- virtual uint8_t VolumeUp(bool bWait = true);
- virtual uint8_t VolumeDown(bool bWait = true);
- virtual uint8_t MuteAudio(bool bWait = true);
+ virtual uint8_t VolumeUp(bool bSendRelease = true);
+ virtual uint8_t VolumeDown(bool bSendRelease = true);
+ virtual uint8_t MuteAudio(bool bSendRelease = true);