- // All workers are busy, create a new worker
- const workerCreated = this.createAndSetupWorker()
- this.registerWorkerMessageListener<Data>(workerCreated, message => {
- const tasksInProgress = this.tasks.get(workerCreated)
- const isKillBehaviorOptionHard = message.kill === killBehaviorTypes.HARD
- if (isKillBehaviorOptionHard || tasksInProgress === 0) {
- // Kill received from the worker, means that no new tasks are submitted to that worker for a while ( > maxInactiveTime)
- this.sendToWorker(workerCreated, { kill: 1 })
- void this.destroyWorker(workerCreated)
- }
- })
- return workerCreated