win32: sync visual studio project files. fixed: accidently included windows.h within...
[deb_libcec.git] / project / testclient.vcxproj
index 13b32a7b2c8bb97128dfa4c14f08978a3399d672..d091b7dd9dd348cc61259fef96593aeed7bdf5b1 100644 (file)
       <PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE_32BIT_TIME_T;_WINSOCKAPI_;__STDC_CONSTANT_MACROS;__WINDOWS__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <TreatWarningAsError>true</TreatWarningAsError>
       <DisableSpecificWarnings>4100;4309;4505</DisableSpecificWarnings>
+      <AdditionalIncludeDirectories>$(SolutiontDir)..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Console</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <AdditionalDependencies>$(ProjectDir)..\src\lib\platform\pthread_win32\pthreadVC2.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <OutputFile>$(SolutionDir)..\cec-client.exe</OutputFile>
+      <Version>7</Version>
     </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -85,8 +87,8 @@
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>
-    <ClInclude Include="..\include\CECExports.h" />
-    <ClInclude Include="..\include\CECExportsCpp.h" />
+    <ClInclude Include="..\include\cec.h" />
+    <ClInclude Include="..\include\cecloader.h" />
     <ClInclude Include="..\src\lib\platform\os-dependent.h" />
     <ClInclude Include="..\src\lib\platform\threads.h" />
     <ClInclude Include="..\src\lib\platform\windows\os_windows.h" />