- // All workers are busy, create a new worker
- const worker = this.createAndSetupWorker()
- this.registerWorkerMessageListener<Data>(worker, message => {
- const tasksInProgress = this.tasks.get(worker)
- const isKillBehaviorOptionHard =
- message.kill === killBehaviorEnumeration.HARD
- if (isKillBehaviorOptionHard || tasksInProgress === 0) {
- // Kill received from the worker, means that no new tasks are submitted to that worker for a while ( > maxInactiveTime)
- this.sendToWorker(worker, { kill: 1 })
- void this.destroyWorker(worker)
- }
- })
- return worker