- `workerChoiceStrategy` (optional) - The worker choice strategy to use in this pool:
- `WorkerChoiceStrategies.ROUND_ROBIN`: Submit tasks to worker in a round robbin fashion
- `workerChoiceStrategy` (optional) - The worker choice strategy to use in this pool:
- `WorkerChoiceStrategies.ROUND_ROBIN`: Submit tasks to worker in a round robbin fashion
- - `WorkerChoiceStrategies.LESS_USED`: Submit tasks to the less used worker
- - `WorkerChoiceStrategies.LESS_BUSY`: Submit tasks to the less busy worker
+ - `WorkerChoiceStrategies.LEAST_USED`: Submit tasks to the least used worker
+ - `WorkerChoiceStrategies.LEAST_BUSY`: Submit tasks to the least busy worker
- `WorkerChoiceStrategies.FAIR_SHARE`: Submit tasks to worker using a fair share tasks scheduling algorithm based on tasks execution time
`WorkerChoiceStrategies.WEIGHTED_ROUND_ROBIN` and `WorkerChoiceStrategies.FAIR_SHARE` strategies are targeted to heavy and long tasks.
- `WorkerChoiceStrategies.FAIR_SHARE`: Submit tasks to worker using a fair share tasks scheduling algorithm based on tasks execution time
`WorkerChoiceStrategies.WEIGHTED_ROUND_ROBIN` and `WorkerChoiceStrategies.FAIR_SHARE` strategies are targeted to heavy and long tasks.
- `weights` (optional) - The worker weights to use in the weighted round robin worker choice strategy: `{ 0: 200, 1: 300, ..., n: 100 }`
Default: `{ medRunTime: false }`
- `weights` (optional) - The worker weights to use in the weighted round robin worker choice strategy: `{ 0: 200, 1: 300, ..., n: 100 }`
Default: `{ medRunTime: false }`
- `enableEvents` (optional) - Events emission enablement in this pool.
Default: true
- `enableTasksQueue` (optional) - Tasks queue per worker enablement in this pool.
- `enableEvents` (optional) - Events emission enablement in this pool.
Default: true
- `enableTasksQueue` (optional) - Tasks queue per worker enablement in this pool.
- `killBehavior` (optional) - Dictates if your async unit (worker/process) will be deleted in case that a task is active on it.
**KillBehaviors.SOFT**: If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but a task is still running, then the worker **won't** be deleted.
**KillBehaviors.HARD**: If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but a task is still running, then the worker will be deleted.
- `killBehavior` (optional) - Dictates if your async unit (worker/process) will be deleted in case that a task is active on it.
**KillBehaviors.SOFT**: If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but a task is still running, then the worker **won't** be deleted.
**KillBehaviors.HARD**: If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but a task is still running, then the worker will be deleted.