win32: sync visual studio project file. use uint32_t instead of uint64_t for the...
[deb_libcec.git] / project / libcec.vcxproj.filters
index f9f44b3428569c273688b4f4a0294c7a99c53bec..febfd09dae0f79824580bd57b47bc86060d7a87f 100644 (file)
     <Filter Include="exports">
       <UniqueIdentifier>{01b9c84a-dcfe-4bdc-b983-69e3e3929b0f}</UniqueIdentifier>
     </Filter>
+    <Filter Include="implementations">
+      <UniqueIdentifier>{03bd59df-ccac-4664-b61b-3151bb219efa}</UniqueIdentifier>
+    </Filter>
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="..\src\lib\util\buffer.h">
       <Filter>util</Filter>
     </ClInclude>
-    <ClInclude Include="..\src\lib\util\misc.h">
-      <Filter>util</Filter>
-    </ClInclude>
     <ClInclude Include="..\src\lib\util\StdString.h">
       <Filter>util</Filter>
     </ClInclude>
-    <ClInclude Include="..\src\lib\util\threads.h">
-      <Filter>util</Filter>
+    <ClInclude Include="..\src\lib\AdapterCommunication.h" />
+    <ClInclude Include="..\src\lib\AdapterDetection.h" />
+    <ClInclude Include="..\src\lib\CECProcessor.h" />
+    <ClInclude Include="..\src\lib\LibCEC.h" />
+    <ClInclude Include="..\src\lib\platform\baudrate.h">
+      <Filter>platform</Filter>
+    </ClInclude>
+    <ClInclude Include="..\src\lib\platform\os-dependent.h">
+      <Filter>platform</Filter>
     </ClInclude>
-    <ClInclude Include="..\src\lib\libPlatform\os-dependent.h">
+    <ClInclude Include="..\src\lib\platform\serialport.h">
       <Filter>platform</Filter>
     </ClInclude>
-    <ClInclude Include="..\src\lib\libPlatform\windows\dlfcn-win32.h">
+    <ClInclude Include="..\src\lib\platform\threads.h">
       <Filter>platform</Filter>
     </ClInclude>
-    <ClInclude Include="..\src\lib\libPlatform\windows\os_windows.h">
+    <ClInclude Include="..\src\lib\platform\timeutils.h">
       <Filter>platform</Filter>
     </ClInclude>
-    <ClInclude Include="..\src\lib\libPlatform\pthread_win32\pthread.h">
+    <ClInclude Include="..\src\lib\platform\windows\dlfcn-win32.h">
       <Filter>platform</Filter>
     </ClInclude>
-    <ClInclude Include="..\src\lib\libPlatform\pthread_win32\sched.h">
+    <ClInclude Include="..\src\lib\platform\windows\os_windows.h">
       <Filter>platform</Filter>
     </ClInclude>
-    <ClInclude Include="..\src\lib\libPlatform\pthread_win32\semaphore.h">
+    <ClInclude Include="..\src\lib\platform\pthread_win32\pthread.h">
       <Filter>platform</Filter>
     </ClInclude>
-    <ClInclude Include="..\src\lib\CECParser.h" />
-    <ClInclude Include="..\include\CECExports.h">
+    <ClInclude Include="..\src\lib\platform\pthread_win32\sched.h">
+      <Filter>platform</Filter>
+    </ClInclude>
+    <ClInclude Include="..\src\lib\platform\pthread_win32\semaphore.h">
+      <Filter>platform</Filter>
+    </ClInclude>
+    <ClInclude Include="..\include\cec.h">
       <Filter>exports</Filter>
     </ClInclude>
-    <ClInclude Include="..\include\CECExportsCpp.h">
+    <ClInclude Include="..\include\cecc.h">
       <Filter>exports</Filter>
     </ClInclude>
-    <ClInclude Include="..\include\CECTypes.h">
+    <ClInclude Include="..\include\cecloader.h">
       <Filter>exports</Filter>
     </ClInclude>
-    <ClInclude Include="..\src\lib\libPlatform\serialport.h">
-      <Filter>platform</Filter>
+    <ClInclude Include="..\include\cectypes.h">
+      <Filter>exports</Filter>
     </ClInclude>
-    <ClInclude Include="..\src\lib\util\timeutils.h">
-      <Filter>util</Filter>
+    <ClInclude Include="..\src\lib\implementations\ANCommandHandler.h">
+      <Filter>implementations</Filter>
     </ClInclude>
-    <ClInclude Include="..\src\lib\libPlatform\baudrate.h">
-      <Filter>platform</Filter>
+    <ClInclude Include="..\src\lib\implementations\CECCommandHandler.h">
+      <Filter>implementations</Filter>
     </ClInclude>
-    <ClInclude Include="..\include\CECExportsC.h">
-      <Filter>exports</Filter>
+    <ClInclude Include="..\src\lib\implementations\SLCommandHandler.h">
+      <Filter>implementations</Filter>
     </ClInclude>
-    <ClInclude Include="..\src\lib\CECDetect.h" />
+    <ClInclude Include="..\src\lib\CECBusDevice.h" />
   </ItemGroup>
   <ItemGroup>
-    <ClCompile Include="..\src\lib\util\misc.cpp">
-      <Filter>util</Filter>
-    </ClCompile>
-    <ClCompile Include="..\src\lib\util\threads.cpp">
-      <Filter>util</Filter>
-    </ClCompile>
-    <ClCompile Include="..\src\lib\libPlatform\windows\dlfcn-win32.cpp">
+    <ClCompile Include="..\src\lib\AdapterCommunication.cpp" />
+    <ClCompile Include="..\src\lib\AdapterDetection.cpp" />
+    <ClCompile Include="..\src\lib\CECProcessor.cpp" />
+    <ClCompile Include="..\src\lib\LibCEC.cpp" />
+    <ClCompile Include="..\src\lib\LibCECC.cpp" />
+    <ClCompile Include="..\src\lib\LibCECDll.cpp" />
+    <ClCompile Include="..\src\lib\platform\threads.cpp">
       <Filter>platform</Filter>
     </ClCompile>
-    <ClCompile Include="..\src\lib\libPlatform\windows\os_windows.cpp">
+    <ClCompile Include="..\src\lib\platform\windows\dlfcn-win32.cpp">
       <Filter>platform</Filter>
     </ClCompile>
-    <ClCompile Include="..\src\lib\CECParser.cpp" />
-    <ClCompile Include="..\src\lib\libPlatform\windows\serialport.cpp">
+    <ClCompile Include="..\src\lib\platform\windows\os_windows.cpp">
       <Filter>platform</Filter>
     </ClCompile>
-    <ClCompile Include="..\src\lib\CECDll.cpp" />
-    <ClCompile Include="..\src\lib\CECParserC.cpp" />
-    <ClCompile Include="..\src\lib\CECDetect.cpp" />
-  </ItemGroup>
-  <ItemGroup>
-    <Library Include="..\src\lib\libPlatform\pthread_win32\pthreadVC2.lib">
-      <Filter>platform</Filter>
-    </Library>
-    <Library Include="..\src\lib\libPlatform\pthread_win32\pthreadVC2d.lib">
+    <ClCompile Include="..\src\lib\platform\windows\serialport.cpp">
       <Filter>platform</Filter>
-    </Library>
+    </ClCompile>
+    <ClCompile Include="..\src\lib\implementations\ANCommandHandler.cpp">
+      <Filter>implementations</Filter>
+    </ClCompile>
+    <ClCompile Include="..\src\lib\implementations\CECCommandHandler.cpp">
+      <Filter>implementations</Filter>
+    </ClCompile>
+    <ClCompile Include="..\src\lib\implementations\SLCommandHandler.cpp">
+      <Filter>implementations</Filter>
+    </ClCompile>
+    <ClCompile Include="..\src\lib\CECBusDevice.cpp" />
   </ItemGroup>
 </Project>
\ No newline at end of file