LEAST_BUSY: 'LEAST_BUSY',
/**
* Least ELU worker selection strategy.
- *
- * @experimental
*/
LEAST_ELU: 'LEAST_ELU',
/**
*
* @defaultValue 6
*/
- readonly choiceRetries?: number
+ readonly retries?: number
/**
* Measurement to use in worker choice strategy supporting it.
*/
*/
readonly elu?: MeasurementOptions
/**
- * Worker weights to use for weighted round robin worker selection strategy.
- * Weight is the tasks maximum average or median runtime in milliseconds.
+ * Worker weights to use for weighted round robin worker selection strategies.
+ * A weight is tasks maximum execution time in milliseconds for a worker node.
*
- * @defaultValue Computed worker weights automatically given the CPU performance.
+ * @defaultValue Weights computed automatically given the CPU performance.
*/
readonly weights?: Record<number, number>
}
readonly reset: () => boolean
/**
* Updates the worker node key strategy internals.
+ * This is called after a task has been executed on a worker node.
*
* @returns `true` if the update is successful, `false` otherwise.
*/
readonly update: (workerNodeKey: number) => boolean
/**
* Chooses a worker node in the pool and returns its key.
- * If the worker node is not eligible, `undefined` is returned.
+ * If no worker nodes are not eligible, `undefined` is returned.
+ * If `undefined` is returned, the caller retry.
*
* @returns The worker node key or `undefined`.
*/
* @param opts - The worker choice strategy options.
*/
readonly setOptions: (opts: WorkerChoiceStrategyOptions) => void
+ /**
+ * Whether the pool has worker nodes ready or not.
+ *
+ * @returns Whether the pool has worker nodes ready or not.
+ */
+ readonly hasPoolWorkerNodesReady: () => boolean
}