- }
- if (Utils.isString(value) || typeof value === 'number') {
- return new Date(value);
- }
- return null;
- }
-
- public static convertToInt(value: unknown): number {
- if (!value) {
- return 0;
- }
- let changedValue: number = value as number;
- if (Number.isSafeInteger(value)) {
- return value as number;
- }
- if (typeof value === 'number') {
- return Math.trunc(value);
- }
- if (Utils.isString(value)) {
- changedValue = parseInt(value as string);
- }
- if (isNaN(changedValue)) {
- throw new Error(`Cannot convert to integer: ${value.toString()}`);
- }
- return changedValue;
- }
-
- public static convertToFloat(value: unknown): number {
- if (!value) {
- return 0;
- }
- let changedValue: number = value as number;
- if (Utils.isString(value)) {
- changedValue = parseFloat(value as string);
- }
- if (isNaN(changedValue)) {
- throw new Error(`Cannot convert to float: ${value.toString()}`);
- }
- return changedValue;
- }
-
- public static convertToBoolean(value: unknown): boolean {
- let result = false;
- if (value) {
- // Check the type
- if (typeof value === 'boolean') {
- return value;
- } else if (
- Utils.isString(value) &&
- ((value as string).toLowerCase() === 'true' || value === '1')
- ) {
- result = true;
- } else if (typeof value === 'number' && value === 1) {
- result = true;
- }
- }
- return result;
- }
-
- public static getRandomFloat(max = Number.MAX_VALUE, min = 0): number {
- if (max < min) {
- throw new RangeError('Invalid interval');
- }
- if (max - min === Infinity) {
- throw new RangeError('Invalid interval');
- }
- return (crypto.randomBytes(4).readUInt32LE() / 0xffffffff) * (max - min) + min;
- }
-
- public static getRandomInteger(max = Constants.MAX_RANDOM_INTEGER, min = 0): number {
- max = Math.floor(max);
- if (!Utils.isNullOrUndefined(min) && min !== 0) {
- min = Math.ceil(min);
- return Math.floor(crypto.randomInt(min, max + 1));
- }
- return Math.floor(crypto.randomInt(max + 1));
- }
-
- public static roundTo(numberValue: number, scale: number): number {
- const roundPower = Math.pow(10, scale);
- return Math.round(numberValue * roundPower) / roundPower;
- }
-
- public static truncTo(numberValue: number, scale: number): number {
- const truncPower = Math.pow(10, scale);
- return Math.trunc(numberValue * truncPower) / truncPower;
- }
-
- public static getRandomFloatRounded(max = Number.MAX_VALUE, min = 0, scale = 2): number {
- if (min) {
- return Utils.roundTo(Utils.getRandomFloat(max, min), scale);
- }
- return Utils.roundTo(Utils.getRandomFloat(max), scale);
- }
-
- public static getRandomFloatFluctuatedRounded(
- staticValue: number,
- fluctuationPercent: number,
- scale = 2
- ): number {
- if (fluctuationPercent === 0) {
- return Utils.roundTo(staticValue, scale);
- }
- const fluctuationRatio = fluctuationPercent / 100;
- return Utils.getRandomFloatRounded(
- staticValue * (1 + fluctuationRatio),
- staticValue * (1 - fluctuationRatio),
- scale
- );
- }
-
- public static isObject(item: unknown): boolean {
- return (
- Utils.isNullOrUndefined(item) === false &&
- typeof item === 'object' &&
- Array.isArray(item) === false
- );
- }
-
- public static cloneObject<T extends object>(object: T): T {
- return clone<T>(object);
- }
-
- public static hasOwnProp(object: unknown, property: PropertyKey): boolean {
- return Utils.isObject(object) && Object.hasOwn(object as object, property);
- }
-
- public static isCFEnvironment(): boolean {
- return !Utils.isNullOrUndefined(process.env.VCAP_APPLICATION);
- }
-
- public static isIterable<T>(obj: T): boolean {
- return !Utils.isNullOrUndefined(obj) ? typeof obj[Symbol.iterator] === 'function' : false;
- }
-
- public static isString(value: unknown): boolean {
- return typeof value === 'string';
- }
-
- public static isEmptyString(value: unknown): boolean {
- return (
- Utils.isNullOrUndefined(value) ||
- (Utils.isString(value) && (value as string).trim().length === 0)
+ } else if (isString(value) && ((value as string).toLowerCase() === 'true' || value === '1')) {
+ result = true;
+ } else if (typeof value === 'number' && value === 1) {
+ result = true;
+ }
+ }
+ return result;
+};
+
+export const getRandomFloat = (max = Number.MAX_VALUE, min = 0): number => {
+ if (max < min) {
+ throw new RangeError('Invalid interval');
+ }
+ if (max - min === Infinity) {
+ throw new RangeError('Invalid interval');
+ }
+ return (randomBytes(4).readUInt32LE() / 0xffffffff) * (max - min) + min;
+};
+
+export const getRandomInteger = (max = Constants.MAX_RANDOM_INTEGER, min = 0): number => {
+ max = Math.floor(max);
+ if (!isNullOrUndefined(min) && min !== 0) {
+ min = Math.ceil(min);
+ return Math.floor(randomInt(min, max + 1));
+ }
+ return Math.floor(randomInt(max + 1));
+};
+
+/**
+ * Rounds the given number to the given scale.
+ * The rounding is done using the "round half away from zero" method.
+ *
+ * @param numberValue - The number to round.
+ * @param scale - The scale to round to.
+ * @returns The rounded number.
+ */
+export const roundTo = (numberValue: number, scale: number): number => {
+ const roundPower = Math.pow(10, scale);
+ return Math.round(numberValue * roundPower * (1 + Number.EPSILON)) / roundPower;
+};
+
+export const getRandomFloatRounded = (max = Number.MAX_VALUE, min = 0, scale = 2): number => {
+ if (min) {
+ return roundTo(getRandomFloat(max, min), scale);
+ }
+ return roundTo(getRandomFloat(max), scale);
+};
+
+export const getRandomFloatFluctuatedRounded = (
+ staticValue: number,
+ fluctuationPercent: number,
+ scale = 2,
+): number => {
+ if (fluctuationPercent < 0 || fluctuationPercent > 100) {
+ throw new RangeError(
+ `Fluctuation percent must be between 0 and 100. Actual value: ${fluctuationPercent}`,