virtual cec_logical_addresses GetActiveDevices(void);
virtual uint16_t GetDevicePhysicalAddress(cec_logical_address iAddress);
virtual bool HasLogicalAddress(cec_logical_address address) const { return m_logicalAddresses.IsSet(address); }
- virtual bool IsActiveDevice(cec_logical_address address);
- virtual bool IsActiveDeviceType(cec_device_type type);
+ virtual bool IsPresentDevice(cec_logical_address address);
+ virtual bool IsPresentDeviceType(cec_device_type type);
virtual uint16_t GetPhysicalAddress(void) const;
virtual uint64_t GetLastTransmission(void) const { return m_iLastTransmission; }
virtual bool IsStarted(void) const { return m_bStarted; }
virtual bool SetLogicalAddress(cec_logical_address iLogicalAddress);
virtual bool SetMenuState(cec_menu_state state, bool bSendUpdate = true);
virtual bool SetPhysicalAddress(uint16_t iPhysicalAddress);
- virtual bool SetStreamPath(uint16_t iStreamPath);
+ virtual bool SetActiveSource(uint16_t iStreamPath);
virtual bool SwitchMonitoring(bool bEnable);
virtual bool PollDevice(cec_logical_address iAddress);
- virtual uint8_t VolumeUp(void);
- virtual uint8_t VolumeDown(void);
- virtual uint8_t MuteAudio(void);
- virtual bool TransmitKeypress(cec_logical_address iDestination, cec_user_control_code key);
- virtual bool TransmitKeyRelease(cec_logical_address iDestination);
+ virtual uint8_t VolumeUp(bool bSendRelease = true);
+ virtual uint8_t VolumeDown(bool bSendRelease = true);
+ virtual uint8_t MuteAudio(bool bSendRelease = true);
+ virtual bool TransmitKeypress(cec_logical_address iDestination, cec_user_control_code key, bool bWait = true);
+ virtual bool TransmitKeyRelease(cec_logical_address iDestination, bool bWait = true);
virtual bool EnablePhysicalAddressDetection(void) { return false; };
void SetStandardLineTimeout(uint8_t iTimeout);
void SetRetryLineTimeout(uint8_t iTimeout);