virtual cec_logical_address GetLogicalAddress(void) const { return m_logicalAddresses.primary; }
virtual cec_logical_addresses GetLogicalAddresses(void) const { return m_logicalAddresses; }
virtual cec_logical_addresses GetActiveDevices(void);
+ virtual uint16_t GetDevicePhysicalAddress(cec_logical_address iAddress);
virtual bool HasLogicalAddress(cec_logical_address address) const { return m_logicalAddresses.IsSet(address); }
- virtual bool IsActiveDevice(cec_logical_address address);
- virtual bool IsActiveDeviceType(cec_device_type type);
+ virtual bool IsPresentDevice(cec_logical_address address);
+ virtual bool IsPresentDeviceType(cec_device_type type);
virtual uint16_t GetPhysicalAddress(void) const;
+ virtual uint64_t GetLastTransmission(void) const { return m_iLastTransmission; }
+ virtual bool IsStarted(void) const { return m_bStarted; }
+ virtual cec_logical_address GetActiveSource(void);
+ virtual bool IsActiveSource(cec_logical_address iAddress);
virtual bool SetActiveView(void);
virtual bool SetActiveSource(cec_device_type type = CEC_DEVICE_TYPE_RESERVED);
- virtual bool SetActiveSource(cec_logical_address iAddress);
virtual bool SetDeckControlMode(cec_deck_control_mode mode, bool bSendUpdate = true);
virtual bool SetDeckInfo(cec_deck_info info, bool bSendUpdate = true);
virtual bool SetHDMIPort(cec_logical_address iBaseDevice, uint8_t iPort, bool bForce = false);
virtual bool SetLogicalAddress(cec_logical_address iLogicalAddress);
virtual bool SetMenuState(cec_menu_state state, bool bSendUpdate = true);
virtual bool SetPhysicalAddress(uint16_t iPhysicalAddress);
- virtual bool SetStreamPath(uint16_t iStreamPath);
+ virtual bool SetActiveSource(uint16_t iStreamPath);
virtual bool SwitchMonitoring(bool bEnable);
virtual bool PollDevice(cec_logical_address iAddress);
- virtual uint8_t VolumeUp(bool bWait = true);
- virtual uint8_t VolumeDown(bool bWait = true);
- virtual uint8_t MuteAudio(bool bWait = true);
- virtual bool SendKeypress(cec_logical_address iDestination, cec_user_control_code key, bool bWait = false);
- virtual bool SendKeyRelease(cec_logical_address iDestination, bool bWait = false);
+ virtual uint8_t VolumeUp(bool bSendRelease = true);
+ virtual uint8_t VolumeDown(bool bSendRelease = true);
+ virtual uint8_t MuteAudio(bool bSendRelease = true);
+ virtual bool TransmitKeypress(cec_logical_address iDestination, cec_user_control_code key, bool bWait = true);
+ virtual bool TransmitKeyRelease(cec_logical_address iDestination, bool bWait = true);
virtual bool EnablePhysicalAddressDetection(void) { return false; };
void SetStandardLineTimeout(uint8_t iTimeout);
void SetRetryLineTimeout(uint8_t iTimeout);
virtual bool PingAdapter(void);
CCECBusDevice *m_busDevices[16];
+ CMutex m_transmitMutex;
private:
void ScanCECBus(void);
uint8_t m_iLineTimeout;
uint8_t m_iStandardLineTimeout;
uint8_t m_iRetryLineTimeout;
+ uint64_t m_iLastTransmission;
};
class CCECBusScan : public CThread
{
public:
CCECBusScan(CCECProcessor *processor) { m_processor = processor; }
- virtual ~CCECBusScan(void) {}
+ virtual ~CCECBusScan(void) { StopThread(true); }
virtual void *Process(void);
private:
+ void WaitUntilIdle(void);
+
CCECProcessor *m_processor;
};
};