win32: fix compilation after the last commit
[deb_libcec.git] / project / libcec.vcxproj
index ab7e00eef4cc4a506ff728dff13017404c04c1fe..d1a8ea00c99a46a49bff3735adec5d293f7c3c72 100644 (file)
     <ClInclude Include="..\src\lib\AdapterCommunication.h" />
     <ClInclude Include="..\src\lib\AdapterDetection.h" />
     <ClInclude Include="..\src\lib\CECProcessor.h" />
+    <ClInclude Include="..\src\lib\devices\CECAudioSystem.h" />
+    <ClInclude Include="..\src\lib\devices\CECBusDevice.h" />
+    <ClInclude Include="..\src\lib\devices\CECPlaybackDevice.h" />
+    <ClInclude Include="..\src\lib\devices\CECRecordingDevice.h" />
+    <ClInclude Include="..\src\lib\devices\CECTuner.h" />
+    <ClInclude Include="..\src\lib\devices\CECTV.h" />
+    <ClInclude Include="..\src\lib\implementations\ANCommandHandler.h" />
+    <ClInclude Include="..\src\lib\implementations\CECCommandHandler.h" />
+    <ClInclude Include="..\src\lib\implementations\SLCommandHandler.h" />
+    <ClInclude Include="..\src\lib\implementations\VLCommandHandler.h" />
     <ClInclude Include="..\src\lib\LibCEC.h" />
     <ClInclude Include="..\src\lib\platform\baudrate.h" />
     <ClInclude Include="..\src\lib\platform\os-dependent.h" />
+    <ClInclude Include="..\src\lib\platform\posix\pthreads.h" />
     <ClInclude Include="..\src\lib\platform\pthread_win32\pthread.h" />
     <ClInclude Include="..\src\lib\platform\pthread_win32\sched.h" />
     <ClInclude Include="..\src\lib\platform\pthread_win32\semaphore.h" />
     <ClInclude Include="..\src\lib\platform\windows\os_windows.h" />
     <ClInclude Include="..\src\lib\util\buffer.h" />
     <ClInclude Include="..\src\lib\util\StdString.h" />
+    <ClInclude Include="resource.h" />
   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="..\src\lib\AdapterCommunication.cpp" />
     <ClCompile Include="..\src\lib\AdapterDetection.cpp" />
     <ClCompile Include="..\src\lib\CECProcessor.cpp" />
+    <ClCompile Include="..\src\lib\devices\CECAudioSystem.cpp" />
+    <ClCompile Include="..\src\lib\devices\CECBusDevice.cpp" />
+    <ClCompile Include="..\src\lib\devices\CECPlaybackDevice.cpp" />
+    <ClCompile Include="..\src\lib\devices\CECRecordingDevice.cpp" />
+    <ClCompile Include="..\src\lib\devices\CECTuner.cpp" />
+    <ClCompile Include="..\src\lib\devices\CECTV.cpp" />
+    <ClCompile Include="..\src\lib\implementations\ANCommandHandler.cpp" />
+    <ClCompile Include="..\src\lib\implementations\CECCommandHandler.cpp" />
+    <ClCompile Include="..\src\lib\implementations\SLCommandHandler.cpp" />
+    <ClCompile Include="..\src\lib\implementations\VLCommandHandler.cpp" />
     <ClCompile Include="..\src\lib\LibCEC.cpp" />
     <ClCompile Include="..\src\lib\LibCECC.cpp" />
     <ClCompile Include="..\src\lib\LibCECDll.cpp" />
+    <ClCompile Include="..\src\lib\platform\posix\pthreads.cpp" />
     <ClCompile Include="..\src\lib\platform\threads.cpp" />
     <ClCompile Include="..\src\lib\platform\windows\dlfcn-win32.cpp" />
     <ClCompile Include="..\src\lib\platform\windows\os_windows.cpp" />
     <ClCompile Include="..\src\lib\platform\windows\serialport.cpp" />
   </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="libcec.rc" />
+  </ItemGroup>
   <PropertyGroup Label="Globals">
     <ProjectGuid>{C04B0FB1-667D-4F1C-BDAE-A07CDFFAAAA0}</ProjectGuid>
     <RootNamespace>libcec</RootNamespace>
@@ -58,7 +84,6 @@
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     <ConfigurationType>DynamicLibrary</ConfigurationType>
     <UseDebugLibraries>false</UseDebugLibraries>
-    <WholeProgramOptimization>true</WholeProgramOptimization>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
     <TargetExt>.dll</TargetExt>
     <ExtensionsToDeleteOnClean>*.cdf;*.cache;*.obj;*.ilk;*.resources;*.tlb;*.tli;*.tlh;*.tmp;*.rsp;*.pgc;*.pgd;*.meta;*.tlog;*.manifest;*.res;*.pch;*.exp;*.idb;*.rep;*.xdc;*.pdb;*_manifest.rc;*.bsc;*.sbr;*.xml;*.dll</ExtensionsToDeleteOnClean>
     <IncludePath>$(SolutionDir)..\include;$(IncludePath)</IncludePath>
+    <LinkIncremental>true</LinkIncremental>
   </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     <ClCompile>
       <OutputFile>$(SolutionDir)..\libcec.dll</OutputFile>
       <AdditionalDependencies>%(AdditionalDependencies);setupapi.lib;$(SolutionDir)..\src\lib\platform\pthread_win32\pthreadVC2.lib</AdditionalDependencies>
       <IgnoreSpecificDefaultLibraries>libcmtd</IgnoreSpecificDefaultLibraries>
-      <Version>7</Version>
+      <Version>
+      </Version>
     </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
       <OutputFile>$(SolutionDir)..\libcec.dll</OutputFile>
       <AdditionalDependencies>%(AdditionalDependencies);setupapi.lib;$(SolutionDir)..\src\lib\platform\pthread_win32\pthreadVC2.lib</AdditionalDependencies>
       <IgnoreSpecificDefaultLibraries>libcmt</IgnoreSpecificDefaultLibraries>
-      <Version>7</Version>
+      <Version>
+      </Version>
     </Link>
   </ItemDefinitionGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />