- `workerChoiceStrategy` (optional) - The worker choice strategy to use in this pool:
- `WorkerChoiceStrategies.ROUND_ROBIN`: Submit tasks to worker in a round robin fashion
- `workerChoiceStrategy` (optional) - The worker choice strategy to use in this pool:
- `WorkerChoiceStrategies.ROUND_ROBIN`: Submit tasks to worker in a round robin fashion
- - `WorkerChoiceStrategies.LEAST_USED`: Submit tasks to the worker with the minimum number of running and ran tasks
- - `WorkerChoiceStrategies.LEAST_BUSY`: Submit tasks to the worker with the minimum tasks total execution time
+ - `WorkerChoiceStrategies.LEAST_USED`: Submit tasks to the worker with the minimum number of executed, executing and queued tasks
+ - `WorkerChoiceStrategies.LEAST_BUSY`: Submit tasks to the worker with the minimum tasks total execution and wait time
- `WorkerChoiceStrategies.LEAST_ELU`: Submit tasks to the worker with the minimum event loop utilization (ELU) (experimental)
- `WorkerChoiceStrategies.WEIGHTED_ROUND_ROBIN`: Submit tasks to worker by using a weighted round robin scheduling algorithm based on tasks execution time
- `WorkerChoiceStrategies.INTERLEAVED_WEIGHTED_ROUND_ROBIN`: Submit tasks to worker by using an interleaved weighted round robin scheduling algorithm based on tasks execution time (experimental)
- `WorkerChoiceStrategies.LEAST_ELU`: Submit tasks to the worker with the minimum event loop utilization (ELU) (experimental)
- `WorkerChoiceStrategies.WEIGHTED_ROUND_ROBIN`: Submit tasks to worker by using a weighted round robin scheduling algorithm based on tasks execution time
- `WorkerChoiceStrategies.INTERLEAVED_WEIGHTED_ROUND_ROBIN`: Submit tasks to worker by using an interleaved weighted round robin scheduling algorithm based on tasks execution time (experimental)
- `weights` (optional) - The worker weights to use in the weighted round robin worker choice strategy: `{ 0: 200, 1: 300, ..., n: 100 }`
- `weights` (optional) - The worker weights to use in the weighted round robin worker choice strategy: `{ 0: 200, 1: 300, ..., n: 100 }`
- **KillBehaviors.SOFT**: If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but a task is still running, then the worker **won't** be deleted.
- **KillBehaviors.HARD**: If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but a task is still running, then the worker will be deleted.
+ **KillBehaviors.SOFT**: If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but a task is still executing, then the worker **won't** be deleted.
+ **KillBehaviors.HARD**: If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but a task is still executing, then the worker will be deleted.