return false;
}
-bool CCECAudioSystem::SetSystemAudioMode(const cec_system_audio_status mode)
+bool CCECAudioSystem::SetSystemAudioModeStatus(const cec_system_audio_status mode)
{
CLockObject lock(&m_writeMutex);
if (m_systemAudioStatus != mode)
{
CStdString strLog;
- strLog.Format(">> %s (%X): system audio mode changed from %s to %s", GetLogicalAddressName(), m_iLogicalAddress, ToString(m_systemAudioStatus), ToString(mode));
+ strLog.Format(">> %s (%X): system audio mode status changed from %s to %s", GetLogicalAddressName(), m_iLogicalAddress, ToString(m_systemAudioStatus), ToString(mode));
AddLog(CEC_LOG_DEBUG, strLog.c_str());
m_systemAudioStatus = mode;
return false;
}
-bool CCECAudioSystem::SetSystemAudioMode(const cec_command &command)
-{
- SetSystemAudioMode((command.parameters.size == 0) ?
- CEC_SYSTEM_AUDIO_STATUS_OFF :
- CEC_SYSTEM_AUDIO_STATUS_ON);
-
- if (MyLogicalAddressContains(m_iLogicalAddress))
- return TransmitAudioStatus(command.initiator);
- return true;
-}
-
bool CCECAudioSystem::TransmitAudioStatus(cec_logical_address dest)
{
CLockObject lock(&m_writeMutex);
return m_processor->Transmit(command);
}
+bool CCECAudioSystem::TransmitSetSystemAudioMode(cec_logical_address dest)
+{
+ CLockObject lock(&m_writeMutex);
+ CStdString strLog;
+ strLog.Format("<< %x -> %x: set system audio mode '%2x'", m_iLogicalAddress, dest, m_audioStatus);
+ AddLog(CEC_LOG_NOTICE, strLog);
+
+ cec_command command;
+ cec_command::Format(command, m_iLogicalAddress, dest, CEC_OPCODE_SET_SYSTEM_AUDIO_MODE);
+ command.parameters.PushBack((uint8_t)m_systemAudioStatus);
+
+ return m_processor->Transmit(command);
+}
+
bool CCECAudioSystem::TransmitSystemAudioModeStatus(cec_logical_address dest)
{
CLockObject lock(&m_writeMutex);