cec: check whether m_port isn't NULL in ReadFromDevice
[deb_libcec.git] / project / libcec.vcxproj
index c4a3372883aaeb2773070bf6ce87b584ca6f80aa..a9edbba0b9cdd689cf745086cc18c2c0e6e8a9e1 100644 (file)
     <ClInclude Include="..\include\CECExportsC.h" />
     <ClInclude Include="..\include\CECExportsCpp.h" />
     <ClInclude Include="..\include\CECTypes.h" />
-    <ClInclude Include="..\src\lib\CECDetect.h" />
-    <ClInclude Include="..\src\lib\CECParser.h" />
+    <ClInclude Include="..\src\lib\AdapterCommunication.h" />
+    <ClInclude Include="..\src\lib\AdapterDetection.h" />
+    <ClInclude Include="..\src\lib\CECProcessor.h" />
+    <ClInclude Include="..\src\lib\LibCEC.h" />
     <ClInclude Include="..\src\lib\libPlatform\baudrate.h" />
     <ClInclude Include="..\src\lib\libPlatform\os-dependent.h" />
     <ClInclude Include="..\src\lib\libPlatform\pthread_win32\pthread.h" />
     <ClInclude Include="..\src\lib\util\timeutils.h" />
   </ItemGroup>
   <ItemGroup>
-    <ClCompile Include="..\src\lib\CECDetect.cpp" />
-    <ClCompile Include="..\src\lib\CECDll.cpp" />
-    <ClCompile Include="..\src\lib\CECParser.cpp" />
-    <ClCompile Include="..\src\lib\CECParserC.cpp" />
+    <ClCompile Include="..\src\lib\AdapterCommunication.cpp" />
+    <ClCompile Include="..\src\lib\AdapterDetection.cpp" />
+    <ClCompile Include="..\src\lib\CECProcessor.cpp" />
+    <ClCompile Include="..\src\lib\LibCEC.cpp" />
+    <ClCompile Include="..\src\lib\LibCECC.cpp" />
+    <ClCompile Include="..\src\lib\LibCECDll.cpp" />
     <ClCompile Include="..\src\lib\libPlatform\windows\dlfcn-win32.cpp" />
     <ClCompile Include="..\src\lib\libPlatform\windows\os_windows.cpp" />
     <ClCompile Include="..\src\lib\libPlatform\windows\serialport.cpp" />