const tasksInProgress = this.tasks.get(workerCreated)
if (
isKillBehavior(KillBehaviors.HARD, message.kill) ||
tasksInProgress === 0
) {
// Kill received from the worker, means that no new tasks are submitted to that worker for a while ( > maxInactiveTime)
const tasksInProgress = this.tasks.get(workerCreated)
if (
isKillBehavior(KillBehaviors.HARD, message.kill) ||
tasksInProgress === 0
) {
// Kill received from the worker, means that no new tasks are submitted to that worker for a while ( > maxInactiveTime)