+
+ class CTimeout
+ {
+ public:
+ CTimeout(void) : m_iTarget(0) {}
+ CTimeout(uint32_t iTimeout) { Init(iTimeout); }
+
+ bool IsSet(void) const { return m_iTarget > 0; }
+ void Init(uint32_t iTimeout) { m_iTarget = GetTimeMs() + iTimeout; }
+
+ uint32_t TimeLeft(void) const
+ {
+ uint64_t iNow = GetTimeMs();
+ return (iNow > m_iTarget) ? 0 : (uint32_t)(m_iTarget - iNow);
+ }
+
+ private:
+ uint64_t m_iTarget;
+ };