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only match one interface, not all three when detecting devices on linux and darwin
[deb_libcec.git]
/
src
/
lib
/
platform
/
threads
/
threads.h
diff --git
a/src/lib/platform/threads/threads.h
b/src/lib/platform/threads/threads.h
index 8fb71fce2b2158382168379054d30750b1e0c4dc..36477708d4750e6c2e035ca739d067f06cdff26a 100644
(file)
--- a/
src/lib/platform/threads/threads.h
+++ b/
src/lib/platform/threads/threads.h
@@
-40,11
+40,16
@@
namespace PLATFORM
public:
CThread(void) :
m_bStop(false),
public:
CThread(void) :
m_bStop(false),
- m_bRunning(false) {}
+ m_bRunning(false),
+ m_bStopped(false),
+ m_thread(INVALID_THREAD_VALUE) {}
virtual ~CThread(void)
{
virtual ~CThread(void)
{
- StopThread();
+ StopThread(0);
+ void *retVal = NULL;
+ if (m_thread != INVALID_THREAD_VALUE)
+ ThreadsWait(m_thread, &retVal);
}
static void *ThreadHandler(CThread *thread)
}
static void *ThreadHandler(CThread *thread)
@@
-53,17
+58,21
@@
namespace PLATFORM
if (thread)
{
if (thread)
{
- CLockObject lock(thread->m_threadMutex);
- thread->m_bRunning = true;
- lock.Unlock();
- thread->m_threadCondition.Broadcast();
+ {
+ CLockObject lock(thread->m_threadMutex);
+ thread->m_bRunning = true;
+ thread->m_bStopped = false;
+ thread->m_threadCondition.Broadcast();
+ }
retVal = thread->Process();
retVal = thread->Process();
- lock.Lock();
- thread->m_bRunning = false;
- lock.Unlock();
- thread->m_threadCondition.Broadcast();
+ {
+ CLockObject lock(thread->m_threadMutex);
+ thread->m_bRunning = false;
+ thread->m_bStopped = true;
+ thread->m_threadCondition.Broadcast();
+ }
}
return retVal;
}
return retVal;
@@
-83,22
+92,26
@@
namespace PLATFORM
virtual bool CreateThread(bool bWait = true)
{
virtual bool CreateThread(bool bWait = true)
{
- bool bReturn(false);
- CLockObject lock(m_threadMutex);
- if (!IsRunning())
+ bool bReturn(false);
+ CLockObject lock(m_threadMutex);
+ if (!IsRunning())
+ {
+ m_bStop = false;
+ if (ThreadsCreate(m_thread, CThread::ThreadHandler, ((void*)static_cast<CThread *>(this))))
{
{
- m_bStop = false;
- if (ThreadsCreate(m_thread, CThread::ThreadHandler, ((void*)static_cast<CThread *>(this))))
- {
- if (bWait)
- m_threadCondition.Wait(m_threadMutex);
- bReturn = true;
- }
+ if (bWait)
+ m_threadCondition.Wait(m_threadMutex, m_bRunning);
+ bReturn = true;
}
}
+ }
return bReturn;
}
return bReturn;
}
- virtual bool StopThread(bool bWaitForExit = true)
+ /*!
+ * @brief Stop the thread
+ * @param iWaitMs negative = don't wait, 0 = infinite, or the amount of ms to wait
+ */
+ virtual bool StopThread(int iWaitMs = 5000)
{
bool bReturn(true);
bool bRunning(false);
{
bool bReturn(true);
bool bRunning(false);
@@
-106,33
+119,38
@@
namespace PLATFORM
CLockObject lock(m_threadMutex);
bRunning = IsRunning();
m_bStop = true;
CLockObject lock(m_threadMutex);
bRunning = IsRunning();
m_bStop = true;
- m_threadCondition.Broadcast();
}
}
- if (bRunning &&
bWaitForExit
)
+ if (bRunning &&
iWaitMs >= 0
)
{
{
-
void *retVal = NULL
;
- bReturn =
ThreadsWait(m_thread, &retVal
);
+
CLockObject lock(m_threadMutex)
;
+ bReturn =
m_threadCondition.Wait(m_threadMutex, m_bStopped, iWaitMs
);
}
}
- return true;
+ else
+ {
+ bReturn = true;
+ }
+
+ return bReturn;
}
virtual bool Sleep(uint32_t iTimeout)
{
CLockObject lock(m_threadMutex);
}
virtual bool Sleep(uint32_t iTimeout)
{
CLockObject lock(m_threadMutex);
- return m_bStop ? false : m_threadCondition.Wait(m_threadMutex, iTimeout);
+ return m_bStop ? false : m_threadCondition.Wait(m_threadMutex,
m_bStopped,
iTimeout);
}
virtual void *Process(void) = 0;
protected:
void SetRunning(bool bSetTo);
}
virtual void *Process(void) = 0;
protected:
void SetRunning(bool bSetTo);
+ CMutex m_threadMutex;
private:
private:
- bool m_bStop;
- bool m_bRunning;
-
CCondition m_threadCondition
;
- C
Mutex m_threadMutex
;
- thread_t m_thread;
+ bool
m_bStop;
+ bool
m_bRunning;
+
bool m_bStopped
;
+ C
Condition<bool> m_threadCondition
;
+ thread_t
m_thread;
};
};
};
};