+// Copyright (C) 2006 Erik Dahlberg
+//
+// This file is part of LSystem3d.
+//
+// LSystem3D is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// LSystem3D is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with LSystem3D; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+
+
+
+#include "coordinate.h"
+
+
+
+/**
+ * Constructor
+ */
+Coordinate::Coordinate()
+{
+ setXYZ(0.0, 0.0, 0.0);
+}
+
+
+
+/**
+ * Destructor
+ */
+Coordinate::~Coordinate()
+{
+}
+
+
+
+/**
+ * Get x-coordinate
+ * @return the x-coordinate
+ */
+double Coordinate::getX()
+{
+ return _x;
+}
+
+
+
+/**
+ * Get y-coordinate
+ * @return the y-coordinate
+ */
+double Coordinate::getY()
+{
+ return _y;
+}
+
+
+
+/**
+ * Get z-coordinate
+ * @return the z-coordinate
+ */
+double Coordinate::getZ()
+{
+ return _z;
+}
+
+
+
+/**
+ * Set coordinate
+ * @param x the x-coordinate
+ * @param y the y-coordinate
+ * @param z the z-coordinate
+ */
+void Coordinate::setXYZ(double x, double y, double z)
+{
+ _x = x;
+ _y = y;
+ _z = z;
+}