtual int8_t GetMinVersion(void);
- virtual int8_t GetLibVersion(void);
+ virtual int8_t GetMinLibVersion(void) const{ return CEC_MIN_LIB_VERSION; };
+ virtual int8_t GetLibVersionMajor(void) const { return CEC_LIB_VERSION_MAJOR; };
+ virtual int8_t GetLibVersionMinor(void) const { return CEC_LIB_VERSION_MINOR; };
virtual bool GetNextLogMessage(cec_log_message *message);
virtual bool GetNextKeypress(cec_keypress *key);
virtual bool GetNextCommand(cec_command *command);
- virtual bool Transmit(const cec_command &data, bool bWaitForAck = true);
- virtual bool SetLogicalAddress(cec_logical_address iLogicalAddress);
+ virtual bool Transmit(const cec_command &data);
+ virtual bool SetLogicalAddress(cec_logical_address iLogicalAddress = CECDEVICE_PLAYBACKDEVICE1);
+ virtual bool SetPhysicalAddress(uint16_t iPhysicalAddress = CEC_DEFAULT_PHYSICAL_ADDRESS);
virtual bool PowerOnDevices(cec_logical_address address = CECDEVICE_TV);
virtual bool StandbyDevices(cec_logical_address address = CECDEVICE_BROADCAST);
virtual bool SetActiveView(void);
+ virtual bool SetActiveSource(cec_device_type type = CEC_DEVICE_TYPE_RESERVED);
+ virtual bool SetDeckControlMode(cec_deck_control_mode mode, bool bSendUpdate = true);
+ virtual bool SetDeckInfo(cec_deck_info info, bool bSendUpdate = true);
virtual bool SetInactiveView(void);
+ virtual bool SetMenuState(cec_menu_state state, bool bSendUpdate = true);
+ virtual bool SetOSDString(cec_logical_address iLogicalAddress, cec_display_control duration, const char *strMessage);
+ virtual bool SwitchMonitoring(bool bEnable);
+ virtual cec_version GetDeviceCecVersion(cec_logical_address iAddress);
+ virtual bool GetDeviceMenuLanguage(cec_logical_address iAddress, cec_menu_language *language);
+ virtual uint64_t GetDeviceVendorId(cec_logical_address iAddress);
+ virtual cec_power_status GetDevicePowerStatus(cec_logical_address iAddress);
+ virtual bool PollDevice(cec_logical_address iAddress);
+ virtual cec_logical_addresses GetActiveDevices(void);
+ virtual bool IsActiveDevice(cec_logical_address iAddress);
+ virtual bool IsActiveDeviceType(cec_device_type type);
+ virtual bool SetHDMIPort(cec_logical_address iBaseDevice, uint8_t iPort = CEC_DEFAULT_HDMI_PORT);
+ virtual uint8_t VolumeUp(bool bWait = true);
+ virtual uint8_t VolumeDown(bool bWait = true);
+ virtual uint8_t MuteAudio(bool bWait = true);
+ virtual bool SendKeypress(cec_logical_address iDestination, cec_user_control_code key, bool bWait = false);
+ virtual bool SendKeyRelease(cec_logical_address iDestination, bool bWait = false);
+ virtual cec_osd_name GetOSDName(cec_logical_address iAddress);
+ virtual bool EnablePhysicalAddressDetection(void);
+
+ const char *ToString(const cec_menu_state state);
+ const char *ToString(const cec_version version);
+ const char *ToString(const cec_power_status status);
+ const char *ToString(const cec_logical_address address);
+ const char *ToString(const cec_deck_control_mode mode);
+ const char *ToString(const cec_deck_info status);
+ const char *ToString(const cec_opcode opcode);
+ const char *ToString(const cec_system_audio_status mode);
+ const char *ToString(const cec_audio_status status);
+ const char *ToString(const cec_vendor_id vendor);
//@}
virtual void AddLog(cec_log_level level, const std::string &strMessage);
virtual void AddKey(void);
- virtual void AddCommand(cec_command &command);
+ virtual void AddKey(cec_keypress &key);
+ virtual void AddCommand(const cec_command &command);
virtual void CheckKeypressTimeout(void);
virtual void SetCurrentButton(cec_user_control_code iButtonCode);