} = require('poolifier')
const pool = new FixedThreadPool(availableParallelism(), './yourWorker.js', {
- errorHandler: (e) => console.error(e),
+ errorHandler: e => console.error(e),
onlineHandler: () => console.info('worker is online')
})
let poolReady = 0
let poolBusy = 0
-pool.emitter.on(PoolEvents.ready, () => poolReady++)
-pool.emitter.on(PoolEvents.busy, () => poolBusy++)
+pool.emitter?.on(PoolEvents.ready, () => poolReady++)
+pool.emitter?.on(PoolEvents.busy, () => poolBusy++)
let resolved = 0
const start = performance.now()
.then(() => {
resolved++
if (resolved === iterations) {
- console.info('Time taken is ' + (performance.now() - start))
- console.info('The pool was ready for ' + poolReady + ' times')
- return console.info('The pool was busy for ' + poolBusy + ' times')
+ console.info(
+ `Time taken is ${(performance.now() - start).toFixed(2)}ms`
+ )
+ console.info(`The pool was ready for ${poolReady} times`)
+ console.info(`The pool was busy for ${poolBusy} times`)
+ return pool.destroy()
}
return null
})
- .catch((err) => console.error(err))
+ .catch(err => console.error(err))
}