Merge branch 'development'
[deb_libcec.git] / project / libcec.vcxproj
index e0770b44b2fcf4d2b1907f578c9a4a303ca8ac14..29fb6892af9b2963537946a91d05f99193639b79 100644 (file)
     <ClInclude Include="..\include\cecloader.h" />
     <ClInclude Include="..\include\cectypes.h" />
     <ClInclude Include="..\src\lib\adapter\AdapterCommunication.h" />
-    <ClInclude Include="..\src\lib\adapter\AdapterDetection.h" />
-    <ClInclude Include="..\src\lib\adapter\AdapterMessage.h" />
+    <ClInclude Include="..\src\lib\adapter\USBCECAdapterCommands.h" />
+    <ClInclude Include="..\src\lib\adapter\USBCECAdapterCommunication.h" />
+    <ClInclude Include="..\src\lib\adapter\USBCECAdapterDetection.h" />
+    <ClInclude Include="..\src\lib\adapter\USBCECAdapterMessage.h" />
+    <ClInclude Include="..\src\lib\adapter\USBCECAdapterMessageQueue.h" />
+    <ClInclude Include="..\src\lib\CECClient.h" />
+    <ClInclude Include="..\src\lib\CECInputBuffer.h" />
     <ClInclude Include="..\src\lib\CECProcessor.h" />
+    <ClInclude Include="..\src\lib\CECTypeUtils.h" />
     <ClInclude Include="..\src\lib\devices\CECAudioSystem.h" />
     <ClInclude Include="..\src\lib\devices\CECBusDevice.h" />
+    <ClInclude Include="..\src\lib\devices\CECDeviceMap.h" />
     <ClInclude Include="..\src\lib\devices\CECPlaybackDevice.h" />
     <ClInclude Include="..\src\lib\devices\CECRecordingDevice.h" />
     <ClInclude Include="..\src\lib\devices\CECTuner.h" />
     <ClInclude Include="..\src\lib\devices\CECTV.h" />
     <ClInclude Include="..\src\lib\implementations\ANCommandHandler.h" />
     <ClInclude Include="..\src\lib\implementations\CECCommandHandler.h" />
+    <ClInclude Include="..\src\lib\implementations\RLCommandHandler.h" />
     <ClInclude Include="..\src\lib\implementations\SLCommandHandler.h" />
     <ClInclude Include="..\src\lib\implementations\VLCommandHandler.h" />
     <ClInclude Include="..\src\lib\LibCEC.h" />
-    <ClInclude Include="..\src\lib\platform\buffer.h" />
+    <ClInclude Include="..\src\lib\platform\adl\adl-edid.h" />
+    <ClInclude Include="..\src\lib\platform\adl\adl_defines.h" />
+    <ClInclude Include="..\src\lib\platform\adl\adl_sdk.h" />
+    <ClInclude Include="..\src\lib\platform\adl\adl_structures.h" />
+    <ClInclude Include="..\src\lib\platform\nvidia\nv-edid.h" />
     <ClInclude Include="..\src\lib\platform\os.h" />
-    <ClInclude Include="..\src\lib\platform\serialport\baudrate.h" />
-    <ClInclude Include="..\src\lib\platform\serialport\serialport.h" />
-    <ClInclude Include="..\src\lib\platform\StdString.h" />
+    <ClInclude Include="..\src\lib\platform\sockets\serialport.h" />
+    <ClInclude Include="..\src\lib\platform\sockets\socket.h" />
+    <ClInclude Include="..\src\lib\platform\sockets\tcp.h" />
     <ClInclude Include="..\src\lib\platform\threads\mutex.h" />
     <ClInclude Include="..\src\lib\platform\threads\threads.h" />
-    <ClInclude Include="..\src\lib\platform\timeutils.h" />
+    <ClInclude Include="..\src\lib\platform\util\baudrate.h" />
+    <ClInclude Include="..\src\lib\platform\util\buffer.h" />
+    <ClInclude Include="..\src\lib\platform\util\edid.h" />
+    <ClInclude Include="..\src\lib\platform\util\StdString.h" />
+    <ClInclude Include="..\src\lib\platform\util\timeutils.h" />
+    <ClInclude Include="..\src\lib\platform\windows\dlfcn-win32.h" />
+    <ClInclude Include="..\src\lib\platform\windows\os-socket.h" />
     <ClInclude Include="..\src\lib\platform\windows\os-threads.h" />
     <ClInclude Include="..\src\lib\platform\windows\os-types.h" />
+    <ClInclude Include="..\src\lib\platform\windows\stdint.h" />
   </ItemGroup>
   <ItemGroup>
-    <ClCompile Include="..\src\lib\adapter\AdapterCommunication.cpp" />
-    <ClCompile Include="..\src\lib\adapter\AdapterDetection.cpp" />
+    <ClCompile Include="..\src\lib\adapter\USBCECAdapterCommands.cpp" />
+    <ClCompile Include="..\src\lib\adapter\USBCECAdapterCommunication.cpp" />
+    <ClCompile Include="..\src\lib\adapter\USBCECAdapterDetection.cpp" />
+    <ClCompile Include="..\src\lib\adapter\USBCECAdapterMessage.cpp" />
+    <ClCompile Include="..\src\lib\adapter\USBCECAdapterMessageQueue.cpp" />
+    <ClCompile Include="..\src\lib\CECClient.cpp" />
     <ClCompile Include="..\src\lib\CECProcessor.cpp" />
     <ClCompile Include="..\src\lib\devices\CECAudioSystem.cpp" />
     <ClCompile Include="..\src\lib\devices\CECBusDevice.cpp" />
+    <ClCompile Include="..\src\lib\devices\CECDeviceMap.cpp" />
     <ClCompile Include="..\src\lib\devices\CECPlaybackDevice.cpp" />
     <ClCompile Include="..\src\lib\devices\CECRecordingDevice.cpp" />
     <ClCompile Include="..\src\lib\devices\CECTuner.cpp" />
     <ClCompile Include="..\src\lib\devices\CECTV.cpp" />
     <ClCompile Include="..\src\lib\implementations\ANCommandHandler.cpp" />
     <ClCompile Include="..\src\lib\implementations\CECCommandHandler.cpp" />
+    <ClCompile Include="..\src\lib\implementations\RLCommandHandler.cpp" />
     <ClCompile Include="..\src\lib\implementations\SLCommandHandler.cpp" />
     <ClCompile Include="..\src\lib\implementations\VLCommandHandler.cpp" />
     <ClCompile Include="..\src\lib\LibCEC.cpp" />
     <ClCompile Include="..\src\lib\LibCECC.cpp" />
     <ClCompile Include="..\src\lib\LibCECDll.cpp" />
+    <ClCompile Include="..\src\lib\platform\adl\adl-edid.cpp" />
+    <ClCompile Include="..\src\lib\platform\nvidia\nv-edid.cpp" />
+    <ClCompile Include="..\src\lib\platform\windows\dlfcn-win32.cpp" />
+    <ClCompile Include="..\src\lib\platform\windows\os-edid.cpp" />
+    <ClCompile Include="..\src\lib\platform\windows\os-threads.cpp" />
     <ClCompile Include="..\src\lib\platform\windows\serialport.cpp" />
   </ItemGroup>
   <ItemGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">
   </ImportGroup>
-</Project>
-
+</Project>
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