+ CCECBusDevice(processor, address, iPhysicalAddress),
+ m_deckStatus(CEC_DECK_INFO_STOP),
+ m_deckControlMode(CEC_DECK_CONTROL_MODE_STOP)
+{
+ m_type = CEC_DEVICE_TYPE_PLAYBACK_DEVICE;
+}
+
+cec_deck_info CCECPlaybackDevice::GetDeckStatus(void)
+{
+ CLockObject lock(&m_mutex);
+ return m_deckStatus;
+}
+
+void CCECPlaybackDevice::SetDeckStatus(cec_deck_info deckStatus)
+{
+ CLockObject lock(&m_writeMutex);
+ if (m_deckStatus != deckStatus)
+ {
+ CStdString strLog;
+ strLog.Format(">> %s (%X): deck status changed from '%s' to '%s'", GetLogicalAddressName(), m_iLogicalAddress, ToString(m_deckStatus), ToString(deckStatus));
+ AddLog(CEC_LOG_DEBUG, strLog.c_str());
+
+ m_deckStatus = deckStatus;
+ }
+}
+
+cec_deck_control_mode CCECPlaybackDevice::GetDeckControlMode(void)
+{
+ CLockObject lock(&m_mutex);
+ return m_deckControlMode;
+}
+
+void CCECPlaybackDevice::SetDeckControlMode(cec_deck_control_mode mode)
+{
+ CLockObject lock(&m_writeMutex);
+ if (m_deckControlMode != mode)
+ {
+ CStdString strLog;
+ strLog.Format(">> %s (%X): deck control mode changed from '%s' to '%s'", GetLogicalAddressName(), m_iLogicalAddress, ToString(m_deckControlMode), ToString(mode));
+ AddLog(CEC_LOG_DEBUG, strLog.c_str());
+
+ m_deckControlMode = mode;
+ }
+}
+
+bool CCECPlaybackDevice::TransmitDeckStatus(cec_logical_address dest)