+ * `killBehavior` dictates if your worker will be deleted in case a task is active on it.
+ *
+ * - SOFT: If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but a task is still executing or queued, then the worker **won't** be deleted.
+ * - HARD: If `currentTime - lastActiveTime` is greater than `maxInactiveTime` but a task is still executing or queued, then the worker will be deleted.
+ *
+ * This option only apply to the newly created workers.
+ *
+ * @defaultValue KillBehaviors.SOFT
+ */
+ killBehavior?: KillBehavior
+ /**
+ * Maximum waiting time in milliseconds for tasks on newly created workers. It must be greater or equal than 5.
+ *
+ * After this time, newly created workers will be terminated.
+ * The last active time of your worker will be updated when it terminates a task.
+ *
+ * - If `killBehavior` is set to `KillBehaviors.HARD` this value represents also the timeout for the tasks that you submit to the pool,
+ * when this timeout expires your tasks is interrupted before completion and removed. The worker is killed if is not part of the minimum size of the pool.
+ * - If `killBehavior` is set to `KillBehaviors.SOFT` your tasks have no timeout and your workers will not be terminated until your task is completed.