class CCECProcessor : public CThread
{
public:
- CCECProcessor(CLibCEC *controller, CAdapterCommunication *serComm, const char *strDeviceName, cec_logical_address iLogicalAddress = CECDEVICE_PLAYBACKDEVICE1, uint16_t iPhysicalAddress = CEC_DEFAULT_PHYSICAL_ADDRESS);
- CCECProcessor(CLibCEC *controller, CAdapterCommunication *serComm, const char *strDeviceName, const cec_device_type_list &types);
+ CCECProcessor(CLibCEC *controller, const char *strDeviceName, cec_logical_address iLogicalAddress = CECDEVICE_PLAYBACKDEVICE1, uint16_t iPhysicalAddress = CEC_DEFAULT_PHYSICAL_ADDRESS);
+ CCECProcessor(CLibCEC *controller, const char *strDeviceName, const cec_device_type_list &types);
virtual ~CCECProcessor(void);
- virtual bool Start(void);
+ virtual bool Start(const char *strPort, uint16_t iBaudRate = 38400, uint32_t iTimeoutMs = 10000);
virtual void *Process(void);
virtual bool IsMonitoring(void) const { return m_bMonitor; }
virtual bool SetActiveSource(cec_logical_address iAddress);
virtual bool SetDeckControlMode(cec_deck_control_mode mode, bool bSendUpdate = true);
virtual bool SetDeckInfo(cec_deck_info info, bool bSendUpdate = true);
- virtual bool SetHDMIPort(uint8_t iPort, bool bForce = false);
- virtual bool SetInactiveView(void);
+ virtual bool SetHDMIPort(cec_logical_address iBaseDevice, uint8_t iPort, bool bForce = false);
+ virtual bool TransmitInactiveSource(void);
virtual bool SetLogicalAddress(cec_logical_address iLogicalAddress);
virtual bool SetMenuState(cec_menu_state state, bool bSendUpdate = true);
virtual bool SetPhysicalAddress(uint16_t iPhysicalAddress);
virtual uint8_t MuteAudio(bool bWait = true);
virtual bool SendKeypress(cec_logical_address iDestination, cec_user_control_code key, bool bWait = false);
virtual bool SendKeyRelease(cec_logical_address iDestination, bool bWait = false);
+ virtual bool EnablePhysicalAddressDetection(void) { return false; };
+
+ bool SetLineTimeout(uint8_t iTimeout);
+
+ const char *ToString(const cec_menu_state state);
+ const char *ToString(const cec_version version);
+ const char *ToString(const cec_power_status status);
+ const char *ToString(const cec_logical_address address);
+ const char *ToString(const cec_deck_control_mode mode);
+ const char *ToString(const cec_deck_info status);
+ const char *ToString(const cec_opcode opcode);
+ const char *ToString(const cec_system_audio_status mode);
+ const char *ToString(const cec_audio_status status);
+ const char *ToString(const cec_vendor_id vendor);
virtual bool Transmit(const cec_command &data);
virtual bool Transmit(CCECAdapterMessage *output);
virtual bool FindLogicalAddresses(void);
virtual bool SetAckMask(uint16_t iMask);
+ virtual bool StartBootloader(void);
+ virtual bool PingAdapter(void);
+
CCECBusDevice *m_busDevices[16];
private:
bool FindLogicalAddressAudioSystem(void);
void LogOutput(const cec_command &data);
- bool WaitForTransmitSucceeded(uint8_t iLength, uint32_t iTimeout = 1000);
+ bool WaitForTransmitSucceeded(CCECAdapterMessage *message);
bool ParseMessage(const CCECAdapterMessage &msg);
void ParseCommand(cec_command &command);
bool m_bStarted;
uint8_t m_iHDMIPort;
+ cec_logical_address m_iBaseDevice;
cec_command m_currentframe;
cec_logical_addresses m_logicalAddresses;
+ cec_logical_address m_lastInitiator;
std::string m_strDeviceName;
cec_device_type_list m_types;
CMutex m_mutex;
bool m_bMonitor;
CecBuffer<cec_command> m_commandBuffer;
cec_keypress m_previousKey;
+ CThread * m_busScan;
+ uint8_t m_iLineTimeout;
+ };
+
+ class CCECBusScan : public CThread
+ {
+ public:
+ CCECBusScan(CCECProcessor *processor) { m_processor = processor; }
+ virtual ~CCECBusScan(void) {}
+ virtual void *Process(void);
+
+ private:
+ CCECProcessor *m_processor;
};
};