+ device->SetDeckStatus(CEC_DECK_INFO_OTHER_STATUS_LG);
+ if (command.parameters[0] == CEC_STATUS_REQUEST_ON)
+ {
+ device->TransmitDeckStatus(command.initiator, true);
+ if (!ActiveSourceSent())
+ ActivateSource();
+ return COMMAND_HANDLED;
+ }
+ else if (command.parameters[0] == CEC_STATUS_REQUEST_ONCE)
+ {
+ device->TransmitDeckStatus(command.initiator, true);
+ return COMMAND_HANDLED;
+ }
+
+ return CCECCommandHandler::HandleGiveDeckStatus(command);
+}
+
+int CSLCommandHandler::HandleGiveDevicePowerStatus(const cec_command &command)
+{
+ if (m_processor->CECInitialised() && m_processor->IsHandledByLibCEC(command.destination) && command.initiator == CECDEVICE_TV)
+ {
+ CCECBusDevice *device = GetDevice(command.destination);
+ if (device && device->GetCurrentPowerStatus() != CEC_POWER_STATUS_ON)
+ {
+ device->TransmitPowerState(command.initiator, true);
+ device->SetPowerStatus(CEC_POWER_STATUS_ON);
+ }
+ else
+ {
+ if (!ActiveSourceSent())
+ {
+ device->SetPowerStatus(CEC_POWER_STATUS_IN_TRANSITION_STANDBY_TO_ON);
+ device->TransmitPowerState(command.initiator, true);
+ ActivateSource();
+ }
+ else if (m_resetPowerState.IsSet() && m_resetPowerState.TimeLeft() > 0)
+ {
+ /* TODO assume that we've bugged out. the return button no longer works after this */
+ LIB_CEC->AddLog(CEC_LOG_WARNING, "FIXME: LG seems to have bugged out. resetting to 'in transition standby to on'. the return button will not work");
+ {
+ CLockObject lock(m_SLMutex);
+ m_bActiveSourceSent = false;
+ }
+ device->SetPowerStatus(CEC_POWER_STATUS_IN_TRANSITION_STANDBY_TO_ON);
+ device->TransmitPowerState(command.initiator, true);
+ device->SetPowerStatus(CEC_POWER_STATUS_ON);
+ m_resetPowerState.Init(5000);
+ }
+ else
+ {
+ device->TransmitPowerState(command.initiator, true);
+ m_resetPowerState.Init(5000);
+ }
+ }
+
+ return COMMAND_HANDLED;
+ }
+
+ return CEC_ABORT_REASON_NOT_IN_CORRECT_MODE_TO_RESPOND;
+}
+
+int CSLCommandHandler::HandleRequestActiveSource(const cec_command &command)
+{
+ if (m_processor->CECInitialised())
+ {
+ if (ActiveSourceSent())
+ LIB_CEC->AddLog(CEC_LOG_DEBUG, ">> %i requests active source, ignored", (uint8_t) command.initiator);
+ else
+ ActivateSource();
+ return COMMAND_HANDLED;
+ }
+ return CEC_ABORT_REASON_NOT_IN_CORRECT_MODE_TO_RESPOND;
+}
+
+int CSLCommandHandler::HandleFeatureAbort(const cec_command &command)
+{
+ if (command.parameters.size == 0 && m_processor->GetPrimaryDevice()->GetCurrentPowerStatus() == CEC_POWER_STATUS_ON && !SLInitialised() &&
+ command.initiator == CECDEVICE_TV)
+ {
+ m_processor->GetPrimaryDevice()->TransmitPowerState(command.initiator, false);
+ m_processor->GetPrimaryDevice()->TransmitVendorID(CECDEVICE_BROADCAST, false, false);
+ }
+
+ return CCECCommandHandler::HandleFeatureAbort(command);
+}
+
+int CSLCommandHandler::HandleStandby(const cec_command &command)
+{
+ if (command.initiator == CECDEVICE_TV)
+ {
+ CLockObject lock(m_SLMutex);
+ m_bActiveSourceSent = false;
+ }
+
+ return CCECCommandHandler::HandleStandby(command);
+}
+
+void CSLCommandHandler::ResetSLState(void)
+{
+ LIB_CEC->AddLog(CEC_LOG_NOTICE, "resetting SL initialised state");
+ CLockObject lock(m_SLMutex);
+ m_bSLEnabled = false;
+ m_bActiveSourceSent = false;
+ m_processor->GetPrimaryDevice()->SetPowerStatus(CEC_POWER_STATUS_IN_TRANSITION_STANDBY_TO_ON);
+}
+
+void CSLCommandHandler::SetSLInitialised(void)
+{
+ LIB_CEC->AddLog(CEC_LOG_NOTICE, "SL initialised");
+ CLockObject lock(m_SLMutex);
+ m_bSLEnabled = true;
+}
+
+bool CSLCommandHandler::SLInitialised(void)
+{
+ CLockObject lock(m_SLMutex);
+ return m_bSLEnabled;
+}
+
+bool CSLCommandHandler::ActiveSourceSent(void)
+{
+ CLockObject lock(m_SLMutex);
+ return m_bActiveSourceSent;
+}
+
+bool CSLCommandHandler::PowerOn(const cec_logical_address iInitiator, const cec_logical_address iDestination)
+{
+ if (iDestination != CECDEVICE_TV)
+ {
+ /* LG devices only allow themselves to be woken up by the TV with a vendor command */
+ cec_command command;
+
+ if (!m_bSLEnabled)
+ TransmitVendorID(CECDEVICE_TV, iDestination, CEC_VENDOR_LG, false);
+
+ cec_command::Format(command, CECDEVICE_TV, iDestination, CEC_OPCODE_VENDOR_COMMAND);
+ command.PushBack(SL_COMMAND_POWER_ON);
+ command.PushBack(0);
+ return Transmit(command, false, false);
+ }
+
+ return CCECCommandHandler::PowerOn(iInitiator, iDestination);
+}
+
+void CSLCommandHandler::VendorPreActivateSourceHook(void)
+{
+ CCECPlaybackDevice *device = m_busDevice->AsPlaybackDevice();