throw new RangeError(
'Cannot instantiate a dynamic pool with a maximum pool size inferior to the minimum pool size'
)
+ } else if (this.type === PoolTypes.dynamic && min === 0 && max === 0) {
+ throw new RangeError(
+ 'Cannot instantiate a dynamic pool with a minimum pool size and a maximum pool size equal to zero'
+ )
} else if (this.type === PoolTypes.dynamic && min === max) {
throw new RangeError(
'Cannot instantiate a dynamic pool with a minimum pool size equal to the maximum pool size. Use a fixed pool instead'
?.worker
}
+ private checkMessageWorkerId (message: MessageValue<Response>): void {
+ if (
+ message.workerId != null &&
+ this.getWorkerById(message.workerId) == null
+ ) {
+ throw new Error(
+ `Worker message received from unknown worker '${message.workerId}'`
+ )
+ }
+ }
+
/**
* Gets the given worker its worker node key.
*
// eslint-disable-next-line @typescript-eslint/consistent-type-assertions
data: data ?? ({} as Data),
timestamp,
+ workerId: this.getWorkerInfo(workerNodeKey).id as number,
id: randomUUID()
}
const res = new Promise<Response>((resolve, reject) => {
// Send startup message to worker.
this.sendToWorker(worker, {
ready: false,
- workerId: this.getWorkerInfo(this.getWorkerNodeKey(worker)).id
+ workerId: this.getWorkerInfo(this.getWorkerNodeKey(worker)).id as number
})
// Setup worker task statistics computation.
this.setWorkerStatistics(worker)
void (this.destroyWorker(worker) as Promise<void>)
}
})
- this.getWorkerInfo(this.getWorkerNodeKey(worker)).dynamic = true
- this.sendToWorker(worker, { checkAlive: true })
+ const workerInfo = this.getWorkerInfo(this.getWorkerNodeKey(worker))
+ workerInfo.dynamic = true
+ this.sendToWorker(worker, {
+ checkAlive: true,
+ workerId: workerInfo.id as number
+ })
return worker
}
*/
protected workerListener (): (message: MessageValue<Response>) => void {
return message => {
+ this.checkMessageWorkerId(message)
if (message.ready != null && message.workerId != null) {
// Worker ready message received
this.handleWorkerReadyMessage(message)
}
private handleWorkerReadyMessage (message: MessageValue<Response>): void {
- const worker = this.getWorkerById(message.workerId as number)
- if (worker != null) {
- this.getWorkerInfo(this.getWorkerNodeKey(worker)).ready =
- message.ready as boolean
- } else {
- throw new Error(
- `Worker ready message received from unknown worker '${
- message.workerId as number
- }'`
- )
- }
+ const worker = this.getWorkerById(message.workerId)
+ this.getWorkerInfo(this.getWorkerNodeKey(worker as Worker)).ready =
+ message.ready as boolean
if (this.emitter != null && this.ready) {
this.emitter.emit(PoolEvents.ready, this.info)
}
.runTime.aggregate,
elu: this.workerChoiceStrategyContext.getTaskStatisticsRequirements()
.elu.aggregate
- }
+ },
+ workerId: this.getWorkerInfo(this.getWorkerNodeKey(worker)).id as number
})
}
}