CProtectedSocket<CSerialSocket> (new CSerialSocket(strName, iBaudrate, iDatabits, iStopbits, iParity)) {}
virtual ~CSerialPort(void) {}
};
CProtectedSocket<CSerialSocket> (new CSerialSocket(strName, iBaudrate, iDatabits, iStopbits, iParity)) {}
virtual ~CSerialPort(void) {}
};