+bool CCECBusDevice::NeedsPoll(void)
+{
+ bool bSendPoll(false);
+ switch (m_iLogicalAddress)
+ {
+ case CECDEVICE_PLAYBACKDEVICE3:
+ if (m_processor->m_busDevices[CECDEVICE_PLAYBACKDEVICE2]->GetStatus() == CEC_DEVICE_STATUS_PRESENT)
+ bSendPoll = true;
+ break;
+ case CECDEVICE_PLAYBACKDEVICE2:
+ if (m_processor->m_busDevices[CECDEVICE_PLAYBACKDEVICE1]->GetStatus() == CEC_DEVICE_STATUS_PRESENT)
+ bSendPoll = true;
+ break;
+ case CECDEVICE_RECORDINGDEVICE3:
+ if (m_processor->m_busDevices[CECDEVICE_RECORDINGDEVICE2]->GetStatus() == CEC_DEVICE_STATUS_PRESENT)
+ bSendPoll = true;
+ break;
+ case CECDEVICE_RECORDINGDEVICE2:
+ if (m_processor->m_busDevices[CECDEVICE_RECORDINGDEVICE1]->GetStatus() == CEC_DEVICE_STATUS_PRESENT)
+ bSendPoll = true;
+ break;
+ case CECDEVICE_TUNER4:
+ if (m_processor->m_busDevices[CECDEVICE_TUNER3]->GetStatus() == CEC_DEVICE_STATUS_PRESENT)
+ bSendPoll = true;
+ break;
+ case CECDEVICE_TUNER3:
+ if (m_processor->m_busDevices[CECDEVICE_TUNER2]->GetStatus() == CEC_DEVICE_STATUS_PRESENT)
+ bSendPoll = true;
+ break;
+ case CECDEVICE_TUNER2:
+ if (m_processor->m_busDevices[CECDEVICE_TUNER1]->GetStatus() == CEC_DEVICE_STATUS_PRESENT)
+ bSendPoll = true;
+ break;
+ case CECDEVICE_AUDIOSYSTEM:
+ case CECDEVICE_PLAYBACKDEVICE1:
+ case CECDEVICE_RECORDINGDEVICE1:
+ case CECDEVICE_TUNER1:
+ case CECDEVICE_TV:
+ bSendPoll = true;
+ break;
+ default:
+ break;
+ }
+
+ return bSendPoll;
+}
+
+cec_bus_device_status CCECBusDevice::GetStatus(bool bForcePoll /* = false */)