+
+ bool InitHandler(void);
+
+ protected:
+ bool HandleActiveSource(const cec_command &command);
+ bool HandleDeviceVendorId(const cec_command &command);
+ bool HandleVendorCommand(const cec_command &command);
+
+ void HandleVendorCommand01(const cec_command &command);
+ void TransmitVendorCommand0205(const cec_logical_address iSource, const cec_logical_address iDestination);
+
+ void HandleVendorCommandPowerOn(const cec_command &command);
+ void HandleVendorCommandPowerOnStatus(const cec_command &command);
+
+ void HandleVendorCommandSLConnect(const cec_command &command);
+ void TransmitVendorCommandSetDeviceMode(const cec_logical_address iSource, const cec_logical_address iDestination, const cec_device_type type);
+
+ bool HandleGiveDevicePowerStatus(const cec_command &command);
+ bool HandleGiveDeckStatus(const cec_command &command);
+ bool HandleRequestActiveSource(const cec_command &command);
+ bool HandleFeatureAbort(const cec_command &command);
+ bool HandleStandby(const cec_command &command);
+ bool TransmitMenuState(const cec_logical_address UNUSED(iInitiator), const cec_logical_address UNUSED(iDestination), cec_menu_state UNUSED(menuState)) { return true; }
+ bool PowerOn(const cec_logical_address iInitiator, const cec_logical_address iDestination);
+
+ void ResetSLState(void);
+ bool SLInitialised(void);
+ void SetSLInitialised(void);
+ bool ActiveSourceSent(void);
+
+ bool m_bSLEnabled;
+ bool m_bActiveSourceSent;
+ PLATFORM::CTimeout m_resetPowerState;
+ PLATFORM::CMutex m_SLMutex;