--- /dev/null
+// Copyright (C) 2006 Erik Dahlberg
+//
+// This file is part of LSystem3d.
+//
+// LSystem3D is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// LSystem3D is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with LSystem3D; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+
+
+
+#ifndef COLOR_H
+#define COLOR_H
+
+
+
+/**
+ * Color in RGB format
+ */
+class Color
+{
+public:
+
+ /**
+ * Constructor
+ * @param r red component
+ * @param g green component
+ * @param b blue component
+ */
+ Color(double r, double g, double b);
+
+ /**
+ * Destructor
+ */
+ ~Color();
+
+ /**
+ * Set color
+ * @param r red component
+ * @param g green component
+ * @param b blue component
+ */
+ void setRGB(double r, double g, double b);
+
+ /**
+ * Get red component
+ * @return the red component
+ */
+ double getR();
+
+ /**
+ * Get green component
+ * @return the green component
+ */
+ double getG();
+
+ /**
+ * Get blue component
+ * @return the blue component
+ */
+ double getB();
+
+protected:
+
+ double _r, _g, _b;
+};
+
+
+
+#endif