class CCECAudioSystem : public CCECBusDevice
{
public:
- CCECAudioSystem(CCECProcessor *processor, cec_logical_address address, uint16_t iPhysicalAddress = 0);
+ CCECAudioSystem(CCECProcessor *processor, cec_logical_address address, uint16_t iPhysicalAddress = CEC_INVALID_PHYSICAL_ADDRESS);
virtual ~CCECAudioSystem(void) {};
- virtual bool SetAudioStatus(uint8_t status);
- virtual bool SetSystemAudioModeStatus(const cec_system_audio_status mode);
- virtual bool TransmitAudioStatus(cec_logical_address dest);
- virtual bool TransmitSetSystemAudioMode(cec_logical_address dest);
- virtual bool TransmitSystemAudioModeStatus(cec_logical_address dest);
+ bool SetAudioStatus(uint8_t status);
+ bool SetSystemAudioModeStatus(const cec_system_audio_status mode);
+ bool TransmitAudioStatus(cec_logical_address dest, bool bIsReply);
+ bool TransmitSetSystemAudioMode(cec_logical_address dest, bool bIsReply);
+ bool TransmitSystemAudioModeStatus(cec_logical_address dest, bool bIsReply);
- virtual uint8_t VolumeUp(bool bSendRelease = true);
- virtual uint8_t VolumeDown(bool bSendRelease = true);
- virtual uint8_t MuteAudio(bool bSendRelease = true);
+ uint8_t VolumeUp(const cec_logical_address source, bool bSendRelease = true);
+ uint8_t VolumeDown(const cec_logical_address source, bool bSendRelease = true);
+ uint8_t MuteAudio(const cec_logical_address source);
- virtual bool TransmitActiveSource(void) { return false; }
+ bool TransmitActiveSource(void) { return false; }
protected:
cec_system_audio_status m_systemAudioStatus;