cec: renamed enum methods. fixes potential macro collision with isset(). thanks davilla
[deb_libcec.git] / src / lib / CECProcessor.h
index a0192f24d451c9b39c03d5ad4fd76a3ad91ccf9b..303750180c7dcb1fa924794ac09f836ec51f2d37 100644 (file)
@@ -66,15 +66,16 @@ namespace CEC
       virtual cec_power_status      GetDevicePowerStatus(cec_logical_address iAddress);
       virtual cec_logical_address   GetLogicalAddress(void) const { return m_logicalAddresses.primary; }
       virtual cec_logical_addresses GetLogicalAddresses(void) const { return m_logicalAddresses; }
-      virtual bool                  HasLogicalAddress(cec_logical_address address) const { return m_logicalAddresses.isset(address); }
+      virtual bool                  HasLogicalAddress(cec_logical_address address) const { return m_logicalAddresses.IsSet(address); }
       virtual uint16_t              GetPhysicalAddress(void) const;
 
       virtual bool SetActiveView(void);
       virtual bool SetActiveSource(cec_device_type type = CEC_DEVICE_TYPE_RESERVED);
-      virtual bool SetDeckControlMode(cec_deck_control_mode mode);
-      virtual bool SetDeckInfo(cec_deck_info info);
+      virtual bool SetDeckControlMode(cec_deck_control_mode mode, bool bSendUpdate = true);
+      virtual bool SetDeckInfo(cec_deck_info info, bool bSendUpdate = true);
       virtual bool SetInactiveView(void);
       virtual bool SetLogicalAddress(cec_logical_address iLogicalAddress);
+      virtual bool SetMenuState(cec_menu_state state, bool bSendUpdate = true);
       virtual bool SetPhysicalAddress(uint16_t iPhysicalAddress);
       virtual bool SetStreamPath(uint16_t iStreamPath);
       virtual bool SwitchMonitoring(bool bEnable);