+bool CSLCommandHandler::HandleGiveDevicePowerStatus(const cec_command &command)
+{
+ bool bReturn(false);
+ if (m_processor->IsRunning() && m_busDevice->MyLogicalAddressContains(command.destination))
+ {
+ CCECBusDevice *device = GetDevice(command.destination);
+ if (device && device->GetPowerStatus(false) != CEC_POWER_STATUS_ON)
+ {
+ bReturn = device->TransmitPowerState(command.initiator);
+ device->SetPowerStatus(CEC_POWER_STATUS_ON);
+ }
+ else
+ {
+ if (!ActiveSourceSent())
+ {
+ device->SetPowerStatus(CEC_POWER_STATUS_IN_TRANSITION_STANDBY_TO_ON);
+ bReturn = device->TransmitPowerState(command.initiator);
+ ActivateSource();
+ }
+ else if (m_resetPowerState.IsSet() && m_resetPowerState.TimeLeft() > 0)
+ {
+ /* assume that we've bugged out */
+ CLibCEC::AddLog(CEC_LOG_NOTICE, "LG seems to have bugged out. resetting to 'in transition standby to on'");
+ {
+ CLockObject lock(m_SLMutex);
+ m_bActiveSourceSent = false;
+ }
+ device->SetPowerStatus(CEC_POWER_STATUS_IN_TRANSITION_STANDBY_TO_ON);
+ bReturn = device->TransmitPowerState(command.initiator);
+ device->SetPowerStatus(CEC_POWER_STATUS_ON);
+ m_resetPowerState.Init(5000);
+ }
+ else
+ {
+ bReturn = device->TransmitPowerState(command.initiator);
+ m_resetPowerState.Init(5000);
+ }
+ }
+ }
+
+ return bReturn;