-scubes.add(new StaggeredTower(//tower 1
- 0, // x
- 0 , // y
- 0 , // z
- 0, 3, new Cube.Wiring[]{ WFR, WRL, WFR}));
-scubes.add(new StaggeredTower(// tower 2
- 22, // x
- 0 , // y
- 26 , // z
- 0, 3, new Cube.Wiring[]{ WRL, WFR, WRL}) );
-scubes.add(new StaggeredTower(//tower 3
- 27, // x
- 0 , // y
- 64, // z
- 0, 4, new Cube.Wiring[]{ WFR, WRL, WFR, WRL}) );
-scubes.add(new StaggeredTower(//tower 4
- 54, // x
- 7, // y
- 75.5 , // z
- 0, 4, new Cube.Wiring[]{ WFR, WRL, WFR, WRL}) );
-
-scubes.add(new StaggeredTower(//tower 5
- 75.5, // x
- 0 , // y
- 100.5 , // z
- 0, 4, new Cube.Wiring[]{ WRR, WFL, WRR, WFL}) );
-
-scubes.add(new StaggeredTower(//tower 6
- 93.5, // x
- 7 , // y
- 75.5, // z
- 0, 4, new Cube.Wiring[]{ WFR, WRL, WFR, WRL}) );
-scubes.add(new StaggeredTower(// tower 7
- 119, // x
- 0 , // y
- 56.5, // z
- 0, 4, new Cube.Wiring[]{ WRL, WFR, WRL, WFR}) );
-
-scubes.add(new StaggeredTower(//tower 8
- 136.5, // x
- 7 , // y
- 31.5 , // z
- 0, 4, new Cube.Wiring[]{ WFR, WRL, WFR, WRL}) );
-
-scubes.add(new StaggeredTower(//tower 9
- 161.5, // x
- 0 , // y
- 20 , // z
- 0, 4, new Cube.Wiring[]{ WFR, WRL, WFR, WRL}) );
-scubes.add(new StaggeredTower(//tower 10
- 176, // x
- 7 , // y
- -6.5 , // z
- 0, 3, new Cube.Wiring[]{ WRL, WFR, WRL}) );
-scubes.add(new StaggeredTower(// tower 11
- 202.5, // x
- 0 , // y
- -26.5, // z
- 0, 3, new Cube.Wiring[]{ WRL, WFR, WRL}) );
-scubes.add(new StaggeredTower(// tower 12 CENTER TOWER AT 45degrees
- 73, // x
- 0 , // y
- 58, // z
- -45, 4, new Cube.Wiring[]{ WFL, WRR, WFL, WRR}) );
-scubes.add(new StaggeredTower(// Single cube on top of tower 3
- 22, // x
- 81.5 , // y
- 39, // z
- -45, 1, new Cube.Wiring[]{ WFR}) );
-scubes.add(new StaggeredTower(// Single cube on top of tower 4
- 42, // x
- 112 , // y
- 72, // z
- -10, 1, new Cube.Wiring[]{ WRL}) );
+float current_x_position = 0;
+// scubes.add(new StaggeredTower(//tower 1
+// current_x_position, // x
+// 15 , // y
+// 0 , // z
+// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
+// current_x_position += 25.25;
+// scubes.add(new StaggeredTower(// tower 2
+// current_x_position, // x
+// 0 , // y
+// -10.5 , // z
+// 45, 6, new Cube.Wiring[] { WFR, WFL, WRR, WRR, WFL, WRR}) );
+// current_x_position += 25.25;
+// scubes.add(new StaggeredTower(//tower 3
+// current_x_position, // x
+// 15 , // y
+// 0, // z
+// 45, 6, new Cube.Wiring[] { WRR, WFL, WRR, WRR, WFL, WRR}) );
+// current_x_position += 25.25;
+// scubes.add(new StaggeredTower(//tower 4
+// current_x_position, // x
+// 0, // y
+// -10.5 , // z
+// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
+// current_x_position += 28;
+// scubes.add(new StaggeredTower(//tower 5
+// current_x_position, // x
+// 15 , // y
+// -4.5 , // z
+// 45, 6, new Cube.Wiring[] { WRR, WFL, WRR, WFL, WRR, WFL}) );
+// current_x_position += 28;
+// scubes.add(new StaggeredTower(//tower 6
+// current_x_position, // x
+// 0 , // y
+// -10.5, // z
+// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
+// current_x_position += 25.25;
+// scubes.add(new StaggeredTower(// tower 7
+// current_x_position, // x
+// 15 , // y
+// 0, // z
+// 45, 6, new Cube.Wiring[] { WRR, WFL, WRR, WFL, WRR, WFL}) );
+// current_x_position += 25.25;
+// scubes.add(new StaggeredTower(//tower 8
+// current_x_position, // x
+// 0 , // y
+// -10.5 , // z
+// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
+// current_x_position += 25.25;
+// scubes.add(new StaggeredTower(//tower 9
+// current_x_position, // x
+// 15 , // y
+// 0, // z
+// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
+// current_x_position += 25.25;
+
+// //TOWERS ON DANCE FLOOR
+// scubes.add(new StaggeredTower(//tower 10
+// 83.75+39+43-124.5, // x
+// 0, // y
+// -47.5-43, // z
+// 45, 4, new Cube.Wiring[]{ WRR, WFL, WFL, WRR}) );
+// scubes.add(new StaggeredTower(//tower 11
+// 83.75, // x
+// 0, // y
+// -47.5, // z
+// 45, 4, new Cube.Wiring[]{ WFL, WRR, WRR, WFL}) );
+// scubes.add(new StaggeredTower(//tower 12
+// 83.75+39, // x
+// 0, // y
+// -47.5, // z
+// 45, 4, new Cube.Wiring[]{ WRR, WFL, WFL, WRR}) );
+// scubes.add(new StaggeredTower(//tower 13
+// 83.75+39+43, // x
+// 0, // y
+// -47.5-43, // z
+// 45, 4, new Cube.Wiring[]{ WFL, WRR, WFL, WRR}) );
+
+// scubes.add(new StaggeredTower(// Single cube on top of tower 4
+// 42, // x
+// 112 , // y
+// 72, // z
+// -10, 1, new Cube.Wiring[]{ WRL}) );