- if (m_processor->PollDevice(m_iLogicalAddress))
- m_deviceStatus = CEC_DEVICE_STATUS_PRESENT;
- else
- m_deviceStatus = CEC_DEVICE_STATUS_NOT_PRESENT;
+ case CECDEVICE_PLAYBACKDEVICE3:
+ if (m_processor->m_busDevices[CECDEVICE_PLAYBACKDEVICE2]->GetStatus() == CEC_DEVICE_STATUS_PRESENT)
+ bSendPoll = true;
+ break;
+ case CECDEVICE_PLAYBACKDEVICE2:
+ if (m_processor->m_busDevices[CECDEVICE_PLAYBACKDEVICE1]->GetStatus() == CEC_DEVICE_STATUS_PRESENT)
+ bSendPoll = true;
+ break;
+ case CECDEVICE_RECORDINGDEVICE3:
+ if (m_processor->m_busDevices[CECDEVICE_RECORDINGDEVICE2]->GetStatus() == CEC_DEVICE_STATUS_PRESENT)
+ bSendPoll = true;
+ break;
+ case CECDEVICE_RECORDINGDEVICE2:
+ if (m_processor->m_busDevices[CECDEVICE_RECORDINGDEVICE1]->GetStatus() == CEC_DEVICE_STATUS_PRESENT)
+ bSendPoll = true;
+ break;
+ case CECDEVICE_TUNER4:
+ if (m_processor->m_busDevices[CECDEVICE_TUNER3]->GetStatus() == CEC_DEVICE_STATUS_PRESENT)
+ bSendPoll = true;
+ break;
+ case CECDEVICE_TUNER3:
+ if (m_processor->m_busDevices[CECDEVICE_TUNER2]->GetStatus() == CEC_DEVICE_STATUS_PRESENT)
+ bSendPoll = true;
+ break;
+ case CECDEVICE_TUNER2:
+ if (m_processor->m_busDevices[CECDEVICE_TUNER1]->GetStatus() == CEC_DEVICE_STATUS_PRESENT)
+ bSendPoll = true;
+ break;
+ case CECDEVICE_AUDIOSYSTEM:
+ case CECDEVICE_PLAYBACKDEVICE1:
+ case CECDEVICE_RECORDINGDEVICE1:
+ case CECDEVICE_TUNER1:
+ case CECDEVICE_TV:
+ bSendPoll = true;
+ break;
+ default:
+ break;
+ }
+
+ return bSendPoll;
+}
+
+cec_bus_device_status CCECBusDevice::GetStatus(bool bForcePoll /* = false */)
+{
+ CLockObject lock(&m_writeMutex);
+ if (m_deviceStatus == CEC_DEVICE_STATUS_UNKNOWN || bForcePoll)
+ {
+ lock.Leave();
+ bool bPollAcked(false);
+ if (bForcePoll || NeedsPoll())
+ bPollAcked = m_processor->PollDevice(m_iLogicalAddress);
+
+ lock.Lock();
+ m_deviceStatus = bPollAcked ? CEC_DEVICE_STATUS_PRESENT : CEC_DEVICE_STATUS_NOT_PRESENT;