+ CCECBusDevice(processor, address, iPhysicalAddress),
+ m_systemAudioStatus(CEC_SYSTEM_AUDIO_STATUS_ON),
+ m_audioStatus(CEC_AUDIO_MUTE_STATUS_MASK)
+{
+ m_type = CEC_DEVICE_TYPE_AUDIO_SYSTEM;
+}
+
+bool CCECAudioSystem::SetAudioStatus(uint8_t status)
+{
+ CLockObject lock(&m_writeMutex);
+ if (m_audioStatus != status)
+ {
+ CStdString strLog;
+ strLog.Format(">> %s (%X): audio status changed from %2x to %2x", GetLogicalAddressName(), m_iLogicalAddress, m_audioStatus, status);
+ AddLog(CEC_LOG_DEBUG, strLog.c_str());
+
+ m_audioStatus = status;
+ return true;
+ }
+
+ return false;
+}
+
+bool CCECAudioSystem::SetSystemAudioModeStatus(const cec_system_audio_status mode)